| Daedrin |
The question: One of my players asked if they would take damage if they tossed the melee weapon with Vicious? I stated that yes its a melee weapon but as soon as its thrown it becomes a ranged attack and if you cannot take the disruptive damage the other half cannot function. Any ideas or evidence for against?
| Monkster RPG Superstar 2012 Top 32 |
Not sure if this is the best thread location for this discussion, but since I'm killing time waiting for the big reveal, I'll bite...
I would rule much the same as you did - since a vicious ability only applies to melee weapons, likely due to the connection that must be kept between the wielder, the weapon, and the opponent for the disruptive spark to function, I would (as a GM) rule that for the opponent to take damage, the wielder must also, and it would have to be in melee, not as a ranged weapon (even though I know some melee weapons can be used short ranged, like axes.)
Don't you love those munchkin players?
Lachlan Rocksoul
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Easy call, tell them the extra damage from vicious comes directly from the energy the taken from the wielder.
So if they want to throw a vicious weapon, they still take the damage as the weapon "charges" from them.
And who says there can't be an arc from the person attacked and the wielder? This is magic we are talking about. It's like if you ever played Oblivion that has a power that drains your opponent. A current of power flows from the player to the target while the spell is in effect, even if they are apart from each other.
| GreatArcantos |
And who says there can't be an arc from the person attacked and the wielder? This is magic we are talking about. It's like if you ever played Oblivion that has a power that drains your opponent. A current of power flows from the player to the target while the spell is in effect, even if they are apart from each other.
I don't think you understand how magic works XP
(jk)| Drejk |
There are two possible rullings:
(1) When thrown vicious quality does not work - because when thrown it does not strike as melee weapon and there is no connection between the two that would channel the effect.
(2) It does work normally dealing damage to target and the thrower creating arc of energy resonating between the two.
I see no possibility of vicious dealing extra damage to the target without dealing damage to the user.
Lachlan Rocksoul
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Lachlan Rocksoul wrote:And who says there can't be an arc from the person attacked and the wielder? This is magic we are talking about. It's like if you ever played Oblivion that has a power that drains your opponent. A current of power flows from the player to the target while the spell is in effect, even if they are apart from each other.I don't think you understand how magic works XP
(jk)
Sure I do. You have 5 sources of mana with which to tap to gather for casting of monsters, spells or artifacts. I prefer a Red/Black deck myself. But, have had fun with Blue/White weenie decks.
Wait, what?
| Daedrin |
GreatArcantos wrote:Lachlan Rocksoul wrote:And who says there can't be an arc from the person attacked and the wielder? This is magic we are talking about. It's like if you ever played Oblivion that has a power that drains your opponent. A current of power flows from the player to the target while the spell is in effect, even if they are apart from each other.I don't think you understand how magic works XP
(jk)Sure I do. You have 5 sources of mana with which to tap to gather for casting of monsters, spells or artifacts. I prefer a Red/Black deck myself. But, have had fun with Blue/White weenie decks.
Wait, what?
I myself have been playing Magic for years but that is another story for another time lol. The best bet it seems for me so far is to go with the needing to hold the weapon for it to have effect, my thinking being that if they wanted an arc they would of allowed ranged items (despite the range difference) to have the ability with a certain range to be effective.
Lachlan Rocksoul
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I guess I just like flashy combat. :) "You toss your dagger and it impales itself into the Ogre. A blue spark arcs from the Ogre and strikes you on the arm."
That's the great thing about DMing. Each DM will present something differently. The hard thing is dealing with the rules whiner "Well, my last DM let it work!"
| Madcap Storm King |
I guess I just like flashy combat. :) "You toss your dagger and it impales itself into the Ogre. A blue spark arcs from the Ogre and strikes you on the arm."
That's the great thing about DMing. Each DM will present something differently. The hard thing is dealing with the rules whiner "Well, my last DM let it work!"
It's at that point that you pull a bag out from under the table with their last DM's head in it.
Gets 'em every time.
| Phasics |
I think your all missing the point
either way just let him apply the vicious and just subtly focus a few extra monster attacks his way , nothing like letting a player dig his own grave ;)
better yet the 1d6 self dmg is applied to charge the thrown weapon even if it goes on and misses so he take dmg from all the thrown attacks he makes ;) that'll add up quick ;)