
![]() |

I am running a pbp game on these boards that started about a year ago and it accumulated almost 5000 posts in Game Thread and about half that number in Discussion Thread. The PCs will soon reach 5th level and the plan is for the party to split in two and go on diverging paths for the next five levels. Those two paths will be elven and dwarven. The core of the party will proceed down the elven path, so I need players for the dwarven one.
So, I am looking for 4-6 players who are at least somewhat familiar with Midnight Campaign setting. Those of you who played in my now defunct games have the advantage. The game is 28 point buy, and you will be using character traits and disadvantages from my profile. I will also compile a set of alternative house rules that you will use. For now, for those of you who are not familiar with Midnight, there are two sites that will be of great use to you: Against the Shadow, which is forum for Midnight gamers, with a lot of house rules that I'll use, and Darkness Falls, which is SRD for Midnight. The Game Thread is here and the Discussion Thread is here.

Billzabub |

Wow, NF, good job. 5,000 post in one year? That's a fantastic pace. If I recall, I was originally in on this game and quickly stepped aside because of a lack of setting knowledge. I still find the setting interesting, but still haven't picked up the book and feel like their would be too much of a curve, or I'd jump on this.

![]() |

Wow, NF, good job. 5,000 post in one year? That's a fantastic pace. If I recall, I was originally in on this game and quickly stepped aside because of a lack of setting knowledge. I still find the setting interesting, but still haven't picked up the book and feel like their would be too much of a curve, or I'd jump on this.
There is a lot of available material online. There's a forum dedicated to the setting, called Against the Shadow, and Midnight SRD is called Darkness Falls. Just google them and you'll find the sites. On the other hand, I am working on a compilation of material for this game, that will include some world info and complete crunch. It will be done in a month or so, just in time for character creation. If you are still interested in the game, there is more than enough time to familiarize yourself with the setting, and the more experienced players in my main game will be more than happy to help you. Some classes, such as barbarians and rogues, are no different than in PFRPG Core, and I'll soon finish changes to the races. So, it's up to you.

Sorok Hamfael |

There will be two groups, so I'll list the existing players according to which group they will be in when the new players join. (Descriptions are translated into non-campaign specific terms for those who are unfamiliar)
Existing players (Going to the elf-lands)
Human spellcaster, specializing in healing, very take-charge attitude
Elf spellcaster specializing in battle-magic, lots of suppressed trust and anger issues.
Human Battle-Mage, concentrating on party-buffing, high charisma, very outgoing.
Human Barbarian-Necromancer, concentrating on fear effects and summoning minions. Somber with a heart of gold in spite of his depression.
Human Paladin (sort of), concentrating on high melee damage. Very noble and honorable.
Half-Orc Monk, concentrating on defending allies. Gruff and fearless attitude.
Existing Players (going to the Dwarf-lands)
Dwarf fighter, concentrating on defense (he's the tank). Very gruff and grumpy.
Human rogue, concentrating on group melee tactics. Angry pyromaniac.

![]() |

Hello my name is David, the character type I had in mind was already taken by another player, Kiron. Since he seems to have left the game, is it alright if I pick up the character where he left off?
You can by all means play orc wildlander if you want, just not Kiron. I have been using him as a sort of NPC and a tool to further develop a recurring villain. On the other hand, it will be very difficult to be an orc in the next part of the campaign. Orcs and dwarves are mutually genocidical racial enemies, so there are good chances that he will be killed on sight. On the other hand, that can be a great role-playing challenge to overcome, so go for it if you wish.

![]() |

Since it looks as if the campaign destinations of the existing characters are largely decided, is there anything you would particularly recommend that would-be new players consider creating? What, for example, will definitely not be needed?
I am mainly looking to find the players for the dwarven path of the game, but sometimes a person is inspired to create only a certain type of character, and that character may not be suited to the game centered around dwarves and outsiders. That's why I'll encourage all the potential players to create character concepts that will be up to the review of the existing players and than I'll encourage an open discussion about which new player goes to which game.
Now, Grmnbln already has a concept of hermetic channeler suited for the dwarf game, so I would recommend to look to other niches to fill.

Ulaidhan |

The dwarven party would currently seem to be short of a conventional 'face' character (from a quick glance, Lyj is very good at lying, but not so much at the charm), and of a wilderness expert.
I'd been tempted by a straight-forward high-dex Fighter, but Lyj seems to have the damage output quite well covered... so I'm now thinking of a Wildlander Tactician, either a Kurgan or an Erenlander affiliated to House Orin (and maybe the Durgis Clan). Probably still a two-weapon wielder, but someone more likely to fight defensively while trying to set up his allies than to go all-out for the kills himself.

Doomed Hero |

Strong thumbs up for the Tactician path. It's always been one of the ones I use as an example of a great set of abilities that not only get the character into the action more frequently, but also inherently create opportunities for party interaction and cooperation.
I've had most of a Pathfinder rework sitting on my desktop waiting to be polished for a while now. This gives me incentive to finish it up. I'll have it posted on Against the Shadow within a few days for you.
Possible suggestions for a fighter build, a one level dip into rogue or wildlander would do a lot to add some flavor or versatility. Fighters get their midnight-specific bonus stuff at 4th level, so you wouldn't even miss it.
We don't have anyone in the party built for any kind of combat maneuver stuff. Might be fun to have a disarm or trip artist around.

![]() |

For now, the character concept will be enough. I am working on comprehensive rules for races, and I should finish by tomorrow, although both dwarves and humans are finished. Next come character traits, and then I'll do some work on heroic paths. I encourage all potential players who haven't played with me before to follow both game thread and discussion thread so that they can familiarize themselves with the characters, the game and my style of GMing.

Ulaidhan |

My first thought had been to go for a Midnight Fighter, yes - even more Feats than a 'normal' one, which would work very well with using special maneuvers and mobility... but that'd be going over ground that's already fairly well-covered by the PCs set for membership in that group.
Since Nightflier's profile indicates that his version of Wildlanders get all Ranger perks as well as all Wildlander ones, I figured that a 'pure' Wildlander would probably get enough in the way of Feats to work well....
The Kurgan model would be better in straight combat stats - more damage from the urutuks, better innate AC, bonuses to hit with axes, etc. - but I was considering a trip-specialist (using cedeku) and perhaps Sidestep: dodge my way into Flanking positions, and dump opponents on the ground while providing assistance to others (certainly more viable if I can find a way to get CMB based on Dex rather than Str).
An aim would certainly be to get to the stage of using Aid Another as a Swift action as soon as possible. Damage output would be comparatively low much of the time, but the boost to the party should be significant. And with Nightflier making it possible to set Damage as well as attack bonus to come off a stat other than Strength, the build would have potential to do significant harm when launching conventional full attacks.
Alongside that, the Wildlander wilderness abilities would seem to cover a niche likely to be very helpful to any group that's doing any significant travel....

The Great Katallin |

I was in your return to korvosa thread and would like to try to get into this one, if it's not too late. I can have a concept up by this time tomorrow but I do need to get a little more familiar with the setting first.
I apologize for the double post and for the fact that I'm withdrawing my hat so quickly. I don't think I can have a concept ready to go without holding up the selection process longer than I think is fair.

![]() |

Katalin, this game is partially designed as a way to give the opportunity to the players of my other, now defunct games to get back in action. The recruitment is on, but the selection process hasn't even began and it won't for some time yet. You have at least a month to create your concept and then your character if you choose to play. All character creation must wait on me reworking the rules, and I have finished only races. I still have a lot of work. Also, no characters can be finished until the main game comes to a pause. So, what I'm saying is - you are welcome to join us if you want.

Decius Norfire |

Katalin, this game is partially designed as a way to give the opportunity to the players of my other, now defunct games to get back in action.
Or those that never got a chance like the one I was on for your midnight campaigns (evil ones). Did you ever used us as npc =) hopefully I got to kill some pc's even as an npc if you did hehehehe.
Well I can participate, so I will try to work for the good guys now tehehehe, probably go with human or dwarf.

![]() |

nightflier wrote:Katalin, this game is partially designed as a way to give the opportunity to the players of my other, now defunct games to get back in action.Or those that never got a chance like the one I was on for your midnight campaigns (evil ones). Did you ever used us as npc =) hopefully I got to kill some pc's even as an npc if you did hehehehe.
Well I can participate, so I will try to work for the good guys now tehehehe, probably go with human or dwarf.
I'm gonna post some new character creation rules tomorrow, and you can go and create a character, if you wish.