
Morris Chan |
Alchemist's Bombs and other splash weapons deal +int damage on a hit and splash damage if any so
with a 18 int at level 2 with explosive bomb discovery, point blank shot:
2d6+5 damage on direct hit
10 splash damage reflex 15 for 1/2
for a Flask of Acid:
1d6+5 damage on direct hit
10 splash damage
Under the Throw Anything Text it says you do +int modifier damage to splash weapons and splash effects.
thats crazy good if I am reading it right.

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Alchemist's Bombs and other splash weapons deal +int damage on a hit and splash damage if any so
with a 18 int at level 2 with explosive bomb discovery, point blank shot:
2d6+5 damage on direct hit
10 splash damage reflex 15 for 1/2for a Flask of Acid:
1d6+5 damage on direct hit
10 splash damageUnder the Throw Anything Text it says you do +int modifier damage to splash weapons and splash effects.
thats crazy good if I am reading it right.
Not quite. I'm not sure where you're getting the 10 splash damage from. Splash damage is the minimum damage for the bomb. So in your example it would be 2d6+5 bomb 2+5=7 splash damage. And for the acid would be 1d6+5 and 1+5=6 splash damage. Though many will argue that the PBS damage bonus shouldn't apply to the splash, I usually allow it.

Cheapy |

your way makes sense too, i was thinking
minium damage for 2d6+5 is 6 damage than you add int modifier which is 4
to get a total of 10 damage splash
The minimum damage of rolling two d6 die is 2. The +5 is the Int bonus, although I'm not sure where you got +5 with an Int of 18.
I think you got confused from this line:
(so if the bomb would deal 2d6+4 points of fire damage on a direct hit, its splash damage would be 6 points of fire damage)

Lonwyr |

Morris Chan wrote:your way makes sense too, i was thinking
minium damage for 2d6+5 is 6 damage than you add int modifier which is 4
to get a total of 10 damage splashThe minimum damage of rolling two d6 die is 2. The +5 is the Int bonus, although I'm not sure where you got +5 with an Int of 18.
I think you got confused from this line:
SRD wrote:(so if the bomb would deal 2d6+4 points of fire damage on a direct hit, its splash damage would be 6 points of fire damage)
+4 Int +1 Point-Black I guess