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I've been playing a Gunslinger for a week or two now (been loads of fun), although my style isn't as precisely mechanical as others, I do have an observation to throw out there.
I think that Grit as a pool, although it right operates with Wisdom, should probably be Charisma-based instead.
While Wisdom does represent being aware of yourself and your environment, Grit doesn't feel like a extension of your Wisdom to me. Grit is "fluctuating measure of the gunslinger’s ability to perform
amazing actions in combat, both offensive and defensive." To me, that sound more of something to do with the ability score that rarely sees play, Charisma.
I like to think of it this way: A gunslinger is forcing things with their personality, shooting and daring to do things that impress others and leave them a little slack-jawed. Also, favoring Charisma for Grit rewards the Gunslinger for the Charisma-based skills the class obviously favors: Bluff and Intimidate get more interesting when Charisma is tossed in.
I've been talking with my GM and we're going to try it out in our next few sessions. Its a subtle change, but hey, thought I should mention it.

Ksorkrax |

I see BOTH, the WIS-Gunslinger and the CHA-Gunslinger.
For the first one as an iconic I imagine a silent, kinda dirty guy who doesn't talks that much but is quite perceptive and aware, just picture Harmonica from Once Upon A Time In The West or Roland Deschain.
For the second one, take a foolish big-mouthed braggart as iconic, picture any role of Terence Hill or even Jack Sparrow (yeah he doesn't shoot that much but grit suits him well), maybe even space gunslingers like Kirk or Han Solo (also, grit suits them well)
(basically my point is: think of iconics as definitions of a class)
(and in this case I don't see many problems with an exchangeable covering attribute as I'd see it in other classes)