New guns = Caster Shells?


Gunslinger Discussion: Round 1


Pathfinder Starfinder Roleplaying Game Subscriber

i used these at in a higher level campaign and they worked wonderfully, from the players perspective atleast.

Basicly just magic bullets. with the restriction that they had to be fired from a gun with atleast a +1 enchancement bonus on it. the flavor of which was based on the fact that normal guns couldnt trigger the Shells properly.

common shells were
Fireball
Lightning bolt
Scorching ray
Dispel Magic
Disintergrate

but we toyed with other ones, like
Summon Monster
Wall of Fire
Wall of Ice

cost was figured as any other one shot item
spell level X Caster Level X 50
Required Craft Wonderuos and Craft Arms and Armor

any thoughts


Arconz2000 wrote:

i used these at in a higher level campaign and they worked wonderfully, from the players perspective atleast.

Basicly just magic bullets. with the restriction that they had to be fired from a gun with atleast a +1 enchancement bonus on it. the flavor of which was based on the fact that normal guns couldnt trigger the Shells properly.

common shells were
Fireball
Lightning bolt
Scorching ray
Dispel Magic
Disintergrate

but we toyed with other ones, like
Summon Monster
Wall of Fire
Wall of Ice

cost was figured as any other one shot item
spell level X Caster Level X 50
Required Craft Wonderuos and Craft Arms and Armor

any thoughts

i think these are awesome and would love to use them. nothing like seeing a gunslinger point his gun at the ground and a lightning bolt appears, or lobbing a round some 100 feet and a wall of force pops up. Paizo, id consider printing these.


did you get that idea from outlaw star?
also i like it, I did something like this once, it worked out pretty well.


I imagine we will see stuff like this with the gun mage since they've already teased us with that in the write up they have in the store section.


Arconz2000 wrote:

i used these at in a higher level campaign and they worked wonderfully, from the players perspective atleast.

Basicly just magic bullets. with the restriction that they had to be fired from a gun with atleast a +1 enchancement bonus on it. the flavor of which was based on the fact that normal guns couldnt trigger the Shells properly.
::snip::

This entire concept was done in the Iron Kingdoms campaign setting.

Get it and read up. They also have a Gunmage 20'level class, a Pistolier and Rifleman prestige classes.


Abraham spalding wrote:
I imagine we will see stuff like this with the gun mage since they've already teased us with that in the write up they have in the store section.

gunmage? i havent heard of this. is it Paizo produced? link?

Shadow Lodge

I saw something like this in a somewhat rules-light game I played in here on the boards. The character was basically a wizard that shot his spells out of a gun.

When his daughter showed up she was a cleric that shot people to heal them.


Arconz2000 wrote:

spell level X Caster Level X 50

Required Craft Wonderuos and Craft Arms and Armor

I actually made rules for Spell Ammo and posted it Here less than a week before I found out about the Gunslinger. Kind of funny. Sadly I didn't get any comments on it. Maybe I'll bump it later with the new relevance of the class. =P

Only major difference aside from details is that it uses Scribe Scroll instead of Craft Wondrous. Personally I think it makes more sense, since it pretty much acts like a scroll.


The gun mage class is from privateer press' Iron Kingdoms setting. Its like a wizard with a gun for a familar. You can cast spells through it and use gun play. It was preaty sick.

http://files.meetup.com/47309/IK%20Gun%20Mage%20(as%20per%20character%20boo k).pdf


i love the concept i was just hoping that Paizo would have put something out for this. or maybe a prestige class similar to arcane archer but they use guns.


Pathfinder Starfinder Roleplaying Game Subscriber
Fnipernackle wrote:
i love the concept i was just hoping that Paizo would have put something out for this. or maybe a prestige class similar to arcane archer but they use guns.

exactly what i was goign for, simple wonderous items, something to mix up a campaign a bit, if your gonna have guns i dont see why you wouldnt have some wizard that goes those are cool, but lets see what happens when i make it do THIS!

as for a whole PRC like arcane archer, that could certainly be fun, PRC i designed once never got play tested though

but ill post it here, ill be it gets shot full of wholes....


Pathfinder Starfinder Roleplaying Game Subscriber

Requirements:
-Perception: 5 Ranks
- Knowlegde Arcana: 5 Ranks
-Craft Weapon smithing : 5 ranks
-Craft Arms and Armor
-Exotic Weapon Proficeny (Firearms)
-Craft Wonderous Item
-Combat Reflexes
-Able to Cast Spells of At least 2rd Level, includeing at least one evocation spell and one Divination spell
HD: D8
Good Save: Reflex
Bad Saves : Will, Fort
BaB: low
Skills: 2 + int

Level One-
Castor Shell Preperation- limit = 5 times PRC level
Weapon Focus – choosen firearm type
Level Two
Firearm Finesse – You gain your Dex Bonus to Firearm Damage Rolls
Rapid Reload- While wielding a Firearm that has a reload time of one move action you may reload it as a Free Action. This allows you to make multiple attacks in a round if able.
Level Three
Evasion- you gain Evasion as if a Rouge
Deadly Guns 1D6 – when wielding a gun which you have weapon focus you add 1D6 to the base Damage, this ability goes to 2D6 at 6th, and 3D6 at 9th.
Level Four
Gunslinger – you gain gunslinger as a bonus Feat (Pathfinder campaign setting)
Level Five
Curve the Bullet (su) – Your Mastery of Guns and Arcana has manifested in such a way that your shots can even ignore some of the Laws of Physics. Any Gun you weild gains the Seekign Property and you can even shoot around a corners if the shot demands it, but any shoots in requiring that advanced level of control takes a minus 2 to hit and the target may only up to 60 feet away.
Level Six
Threatened Area- while wielding a firearm you threatened area is 10 feet from you and while wielding a Firearm you may make attacks of opportunity as is it were a melee weapon
Deadly Guns 2D6 – when wielding a gun which you have weapon focus you add 1D6 to the base Damage, this ability goes to 2D6 at 6th, and 3D6 at 9th.
Level Seven
Improved Evasion – as a Rouge
Level Eight
Shoot through Cover 3/day – you may ignore one wall or other obstacle of condition that would normally block your shot. Examples, a wall of stone, force, prismatic wall, a Ally grappleing the target. You may use this ability to ignore multiple blocks to your shot but in cases you use uses of this ability equal to the amount of blockages ignored.
Level Nine
Deadly Guns 3D6 – when wielding a gun which you have weapon focus you add 1D6 to the base Damage, this ability goes to 2D6 at 6th, and 3D6 at 9th.
Level Ten
Anti-Magic Pentrator Rounds 3/day (ex)- when you prepare you Castor Shells for the Day, you may Declare of them Anti-magic Penetraitor Rounds, allowing you to Fire them at targets in a Antimagic Field or similar Dead Magic Zone and have the Spell Tied to them still function as normal.

enjoy it or trash it, either way should see some intresting commentary
remeber this was the orginal version,


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Haha! Cool! Casters from Outlaw Star!

I am SO implementing this even if its not official.


Pathfinder Starfinder Roleplaying Game Subscriber
Ravingdork wrote:

Haha! Cool! Casters from Outlaw Star!

I am SO implementing this even if its not official.

:) i know someone might like this, heck i would LOVE if Paizo used any of this.

Personally summon monster shells are my favorties


Pathfinder Starfinder Roleplaying Game Subscriber

bump to elicite further opinions


Arconz2000 wrote:
Ravingdork wrote:

Haha! Cool! Casters from Outlaw Star!

I am SO implementing this even if its not official.

:) i know someone might like this, heck i would LOVE if Paizo used any of this.

Personally summon monster shells are my favorties

Im all for an adaptation of the Iron Kingdoms Gunmage as a PRC. Using rune and spell bullets and appiling the spells on hit. The Gunmage class I linked is a good base to look at. I believe you can only craft so many rune bullets a day.


Pathfinder Starfinder Roleplaying Game Subscriber
Tagion wrote:
Arconz2000 wrote:
Ravingdork wrote:

Haha! Cool! Casters from Outlaw Star!

I am SO implementing this even if its not official.

:) i know someone might like this, heck i would LOVE if Paizo used any of this.

Personally summon monster shells are my favorties

Im all for an adaptation of the Iron Kingdoms Gunmage as a PRC. Using rune and spell bullets and appiling the spells on hit. The Gunmage class I linked is a good base to look at. I believe you can only craft so many rune bullets a day.

honestly this wasnt made with any of the iron kingdoms stuff in mind or relating to it on purpose, the PrC concept evolved (in my case) as a way to take the Caster shell idea further, by looking at arcane archer and then the flavor i had in mind. Caster Shells are ment as wonderous items/ammo while the PrC is ment to gain the abilty wo use some of the spells per day as Caster shells.


This sounds like what the gunslinger would be like if it was an alternate class for the alchemist instead of the fighter.

(I like it)


Brandon Tomlinson wrote:

This sounds like what the gunslinger would be like if it was an alternate class for the alchemist instead of the fighter.

(I like it)

Here is my Alchemist Gunner Archtype.


yeah, im putting this in!!!! holy crap!!!!

my pcs are going to FREAK when a couple of kobolds wearing wide brimmed hats comes out and fires off a couple of lightning bolts at them...watch them squirm at that!!!!


Pathfinder Starfinder Roleplaying Game Subscriber
DEWN MOU'TAIN wrote:

yeah, im putting this in!!!! holy crap!!!!

my pcs are going to FREAK when a couple of kobolds wearing wide brimmed hats comes out and fires off a couple of lightning bolts at them...watch them squirm at that!!!!

kobolds the most under estimated NPCs in existance.


Pathfinder Starfinder Roleplaying Game Subscriber

bump to allow further viewing and discussion


Awesome, i love outlaw star.

now we need a way for ninja to stop time and throw massive volleys of daggers.

and a shrine maiden class that can get away with baring her armpits and not wearing armor at all. while borrowing aspects of both arcane and divine magic in a fashion similar to the witch, just flashier.

we also need Danmaku rules.


Pathfinder Starfinder Roleplaying Game Subscriber
Shuriken Nekogami wrote:

Awesome, i love outlaw star.

now we need a way for ninja to stop time and throw massive volleys of daggers.

and a shrine maiden class that can get away with baring her armpits and not wearing armor at all. while borrowing aspects of both arcane and divine magic in a fashion similar to the witch, just flashier.

we also need Danmaku rules.

likeing the name dont mena i was after the outlaw start flavor to it, u dont need a specific sort of gun, just a magical one. it just seemed logical that a wizard migth decide to make better bolts, like is doen with arrows. just fireball bolts look cooler


Pathfinder Starfinder Roleplaying Game Subscriber

bump to gather further input


Pathfinder Starfinder Roleplaying Game Subscriber

bump for input, strike 2?


Shuriken Nekogami wrote:

Awesome, i love outlaw star.

now we need a way for ninja to stop time and throw massive volleys of daggers.

and a shrine maiden class that can get away with baring her armpits and not wearing armor at all. while borrowing aspects of both arcane and divine magic in a fashion similar to the witch, just flashier.

we also need Danmaku rules.

Hell, we need grazing!

Also, seeing as I'm currently rewatching Outlaw Star with a roommate, I love this idea dearly.

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