Counters to the Confusion spell


Advice


Besides a targeted Dispel Magic, how do you deal with the Confusion spell?

This spell seems to be quite deadly to our party...


harmor wrote:
Besides a targeted Dispel Magic, how do you deal with the Confusion spell?

Magic is most commonly countered by magic; Protection from Evil springs to mind.


One tactic that can help is to attack the BBEG. If you are doing damage to him and he attacks you back you will attack him next round. The only problem is that once started you need to take him down, or you will die.

If you fail your save and manage to act normally move up and attack your target. Kind of a kamikaze tactic though.


Embrace the Chaos!

You know the sleazy bard in the party who always irritates you?

Stab him!

Even if you make your save....


Mysterious Stranger wrote:
One tactic that can help is to attack the BBEG. If you are doing damage to him and he attacks you back you will attack him next round.

A reasonably smart BBEG won't attack you in that case and will let you beat up your own party instead.

While not always an option, spreading out does help some -- Confusion is a great spell, but it's not the biggest of AoE spells.


Dire Mongoose wrote:
Mysterious Stranger wrote:
One tactic that can help is to attack the BBEG. If you are doing damage to him and he attacks you back you will attack him next round.

A reasonably smart BBEG won't attack you in that case and will let you beat up your own party instead.

While not always an option, spreading out does help some -- Confusion is a great spell, but it's not the biggest of AoE spells.

This tactic will not always work, but it has several advantages. It also assumes you are a martial class capable of doing significant damage. If you are a squishy caster it will not work. Ideally you will make sure you are not near other party members. True it can be hard to get in the right spot but if you do it can minimize the spell. Listed below are what the advantages it will give you.

First is the fact you are not killing the party. This gives them a chance to save your character.

Second if it is a spell caster you are in his face and casting may be difficult.

Third you have a chance of acting normally so He can't just ignore you.

Fourth It may give the other characters a chance to take him down.

RPG Superstar 2008 Top 32

You can also use things like hold person on the confused party member. It doesn't fix them, but it does keep them out of trouble.


Create pit, now he's out of the way.


Calm emotions will suppress the effect, but breaks on violent action. Can be useful to get a confused caster back in play (who can them potentially do something better vs the confuse).

Not the best option, but it's there.


Another option is to make afflicted characters less efficient while they're unpredictable. You could intimidate your own party member, or throw a net over them. And the victims themselves could drop prone while they have a lucent moment. It's not much, but it's something.


Profusion counters and dispels confusion.

Khuldar wrote:

Embrace the Chaos!

You know the sleazy bard in the party who always irritates you?

Stab him!

Even if you make your save....

That is so going to be used.

Liberty's Edge

+1 to whoever suggested protection from evil. People forget that its primary feature is auto-immunity to mind-influencing effects.

The party Sorcerer should know it, the wizard/cleric/etc should have at least one scroll of it on hand, and so on.


Pretty Sure Protection from Evil in fact has no effect on confusion at all.

We had this discussion in our gaming group because one of he Pc's is heavily focused on this stuff as a witch and the using the Logic that suggests PFE stops confusion means a lvl 1 spelle ffectivly kills an entire school of magic.

We found a quote from James or Jason.. i forget which that said its intended to stop stuff that exerts direct control, aka charm dominate Etc.

really PFE shouldnt have any effect.

there is a lvl 2 spell from the Andoran book though that may It either works Or is uselsss (as if it doesnt stop ths stuff then it effectively duplicates PFE as a lvl 2 spell)


KaeYoss wrote:


Khuldar wrote:

Embrace the Chaos!

You know the sleazy bard in the party who always irritates you?

Stab him!

Even if you make your save....

That is so going to be used.

It's happened in a game I was in (Shackled City AP)

Some character background: Another player and I were playing twin half-elf sisters. Dad was a love'm and leave'm bard, so we grew up with a lot of anti-bard venom in a single parent household. My character (a rouge/acrobat/exemplar) -REALY- hates bards. We have a bard in the party. He's pretty scummy, uses his charm and talents to find the vulnerable gals and takes advantage of them. I spent a large portion of that campaign looking for ways to cause him hurt.

So there we are, fighting an umber hulk. It does the confuse thing. Fighter fails his save and turns and slashes my sister (a wizard) for some large portion of her HP. She falls back to behind the corner of the building I'm perched on with my crossbow. I ready an action to shoot anyone that comes near her. Bard comes over to use CLW. TWANG! THUNK! "It was the umber hulk! I was confused!" <bluff check> <hehehehehe>

Unfortunately, he lived.


Mojorat wrote:

Pretty Sure Protection from Evil in fact has no effect on confusion at all.

We had this discussion in our gaming group because one of he Pc's is heavily focused on this stuff as a witch and the using the Logic that suggests PFE stops confusion means a lvl 1 spelle ffectivly kills an entire school of magic.

We found a quote from James or Jason.. i forget which that said its intended to stop stuff that exerts direct control, aka charm dominate Etc.

really PFE shouldnt have any effect.

there is a lvl 2 spell from the Andoran book though that may It either works Or is uselsss (as if it doesnt stop ths stuff then it effectively duplicates PFE as a lvl 2 spell)

Yeah I always thought that PvE only worked against mental control. IE Dominate, Suggestion, Command, and ordering (via a cha check) a Charmed creature. Confusion, by its very nature, exerts no mental control.


harmor wrote:

Besides a targeted Dispel Magic, how do you deal with the Confusion spell?

This spell seems to be quite deadly to our party...

1) Have a High Will Save

2) Iron Will Feat ( Improve your will save )
3) Improved Iron Will ( Gives you s second save if the first fails, once per day)
4) Spell = Resistance ( or any spell that improves your saving throws to will save)
5) Spell = Dispel Magic (negate spell)
6) Spell = Break Enchantment (negate spell)
7) Spell = Any spell that holds or entraps the effected target (temp counter effect).
8) Spell = Spell Resistance = Grant SR 12 + Caster Level (negate spell).
9) Run & Raise Dead latter = What it is still an option :)


harmor wrote:

Besides a targeted Dispel Magic, how do you deal with the Confusion spell?

This spell seems to be quite deadly to our party...

Depends on the bad guys.

If there are some that aren't bright then you could have a PC 'set aggro' on the confused (by attacking them in some fashion). When the confused moves to attack that PC the positioning makes him provoke from a bad guy. If they take the attack then there you go.

If that's unlikely to work, then you fly above them (out of reach) and hit them AND the bad guys with an area effect. He's now set aggro on you but can't attack you well.

There are a good number of options that you can do. Basically you treat the confused as mindless and you have many options. If the enemies aren't much brighter you can use them as you could use a mindless third party.

-James


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Try calm emotions, as it removes the confused condition.

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