Player dies, new PC comes in


Pathfinder Adventure Path General Discussion


my campaign (kingmaker) we have a large group. about 7 people. the game runs very smoothly and my dm is great

the only issue we have run into is characters dying and what to do from there. me and one other guy are lvl 9 which is the highest. everyone else is between 6-8. we have one player who through both stupidity, bad playing and some plot has died 6 times each time bringing in a new character.

my question
what do you do with introducing new characters into an ongoing campaign? my dm has allowed them to first make lvl 1 with 4th level hit points when i was a lvl 7 then let them build lvl 3 guys, then 4 and now 5th lvl characters. his reasoning is that a 1st level pc will die due to lack of hit points/gear. i totally agree with him but there are some who feel that they are getting something they havent put the time into to get. weve been on this campaign for a year and i just got to lvl 9 and a new guy show up this week and got to build a lvl 5. just curious of other peoples experiance or what they do

RPG Superstar 2010 Top 32

Quote:
Player dies, new pc comes in

You know, if the players in my game were dying, D&D would be the last thing on my mind.

Dark Archive

Pathfinder Roleplaying Game Superscriber

I assume you mean characters and not players in your thread title. So I will refrain from being more of a smart ass about it than that. :)

As for the question, well technically the player earned it by playing. Since it is the same player then they shouldn't have to start over. Most groups I have been with have done one of two things.

1) Miss out on the XP of the adventure the PC died in.

2) Start off one level lower than your previous character.


I'm pretty sure it's intended that a new PC coming in to replace a deceased one comes in one level lower with exactly the amount of XP required to be at that level. Now whether or not that carried over from 3.5, I have no idea.

However, Raise Dead restores a PC to life but drains two levels. So I honestly have no idea.

But I had a DM who always made us reroll from level one and it sucked. This is stupid, especially when other players have characters that are several levels higher. It does one of two things: 1) set them up to die again or 2) bogs down the higher level characters with jobs beneath their scope just so that the lower level PCs are within their CR bracket. Hence why the rule is (or was) what I stated above.


I usually have them come in starting at the level of the lowest character. So they will end up with the lowest xp out of everyone, but still within a reasonable range for the party. Making people start too many levels lower seems like you would make them pretty useless.


Timothy Hanson wrote:
I usually have them come in starting at the level of the lowest character. So they will end up with the lowest xp out of everyone, but still within a reasonable range for the party. Making people start too many levels lower seems like you would make them pretty useless.

+1. That's how we have been doing it for years. Minor exeption was when my latest charecter was 125 exp from leveling to 3rd, the DM had his church(wee jas) do a true res on him so I woul;dn't have to start back at level 1 while everyone else was level 3. I was the party healer so I kindda needed to be able to keep up. Now that we are all past 3 were all on our own,dieing from crits happens and no repreave.


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I've pretty much just established the system that allows the player to transfer the XP earned from the dead character to the next one they'll be bringing in. With Pathfinder, I pretty much try to keep all the characters on even keel throughout, thus eliminating the need for a "babysitter's club" mentality. The player has been roleplaying right along with everyone else throughout the game, so I have no designs on penalizing them XP for a character death and forcing them to come in with less XP on a new character.

It's all about having fun together in the end anyway. =)


Dunit13dl wrote:
i totally agree with him but there are some who feel that they are getting something they havent put the time into to get. weve been on this campaign for a year and i just got to lvl 9 and a new guy show up this week and got to build a lvl 5. just curious of other peoples experiance or what they do

The quote that helps me to understand the mindset is this: "getting something they havent put the time into to get".

Try considering it from this perspective: "The newbie missed half of this epic campaign storyline and has a character only half as powerful as mine."


duplicate thread here, different title

RPG Superstar 2008 Top 32

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