Ravenbow
|
I searched first and could not find this specific answer.
I just made a Wizard (for example) with an INT Score of 17.
Looking at the chart in the core book, linked
here http://paizo.com/pathfinderRPG/prd/gettingStarted.html#table-1-3-ability-mo difiers-and-bonus-spells
and here http://paizo.com/pathfinderRPG/prd/classes/wizard.html#wizard
Here is my question:
How many spells can I cast at first level? Is it three 0-Level,One 1st level+1 first level bonus spells?
I have not played PF yet even though I have a substantial Pathfinder collection. I have yet to find a group after a move. I want to play a caster and want to know the rule before joining a new group I met.
I played 2e a LOT back in the 80s through the mid 90s. If we had been using this chart we always stacked the bonuses. What I mean is at INT 17 you would have three 0-level spells and 1 first level spell + the bonuses from the chart. The bonus would be three first level as the 16-17 column has a 1, then 14-15 had a 1, and the 12-13 column had a 1. This would also mean two level two spells as a bonus and one third, but you could not cast the second or third level spells until your class chart said you had them (for wiz level 3 and 5 respectively). Have I been playing wrong regarding bonus spells for the last 20-25 years?
To further explain what I mean is with an 18 INT the bonuses would be 4 1st, 3 2nd, 2 third, and 1 fourth. Is this wrong?
| Abraham spalding |
A first level wizard with an Int of 16 would have 3 cantrips prepared that he can cast an unlimited number of times and 2 first level spells he could cast one time each (or the same spell twice). If you specialize you would get another first level spell slot that you could cast a spell from your specialist school from.
The chart is linear -- meaning you only get what is on the line for the stat score you have. An example would be your 18 Int wizard: He will get 1 bonus first level spell, 1 bonus second level spell, 1 bonus third level spell and 1 bonus fourth level total. He doesn't gain access to these slots until his class allows him to cast spells of that level (meaning a first level wizard can only access his first level bonus slots).
| concerro |
I searched first and could not find this specific answer.
I just made a Wizard (for example) with an INT Score of 17.
Looking at the chart in the core book, linked
here http://paizo.com/pathfinderRPG/prd/gettingStarted.html#table-1-3-ability-mo difiers-and-bonus-spellsand here http://paizo.com/pathfinderRPG/prd/classes/wizard.html#wizard
Here is my question:
How many spells can I cast at first level? Is it three 0-Level,One 1st level+1 first level bonus spells?
I have not played PF yet even though I have a substantial Pathfinder collection. I have yet to find a group after a move. I want to play a caster and want to know the rule before joining a new group I met.
I played 2e a LOT back in the 80s through the mid 90s. If we had been using this chart we always stacked the bonuses. What I mean is at INT 17 you would have three 0-level spells and 1 first level spell + the bonuses from the chart. The bonus would be three first level as the 16-17 column has a 1, then 14-15 had a 1, and the 12-13 column had a 1. This would also mean two level two spells as a bonus and one third, but you could not cast the second or third level spells until your class chart said you had them (for wiz level 3 and 5 respectively). Have I been playing wrong regarding bonus spells for the last 20-25 years?
To further explain what I mean is with an 18 INT the bonuses would be 4 1st, 3 2nd, 2 third, and 1 fourth. Is this wrong?
3 0-level spells and 2 1st-level spells.
You look at the wizard chart first, and then at the bonus spells and add them together.
You don't get access to bonus spells until you get access to them on the wizard chart first so with an 18 you still can't cast any spell above 1st level as a 1st level wizard.
| Oliver McShade |
INT chart is read as such
18 Int
When your wizard start casting first level spell = +1 bonus extra
When your wizard starts casting second level spells = +1 bonus extra
When your wizard starts casting third level spell = +1 bonus extra
When your wizard starts casting 4th level spells = +1 bonus extra
When your wizard starts casting 5th level spells = None
When your wizard starts casting 6th level spells = None
Etc, etc etc.
Ravenbow
|
Thank you for the replies. I had begun to wonder but I have searched a LOT and it doesn't actually say so anywhere. It is assumed you know based on previous printing of the 'other' system.
Sadly this means I have taught literally hundreds of people over the years how to INCORRECTLY apply bonus spells.
I guess I can house rule it for my games.
| wraithstrike |
Thank you for the replies. I had begun to wonder but I have searched a LOT and it doesn't actually say so anywhere. It is assumed you know based on previous printing of the 'other' system.
Sadly this means I have taught literally hundreds of people over the years how to INCORRECTLY apply bonus spells.
I guess I can house rule it for my games.
It has been like that since at least 3.5. I don't know about 3.0.
Ravenbow
|
Ravenbow wrote:It has been like that since at least 3.5. I don't know about 3.0.Thank you for the replies. I had begun to wonder but I have searched a LOT and it doesn't actually say so anywhere. It is assumed you know based on previous printing of the 'other' system.
Sadly this means I have taught literally hundreds of people over the years how to INCORRECTLY apply bonus spells.
I guess I can house rule it for my games.
I am a 0e-2e type. I didn't like 3.0 so I skipped it but it is impossible to find 2e players anymore and I abhor 4e, so now if I want to game it is PF. I just wanted to know the official way. For my home brew (me+wife) we will continue to stack the bonus.
If for no other reason than an 18wis cleric should not be as limited as a 12 wis cleric as far as spells per day, any more than an 18str paladin should have to suffer a score of 12's bonus, as it translates much the same.
| Sizik |
Thank you for the replies. I had begun to wonder but I have searched a LOT and it doesn't actually say so anywhere. It is assumed you know based on previous printing of the 'other' system.
Sadly this means I have taught literally hundreds of people over the years how to INCORRECTLY apply bonus spells.
I guess I can house rule it for my games.
No other ability table is cumulative, why would this one be?
| Oliver McShade |
In 2nd ed
Cleric gained bonus spell for high Wisdom scores. (only cleric, not druids)
..............
In 2nd ed
Wizard Did Not gain bonus spells for high Intelligence scores.
Wizard on the other hand had MAX spells known. So a Wizard with 14 Int could only learn 9 spells from each spell level. At 15 Int this would increase to 11 spell for each spell level. This was considered an Optional Rule. To be honest, we never used that rule, and had total forgot it ever existed. ===Research was the only way to gain over the limit===
Ravenbow
|
Ravenbow wrote:No other ability table is cumulative, why would this one be?Thank you for the replies. I had begun to wonder but I have searched a LOT and it doesn't actually say so anywhere. It is assumed you know based on previous printing of the 'other' system.
Sadly this means I have taught literally hundreds of people over the years how to INCORRECTLY apply bonus spells.
I guess I can house rule it for my games.
Our primary justification for the argument is healing. 2 healing spells \ 4 party members per day seems very inadequate for our play style. That's all.
But I concede your point, no other table or bonus of the same type stacks. I just don't see how giving a few extra spells per day to keep the game flowing hurts.
Now I know the official rule though if I join a new group, and that was the intent of the initial post, not to argue my (wrong)views
Ravenbow
|
In 2nd ed
Cleric gained bonus spell for high Wisdom scores. (only cleric, not druids)
..............
In 2nd edWizard Did Not gain bonus spells for high Intelligence scores.
Wizard on the other hand had MAX spells known. So a Wizard with 14 Int could only learn 9 spells from each spell level. At 15 Int this would increase to 11 spell for each spell level. This was considered an Optional Rule. To be honest, we never used that rule, and had total forgot it ever existed. ===Research was the only way to gain over the limit===
Maybe that's where I got it? I was a 2e player/DM and we applied it to clerics. Maybe the dust in my head from years not playing threw wizards into the mix with it. But thanks for the clarification. Now I know I wasn't totally bonkers when it came to thinking they got extra spells
| Legendarius |
OK, I was just wondering this myself. I too recall back in the 2E days where you'd add your bonus spells for each of the lines. Good for the clarification that in PF the bonus spells per day are only what's on the line for the current value of your ability score.
It's also good, if I understand above, to know that just because my ability gives me a bonus 2nd level spell say, that I don't get the use of that slot, even to power a first level spell, until I'm capable of casting 2nd level spells.
L
| kelvingreen |
A first level wizard with an Int of 16 would have 3 cantrips prepared that he can cast an unlimited number of times and 2 first level spells he could cast one time each (or the same spell twice). If you specialize you would get another first level spell slot that you could cast a spell from your specialist school from.
And with the addition of an arcane bonded object, the specialist wizard could cast a fourth first-level spell?
Apologies if it's a silly question; I have just started playing a wizard in Pathfinder having not played one since the 1983 Red Box, so I'm a bit rusty on the basics.
| Sekret_One |
Abraham spalding wrote:A first level wizard with an Int of 16 would have 3 cantrips prepared that he can cast an unlimited number of times and 2 first level spells he could cast one time each (or the same spell twice). If you specialize you would get another first level spell slot that you could cast a spell from your specialist school from.And with the addition of an arcane bonded object, the specialist wizard could cast a fourth first-level spell?
Apologies if it's a silly question; I have just started playing a wizard in Pathfinder having not played one since the 1983 Red Box, so I'm a bit rusty on the basics.
That is correct.
Since you're new, I'll also point out that wizards get Scribe Scroll at 1st level. If you're willing to spend a little money you can prep up and have some scrolls on stand by. Good for emergencies or those odd utility spells that are useful but you don't want soaking your very limited number of slots.
| kelvingreen |
That is correct.
Since you're new, I'll also point out that wizards get Scribe Scroll at 1st level. If you're willing to spend a little money you can prep up and have some scrolls on stand by. Good for emergencies or those odd utility spells that are useful but you don't want soaking your very limited number of slots.
A good tip, thanks! My previous Pathfinder character was a monk, so this is all very new to me.