Collective: 10 not including self.
Collective healing: May redirect healing to others in the collective any time any member of collective is healed.
Vitalist Method: Mender
Medic Powers: Certain Powers gain [Network] Descriptor.
Knacks: Disruptive touch, invigorate, Halt Death.
Transfer Wounds 12/day, 5d6. Transfer wounds to Vitalist as nonlethal damage, heal target for equal amount.
Mender's Touch: +Class level to transfer wounds. This damage is not taken as nonlethal to the vitalist.
Health Sense: Gauge relative health of collective members, treat caltrops/similar or stabilize through collective.
Spirit of Many: [Network] powers bypass PR of colletive, can affect creatures even if they wouldn't normally be affected. Also, can spend additional power points to choose additional targets in the collective.
Steal Health: Ranged touch, range 30 feet, 18 hp, may redirect this healing through collective.
Telepathy: All collective members can comunicate telepathically. May manifest unknown poers from powers known of another manifester as if making physical contact.
Request Aid: Swift action with feat, anyone in collective may request aid. Vitalist can give up to level in PP, 1pp=4hp. 11 times/day.
Mender's Pulse:Free action: Grant fast healing 2 for 1 round.
Swift Aid: Immediate action, expend Psionic Focus to heal a member of collective as if using transfer wounds.