| Toyva |
I'm new to Pathfinder, and I never did much 3.5e before that.
I'm slightly confused by something that seems to pop up in the advanced players guide. Lots of the races can pick special favoured class options and many of these are along the lines of with "+1/2 to the number of thingies you can cast/use/create/damage"
Does this mean that for every 2 levels you take you get a +1 bonus? Do those +1/2 points do anything on their own? Is it added as a percentage (which seems abusive) or a number (which seems week)?
I feel very confused over this area. Can someone enlighten me?
| John Kretzer |
I'm new to Pathfinder, and I never did much 3.5e before that.
I'm slightly confused by something that seems to pop up in the advanced players guide. Lots of the races can pick special favoured class options and many of these are along the lines of with "+1/2 to the number of thingies you can cast/use/create/damage"
Does this mean that for every 2 levels you take you get a +1 bonus? Do those +1/2 points do anything on their own? Is it added as a percentage (which seems abusive) or a number (which seems week)?
I feel very confused over this area. Can someone enlighten me?
It means for every 2 levels you take it you get a +1 bonus.
Russ Taylor
Contributor, RPG Superstar 2008 Top 6
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Basically, they do nothing until you accumulate a full point. So it takes 2 levels of +1/2 to get a +1, 4 levels of +1/4 to get a +1, and so on. For example, a human rogue using the alternate favored class bonus gets an extra talent every 6th rogue level. If they took nothing but rogue, that first extra talent shows up at level 6.
| Mojorat |
it means you apply any whole number I'n actual play. say I am a Hal elf summoner and I use the racial bonus to get extra evolutions. it is 1/4 an evolution point per time I select this. if I am lvl 7 and I take this every level I'll have 1 and 3/4 of an extra evolution point. but I'n actual play til I hit level 8 I only add 1.
Name Violation
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I'm new to Pathfinder, and I never did much 3.5e before that.
I'm slightly confused by something that seems to pop up in the advanced players guide. Lots of the races can pick special favoured class options and many of these are along the lines of with "+1/2 to the number of thingies you can cast/use/create/damage"
Does this mean that for every 2 levels you take you get a +1 bonus? Do those +1/2 points do anything on their own? Is it added as a percentage (which seems abusive) or a number (which seems week)?
I feel very confused over this area. Can someone enlighten me?
It only does something when raised to a full point. The rule of thumb is round everything down. Half rounds to 0.
So if you take the half orc add 1/2 point of fire damage ability twice you add 1point of damage.
| udalrich |
The favored class bonuses themselves are fairly weak. Based on 3.5 feats, a skill point is worth 1/5 of a feat and a hit point is worth 1/3 of a feat. The hit point in pathfinder is worth even less, as toughness now grants additional hit points after level 3.
Some of the things that it would logically make sense to grant as a favored class bonus are stronger (sometimes much stronger) than a single hit point or skill point. For example, a rogue talent is worth a feat, since you can use one to get the other. Allowing a rogue a bonus talent every level would be overpowered, so the rogue only gets part of a talent every level.