Feat ideas


Playtest Results: Round 1


Right so this is just a list of some feats that I think would be useful in general:

Reload on the run
Prerequisites: Rapid reload, dodge, mobility
Benefit: When taking a move action to move you may also reload a weapon that you took rapid reload for.

Mixed deadliness
Prerequisites: Power attack(or piranha strike), deadly aim, two weapon fighting
Benefit: When two weapon fighting with a ranged weapon and melee weapon the penalty you take with power attack and deadly aim works for both types of weapons (i.e. you take the penalty once but get the bonus damage with the ranged weapon and with the melee weapon).

Senior Designer

Abraham spalding wrote:

Right so this is just a list of some feats that I think would be useful in general:

Reload on the run
Prerequisites: Rapid reload, dodge, mobility
Benefit: When taking a move action to move you may also reload a weapon that you took rapid reload for.

Mixed deadliness
Prerequisites: Power attack(or piranha strike), deadly aim, two weapon fighting
Benefit: When two weapon fighting with a ranged weapon and melee weapon the penalty you take with power attack and deadly aim works for both types of weapons (i.e. you take the penalty once but get the bonus damage with the ranged weapon and with the melee weapon).

Interesting idea! Next time can you put it in the discussion section? I really want to keep this board as uncluttered as possible for playtest notes and results.


Absolutely.

RPG Superstar 2008 Top 32

Folks, we appreciate the feedback, but this forum is specifically for actual playtest results. If you have comments on a specific area of the playtest, please post in the appropriate forum. (Even if this means you need to make three threads, one for each class.)

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