
Marios |
1 person marked this as FAQ candidate. |
Hi,
the description for rust monsters states that "Any metal touched by the rust monster's delicate antennae or armored hide corrodes and falls to dust within seconds".
In the stat block though there's only reference to the monster's antennae for the use of the ability to rust. So, does striking the beastie with a metal item (weapon or whatever) cause it to rust (per the antennae's rust ability rules) or not?
Thanka a lot for your insight!

Baroth |

The discrepancy between stats and description is probably due to the fact that the Rust ability of the rust monster in 3.5 had an additional paragraph stating that any metal weapon that deals damage to the rust monster immediately corrodes. Naturally, it made the rust monster extremely unsatisfying to fight against. Thus, the ability was changed, but one probably forgot to further adjust the description.

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2 people marked this as FAQ candidate. |

You won't see an entry in the statblock for the hide, since the creature has no way to 'attack' with its hide, short of falling onto you from above.
The lack of a mention of damaging attacking weapons in the Rust ability is rather telling. But is it intentionally absent, or mistakenly missed out?
In all previous editions, the intent has explicitly been for the creature to rust metal weapons which strike it.
Time to FAQ and see.

Drejk |
1 person marked this as a favorite. |

You won't see an entry in the statblock for the hide, since the creature has no way to 'attack' with its hide, short of falling onto you from above.
Such abilities are listed in defensive abilities and described below stat block. Compare to (for example) Babau's protective slime which damages weapons striking it.