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Does ant haul actually affect the penalty to movement for encumbrance by carrying capacity? Meaning if I have a character with 8 strength that is in Full Plate and a Tower Shield and has numerous other items that go beyond his heavy encumbrance limit and I cast Ant Haul on myself will it allow me to move normally?
I want to make sure my min-maxing is strictly rules legal.

Ravingdork |

Does ant haul actually affect the penalty to movement for encumbrance by carrying capacity? Meaning if I have a character with 8 strength that is in Full Plate and a Tower Shield and has numerous other items that go beyond his heavy encumbrance limit and I cast Ant Haul on myself will it allow me to move normally?
I want to make sure my min-maxing is strictly rules legal.
Of course it does. It would be rather pointless otherwise.
If you are in a medium or heavy load due to the sheer weight of the gear you carry, and ant haul raises your limits enough that you would be considered to be in a light load, you are then in a light load for all purposes, be they check penalties or speed.

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Does ant haul actually affect the penalty to movement for encumbrance by carrying capacity? Meaning if I have a character with 8 strength that is in Full Plate and a Tower Shield and has numerous other items that go beyond his heavy encumbrance limit and I cast Ant Haul on myself will it allow me to move normally?
I want to make sure my min-maxing is strictly rules legal.
As others have said, the weight would be handled, however your speed would still be slowed due to the armor, and you'd still have all the armor check penalties from the armor and shield. Ant haul just lets you carry more stuff than normal, it doesn't get rid of armor penalties.

mdt |

LordZod wrote:As others have said, the weight would be handled, however your speed would still be slowed due to the armor, and you'd still have all the armor check penalties from the armor and shield. Ant haul just lets you carry more stuff than normal, it doesn't get rid of armor penalties.Does ant haul actually affect the penalty to movement for encumbrance by carrying capacity? Meaning if I have a character with 8 strength that is in Full Plate and a Tower Shield and has numerous other items that go beyond his heavy encumbrance limit and I cast Ant Haul on myself will it allow me to move normally?
I want to make sure my min-maxing is strictly rules legal.
I think I've heard about this character in another thread. :)
Anyway, also note that the non-proficiency penalties would apply no matter what, if you're not proficient with tower shield or full plate. And that's regardless of whether you can move around in it due to Ant Haul.
The armor check penalty for Full Plate is -6, and for a Tower Shield it's -10. That's -16 (they stack). If you aren't proficient with them, then the -16 also applies to attack rolls as well (meaning you never hit unless you have a true strike going). That includes ranged touch attacks for spells. Oh, and all DEX and STR skills have a -16 penalty.

Ravingdork |

LordZod wrote:As others have said, the weight would be handled, however your speed would still be slowed due to the armor, and you'd still have all the armor check penalties from the armor and shield. Ant haul just lets you carry more stuff than normal, it doesn't get rid of armor penalties.Does ant haul actually affect the penalty to movement for encumbrance by carrying capacity? Meaning if I have a character with 8 strength that is in Full Plate and a Tower Shield and has numerous other items that go beyond his heavy encumbrance limit and I cast Ant Haul on myself will it allow me to move normally?
I want to make sure my min-maxing is strictly rules legal.
Quite right.

Ravingdork |

I was told in another thread that that -16 penalty would also apply to CMB checks
not CMD checks.
Yep. CMB checks are considered attack rolls. Therefore if you are taking penalties to your attack rolls due to non-proficiency, than it would definitely apply to your CMB checks as well (but not CMD).

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For the time being I've gotten around this by taking Heavy Armor proficiency and downgraded my shield to get rid of the penalty to the attack rolls. I think the movement penalty is a decent trade off to having high AC. I got it OK'd to trade out my Toughness feat for that.
My min-maxing (probably) makes me a relatively terrible human being.

mdt |

For the time being I've gotten around this by taking Heavy Armor proficiency and downgraded my shield to get rid of the penalty to the attack rolls. I think the movement penalty is a decent trade off to having high AC. I got it OK'd to trade out my Toughness feat for that.
My min-maxing (probably) makes me a relatively terrible human being.
Not especially. PFS play is sort of pre-disposed toward power game/min maxing. The rules limit what the GMs can do, and the fixed APs mean that people never can build up a decent teamwork with each other, so, you have to min/max since you really can only count on yourself.

Red-Assassin |

Be warned the next time you are surrounded by grappling demons. A single dump of fighter will give you these armor, shield prof and a combat feat as well as saves and weapon prof. Always a thought, since you playing PFS.
I am not sure I like the Tower shield to much, I think I like a darkwood heavy much better. The ar pen difference is huge.

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Indeed. As you said they probably should have tried to overrun me or "throw" me in to the water. I decided against the level of Fighter to keep my spell progression. Combat Casting is apparently a General Feat and not a combat feat so it's ineligible for the Fighter bonus feat so that affected my decision too. Now I can grapple them back since I don't have any more penalty to my attack rolls :)

TrinitysEnd |

does ant haul take away the weight of the Shield? or is it also considered "armor" and thus ant haul like plate mail armor would not work.
One, holy Necro batman. Two, I don't understand your question. Ant Haul doesn't reduce item's weight. It just makes you able to carry more weight.

TrinitysEnd |

Ant haul doesn't do anything to a shield or armor, or even your character's underwear. All it does is increase carrying capacity. I'm assuming you are asking if it reduces Armor Check Penalty? As that was what was being talked about above. The answer to that is a solid no. As Armor Check Penalty has nothing to do with the weight of the armor/shield.

toastedamphibian |
The text about armor is clarification about some things the spell does not do. It is not a limitation on the spell. Removing that text does not change the spell in anyway. The part that tells you what the spell DOES DO is "The target’s carrying capacity triples." Everything else is just examples of things it does NOT do. The list is not exhaustive. It triples carrying capacity, nothing more.

Cevah |

I suggest you check out Effortless Armor and Lighten Object.
While they only last a minute per level, they do wonders on armor check and weight.
/cevah