Any interest in an improvised homebrew PbP?


Gamer Connection


I seem to be starting a lot of projects, so I will say right off the bat that this will not be receiving the same attention as the APs I'm running nor the campaigns that I'm in - but again, this also depends on interest.

I'm not going to lie, the idea isn't original; it's rather cliche, but sometimes we want our fills of this. The concept is simple:

CONCEPT (because bolding things can be cool - but not always)
Basically, the world is supported by mana crystals - or shrines - or altars - or some sort of mechanism or macguffin. However, this process is slowly killing the world, either by draining its energies, or summoning the evil demon of hell who was sealed hundreds of years ago by heroes of old. After some event, the heroes have to stop these plot crystals to save the world, but this won't be easy. Essentially, to the world, the players are becoming villains, and as more and more of these plot crystals are getting destroyed/shut down, the bigger the bounty on their heads becomes.

HOW WOULD IT WORK?
Essentially, there'd be brainstorming about how your characters came around to realising that the world was dying - it would start small-scale, in your hometown, and slowly expand depending on where you decide to go next. There would be a main quest: shut down the plot crystals, and fight off the world as they try to stop you from saving it.

WHAT KIND OF FREEDOM WOULD US PLAYERS HAVE?
Since it's a homebrew world, that means most of the assumptions of Golarion go right out the window. The only definite restriction would be the NE and CE alignments - LE would be allowed, on the premise that they never backstab their own party members. After all, casualties are fine if it's for the greater good.

Races would be core rulebook - plus bestiary races: tengu, goblin, kobold, aasimar, tiefling, gillman, so on. As long as it's humanoid and has a stat-block. No level adjustments, though.

As for character creation rules, I have no clue. This is really just a topic to see who'd be interested in a run-of-the-mill improvised cliche-fest. It'd also be practice for any creation I would do in the future. As such, consistency is key.

IN CLOSING
Well, this is a post gauging interest. What I want to play on is the generic JRPG cliche but then add a mix of WRPG to make it gritty and not always happy ending. You try to save the world, get nothing in return, possibly you make everything worse, you won't be remembered as heroes (possibly), so on. The theme, essentially, is to play the misunderstood heroes who are treated as villains as they fight off the world they try to save (and hell, maybe they do turn evil.)

Questions? Thoughts?


Classes, level, and acceptable material? Is this a roughly Final Fantasty type of world on from a tech standpoint? For some reason images of FF7 kept creeping into my head,haha. I'd throw my hat in on this. I'll keep an eye out here for when you begin to look for more than general interest.

Dark Archive

i'm interested, i'd like to play a human witch/oracle/mystic theurge who listens to something from beyond, dark horrible things from beyond, that tell him that the world is dieing and so forth


Bilbo Bang-Bang wrote:
Classes, level, and acceptable material? Is this a roughly Final Fantasty type of world on from a tech standpoint? For some reason images of FF7 kept creeping into my head,haha. I'd throw my hat in on this. I'll keep an eye out here for when you begin to look for more than general interest.

The thought of steampunk occured to me. I'd say FFV is closer to the idea in my head than FF7. Essentially, though, it'd be freeform and then as the foundation was made, it'd become more consistent over time.

ulgulanoth wrote:


i'm interested, i'd like to play a human witch/oracle/mystic theurge who listens to something from beyond, dark horrible things from beyond, that tell him that the world is dieing and so forth

That could work. A calling of sorts. "THE EVIL WILL CONSUME THE WORLD KILL THE CRYSTALS WITH FIRE."


This sounds like fun. I could play a gnome tinker/alchemist rogue type character who stumbles on the adverse affects of the crystals while experimenting in his lab and seeks out other people who have perhaps already figured it out (but while being careful who he opens up to out of fear of reprisal.)

I've got a friend also who is looking along with me for a pbp game to try out (Harmor)


Qi wrote:

This sounds like fun. I could play a gnome tinker/alchemist rogue type character who stumbles on the adverse affects of the crystals while experimenting in his lab and seeks out other people who have perhaps already figured it out (but while being careful who he opens up to out of fear of reprisal.)

I've got a friend also who is looking along with me for a pbp game to try out (Harmor)

I'm glad people are interested. We'd need to set up some precedent for how you all get to meet / know each other beforehand, but that's the joys of improvised homebrew: flexibility.


If there are any spots left, I have been looking to play a Magus. I was thinkning bladebound archetype, and my black blade has been whispering hints to me about the true nature of the crystals to maniluate me into destroying them. This would depend on starting level of course.


Interesting concept. Count me in as well if a spot is available; this is my first PbP game though, so please be gentle :-P


Saint Caleth wrote:
If there are any spots left, I have been looking to play a Magus. I was thinkning bladebound archetype, and my black blade has been whispering hints to me about the true nature of the crystals to maniluate me into destroying them. This would depend on starting level of course.

This isn't a recruitment topic, keep this in mind. In case of your magus and your black blade, I would let you have the black blade at first level - as a plot item. It wouldn't function, game-mechanics wise, until 3rd level.

I'm glad you're interested, though!


harmor wrote:

Interesting concept. Count me in as well if a spot is available; this is my first PbP game though, so please be gentle :-P

Hehe, in fear of repeating myself, this isn't a recruitment topic. Though at this rate I probably should make it one.

Grand Lodge

I like the idea and I'd totally be down for this. I've got a great idea for a character concept that I think would be great for the campaign. Just throwing my hat in incase this does become the recruitment thread.

My idea would be a paladin who could potentially receive a vision, or what he thinks is a vision, of the world ending due to the crystals. Then completely going against what everyone else in his religion are telling him what to do and stop the crystals from wreaking destruction. Very crisis of faith character. I think he'd fit well.

Grand Lodge

Overall I think the idea for the campaign is a good one. Too often we see the heroes saving the world and everyone is fine with it. I like the concept that in order to save the world they have to go against the grain do something everyone believes is wrong/destructive. I think it presents a lot of really good roleplaying opportunities not to mention some unique chances for the bad guys to not necessarily be bad guys.


Saint Caleth wrote:
If there are any spots left, I have been looking to play a Magus. I was thinkning bladebound archetype, and my black blade has been whispering hints to me about the true nature of the crystals to maniluate me into destroying them. This would depend on starting level of course.

Also, I think that the wearabale golems from UM are awesome so I might try to swing that at higher levels.


Have you thought about starting out at a higher level, 5 or above? I think too many of the PbP start at 1st and it gets a little tiresome due to the slow nature of many pbp games. At 5th I feel your character really starts to come into his own and if you do a little above that a lot of the fun really starts for both player and GM, better monsters, loot and plot. If you start a recruitment link, please hyperlink it here for ease. Just a thought on the level thing. Oh yeah, UMC playtest a go?

The Exchange

Saint Caleth wrote:
If there are any spots left, I have been looking to play a Magus. I was thinkning bladebound archetype, and my black blade has been whispering hints to me about the true nature of the crystals to maniluate me into destroying them. This would depend on starting level of course.

Awww... when I saw this thread, this was what popped into my head as well. Oh well. Even though it's not yet a recruitment thread, I would like to throw my hat into the mix. My bomb-shaped, alchemical hat.

Edit: I've been playing a bunch of Alchemists lately, so I think I'm gonna nix that if I get a spot.


Bilbo Bang-Bang wrote:
Have you thought about starting out at a higher level, 5 or above? I think too many of the PbP start at 1st and it gets a little tiresome due to the slow nature of many pbp games. At 5th I feel your character really starts to come into his own and if you do a little above that a lot of the fun really starts for both player and GM, better monsters, loot and plot. If you start a recruitment link, please hyperlink it here for ease. Just a thought on the level thing. Oh yeah, UMC playtest a go?

I've thought about it, but I much prefer level 1 as a base. Sorry to disappoint.

What is UMC?


Patcher wrote:
Qi wrote:

This sounds like fun. I could play a gnome tinker/alchemist rogue type character who stumbles on the adverse affects of the crystals while experimenting in his lab and seeks out other people who have perhaps already figured it out (but while being careful who he opens up to out of fear of reprisal.)

I've got a friend also who is looking along with me for a pbp game to try out (Harmor)

I'm glad people are interested. We'd need to set up some precedent for how you all get to meet / know each other beforehand, but that's the joys of improvised homebrew: flexibility.

What if it worked kind of like the Matrix, where people feel compelled to seek out others who have stumbled on it. There could be quite a bit of danger in figuring out who to confide in, and how much to share.

There could be a core group that trusts each other and all know, and a few outsiders who find their way to them

The Exchange

Qi wrote:


What if it worked kind of like the Matrix, where people feel compelled to seek out others who have stumbled on it. There could be quite a bit of danger in figuring out who to confide in, and how much to share.

There could be a core group that trusts each other and all know, and a few outsiders who find their way to them

I was actually thinking we could do something along these lines, then I refreshed the page, and WHAM! It's up here. I am not having good luck with this thread so far. >_>

Edit:Now that I think about it, I'm not sure why I'm using the personal pronoun "we." This campaign isn't even official yet, and I'm acting both like there's a group, and that I'm part of this as-of-yet non-existent group.


Haha, sorry about the UMC thing it is nothing, I meant the Ultimate Combat playtest stuff, haha. Level 1 is cool and I can the reason behind it. Would this campaign be friendly to a Cavalier, small or medium sized?


Bilbo Bang-Bang wrote:
Haha, sorry about the UMC thing it is nothing, I meant the Ultimate Combat playtest stuff, haha. Level 1 is cool and I can the reason behind it. Would this campaign be friendly to a Cavalier, small or medium sized?

Ultimate Combat's fine, yeah. And it'd be cavalier friendly, probably.

The Exchange

Just wondering, would you be willing to allow the Soulknife from Psionics Unleashed?


Edgar Lamoureux wrote:
Just wondering, would you be willing to allow the Soulknife from Psionics Unleashed?

I don't see a problem with it, so why not.

The Exchange

Patcher wrote:
Edgar Lamoureux wrote:
Just wondering, would you be willing to allow the Soulknife from Psionics Unleashed?
I don't see a problem with it, so why not.

Sweet. I've played a Soulknife once, but that was for a single session.


Edgar Lamoureux wrote:
Patcher wrote:
Edgar Lamoureux wrote:
Just wondering, would you be willing to allow the Soulknife from Psionics Unleashed?
I don't see a problem with it, so why not.
Sweet. I've played a Soulknife once, but that was for a single session.

At this rate this might kick off right and proper. I'm about to go to bed, but I'll put up a recruitment topic tomorrow morning with guidelines and such.


Interested :)

The Exchange

Any idea of when that thread will be up?

Edit:Nevermind, I'll just check it while I'm DMing Council of Thieves.


Hell I'm interested in this..

I've got a wicked idea of a character who would seek to create a new race of people using anthropomorphic animal and various other things.

I think a preservation, vivisection alchemist would work for it.

If we get a number of monstrous humanoids, I'd kinda want to play something that looks like a gnoll or wolfman.. the look is really the important thing here, I could stat up my alchemist to be a "half-orc" and take a bunch of things early on to increase his beastly qualities.


Skender Ruggova, ready for action! :P (I will be keeping this name, btw, if I make it into this PbP or not. Albanian names ftw!)


Recruitment topic is up.

Please post your characters there. Also, keep in mind the disclaimer - first message of the post.

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