| RJGrady |
In bad 1980s ninja movies, shuriken are associated with ninja, but actually they were used throughought East Asia and were used by samurai. There is nothing "exotic" about such a throwing blade other than the style being uncommon in the West. How about giving samurai shuriken proficiency?
Helaman
|
In bad 1980s ninja movies, shuriken are associated with ninja, but actually they were used throughought East Asia and were used by samurai. There is nothing "exotic" about such a throwing blade other than the style being uncommon in the West. How about giving samurai shuriken proficiency?
Historically correct, but not meshing with a more popularist model... incidently Samurai get three weapon proficiencies MORE that the Cav. Giving a 4th does nothing for the balance.
Skill with throwing blades and the throwing blade themselves could be represented by a thrown dagger or even a dart (just changing the appearance)
| stringburka |
RJGrady wrote:In bad 1980s ninja movies, shuriken are associated with ninja, but actually they were used throughought East Asia and were used by samurai. There is nothing "exotic" about such a throwing blade other than the style being uncommon in the West. How about giving samurai shuriken proficiency?Historically correct, but not meshing with a more popularist model... incidently Samurai get three weapon proficiencies MORE that the Cav. Giving a 4th does nothing for the balance.
Remember that quality matters more than quantity. Katana proficiency is a nice boon, but what it amounts to is just a +1 damage compared to a longsword. And at higher levels, most optimizers wouldn't use a longsword but a scimitar (since crits matter more than +1 damage), so the benefit is even smaller.
The weapon proficiency bonuses are so low they can easily be filled by some other ability being slightly weaker than the original.
Helaman
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Remember that quality matters more than quantity. Katana proficiency is a nice boon, but what it amounts to is just a +1 damage compared to a longsword. And at higher levels, most optimizers wouldn't use a longsword but a scimitar (since crits matter more than +1 damage), so the benefit is even smaller.
How would a player ever take a Samurai and then throw their Katana (assuming it stays as a bastard sword) away for Scimitar?
Its it is a +1 on average damage, but potentially its +2 at maximum, and if that isnt a big deal, then why even have the bastard sword at all as an exotic weapon?
| RJGrady |
Honestly, I'm of the school that every warrior's second weapon should be a cold iron morningstar and an oil of GMW. There's nary a DR that can be found what can withstand a cold iron morningstar and some buffs. One or two points of damage is not much in the grand scheme, compared to critical ranges, DR penetration, reach, etc.
| Ironicdisaster |
Honestly, I'm of the school that every warrior's second weapon should be a cold iron morningstar and an oil of GMW. There's nary a DR that can be found what can withstand a cold iron morningstar and some buffs. One or two points of damage is not much in the grand scheme, compared to critical ranges, DR penetration, reach, etc.
Tetsubo: Apply directly to the forehead.
TwilightKnight
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...why even have the bastard sword at all as an exotic weapon?
Because using the "popularist model" (as Helaman calls it) is a samurai with a katana (and probably a wakizashi). While historically, this may not be very accurate (seems they used polearms and bows more than anything), we're not playing a historic re-enactment game. We're playing a fantasy game. The "fantastic" image of a samurai does not include throwing shurikens, but it does include the katana.