Set
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nor do they have the other folkloric power where, if a woman dances with the Korreds, instead of dying like a man would, nine months later she will "bear a child resembling a man in the village she has never slept with." *
I gave that same power to Succubi. When called for any reason, part of the bargain is a few hours (or days) of liberty, to walk the world and do her own thing, which includes taking the form of various people and leaving behind a lot of little half-fiends, who grow up to resemble local men who aren't their mother's husbands.
For *years* after a Succubus has been summoned, chaos ensues in the surrounding community, and, being a demon, the chaos will often go right over the top.
"What do you mean that all four of the young unmarried women who've given birth have born children who look exactly like that adventuring Paladin that passed through town last year? Get him!"
| mdt |
Bestiary 2 wrote:Fey: brownie, forlarren, gremlins, grig, kelpie, korred, leprechaun, lurker in light, nereid, pech, quickling, redcap, twigjackI don't have the Bestiary 2 yet. Soooo, does this mean that there is the pech and the quickling in it? If so, AWESOME!!! Now, is the quickling like the old cool 2E Forgotten Realms quickling, or is it like the ugly and stupid looking 4E version? Someone, please let me know.
Yep, quickling is in. CR 3 CE small fey.
Pech is also CR 3, N small fey.
| Ravingdork |
Bestiary 2 wrote:Fey: brownie, forlarren, gremlins, grig, kelpie, korred, leprechaun, lurker in light, nereid, pech, quickling, redcap, twigjackI don't have the Bestiary 2 yet. Soooo, does this mean that there is the pech and the quickling in it? If so, AWESOME!!! Now, is the quickling like the old cool 2E Forgotten Realms quickling, or is it like the ugly and stupid looking 4E version? Someone, please let me know.
Small guy with 120 ft. base land speed and the Spring Attack feat. By far the quickest runner in the game I think.
| Ravingdork |
I am happy they made the pech a fey type and not an outsider. By the way what kind of abilites do pechs have? So if a grinylow isn't a fey what is its type and what abilities does it have?
Darkvision, low-light vision, light blindness, DR, SR, earth mastery, pech magic (groups of pechs working together can cast powerful earth spells), spell-like abilities (stone shape, stone tell), stone knowledge (bonus class skills, attack/damage/crit bonuses agaisnt earth creatures).
Kvantum
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CE Small aberration (aquatic).
Their only special ability lets them make a free Trip attempt with their tentacles as a swift action each round, at +4 to their CMB, and they cannot be tripped back in response if they fail.
| Dragon78 |
It's an aberration thats a little disapointing, I would liked it to be a fey, or at least a monstrous humaniod, maybe a magical beast. I was looking at the beastairy II poster and I noticed that the water orm looks like a dragon with flippers, reminds me a type of linnorm from second edition. I am definitly liking the art for this book, at least the pics I can see in detail.
| Lord Zordran |
One thing though, Smite requires you add CHA bonus to attack rolls, and + 1 per HD to your damage, personally, I'm going to make that only if it's a bonus, not if it's a negative, although it doesn't say that in the description that I found. Otherwise, Entropic Animals will have huge penalties to use it, and have a harder time hitting when smiting, since most animals have negative cha mods.
This is already in the rules, as the Smite ability granted through the Fiendish and Celestial templates states that you add your Charisma bonus to attack rolls. In Pathfinder a bonus is always a positive number. So you only add the creature's Charisma bonus if it actually has a bonus. If it has a penalty, the attack roll is unmodified. Otherwise, the rule would say that you add your Charisma modifier to the attack roll when smiting, but as it says bonus you ignore any negative modifier when smiting.
| gbonehead Owner - House of Books and Games LLC |
I don;t know if this has been mentioned yet, but I noticed that there are a couple of beasties with DR/Epic (Adamantium Golem and Thanatotic Titan).
Does this mean that Epic rules are not as far down the road as it has been made out to be?
Alas, it does not mean that.
It just means that the creatures are epic. James Jacobs has commented a number of times how they'd like to do epic rules but they're several years off.
| Sean K Reynolds Contributor |
I don;t know if this has been mentioned yet, but I noticed that there are a couple of beasties with DR/Epic (Adamantium Golem and Thanatotic Titan).
Does this mean that Epic rules are not as far down the road as it has been made out to be?
Note that the solar in the original Pathfinder Bestiary also has DR/epic.
| Pathos |
Pathos wrote:Note that the solar in the original Pathfinder Bestiary also has DR/epic.I don;t know if this has been mentioned yet, but I noticed that there are a couple of beasties with DR/Epic (Adamantium Golem and Thanatotic Titan).
Does this mean that Epic rules are not as far down the road as it has been made out to be?
D'OH!! I missed that one.. *blush*
| mdt |
mdt wrote:One thing though, Smite requires you add CHA bonus to attack rolls, and + 1 per HD to your damage, personally, I'm going to make that only if it's a bonus, not if it's a negative, although it doesn't say that in the description that I found. Otherwise, Entropic Animals will have huge penalties to use it, and have a harder time hitting when smiting, since most animals have negative cha mods.This is already in the rules, as the Smite ability granted through the Fiendish and Celestial templates states that you add your Charisma bonus to attack rolls. In Pathfinder a bonus is always a positive number. So you only add the creature's Charisma bonus if it actually has a bonus. If it has a penalty, the attack roll is unmodified. Otherwise, the rule would say that you add your Charisma modifier to the attack roll when smiting, but as it says bonus you ignore any negative modifier when smiting.
Yep, got that later. :)
| Ravingdork |
Pathos wrote:Note that the solar in the original Pathfinder Bestiary also has DR/epic.I don;t know if this has been mentioned yet, but I noticed that there are a couple of beasties with DR/Epic (Adamantium Golem and Thanatotic Titan).
Does this mean that Epic rules are not as far down the road as it has been made out to be?
As does the Tarrasque.
| Filby Pott |
I have always wondered why d@d never had an actual Faerie instead of just faerie like fey.
Allow me to introduce you to the Seelie faerie and Unseelie faerie, both from the Birthright campaign setting. Both should be easy to convert to Pathfinder.
Mystara also had the "faery", who were described as the demihumans of the sky (as elves are to forests, dwarves to mountains, etc.), but I don't have a 3E conversion available.
| Eric Hinkle |
You forgot something!
The Ravener. Template to be slapped on a true dragon, at least ancient. They're skeletal, undead dragons with more dangerous natural weapons (19-20 for crits, can be improved by feats and so on), breath weapons that deal negative levels in addition to the normal stuff, and a rechargeable soul ward that prevents the ravener from going below 1 HP (maximum 2xHD, gets recharged by the souls of creatures dying near the ravener; Is also used to power its magic, instead of spell slots - they do get +3 caster level and new spells known and so on)
Oh, and though it's not new, there are also a few sample lycanthropes (well, therianthropes, if one must be pedantic) in the book.
We get the Golarion/Pathfinder version of the Dracolich? Cool! (But for some reason I had the idea it was going to be called the Gravewyrm?)
And might I know what new breeds of therianthrope they list?
| Dreaming Psion |
KaeYoss wrote:You forgot something!
The Ravener. Template to be slapped on a true dragon, at least ancient. They're skeletal, undead dragons with more dangerous natural weapons (19-20 for crits, can be improved by feats and so on), breath weapons that deal negative levels in addition to the normal stuff, and a rechargeable soul ward that prevents the ravener from going below 1 HP (maximum 2xHD, gets recharged by the souls of creatures dying near the ravener; Is also used to power its magic, instead of spell slots - they do get +3 caster level and new spells known and so on)
Oh, and though it's not new, there are also a few sample lycanthropes (well, therianthropes, if one must be pedantic) in the book.
We get the Golarion/Pathfinder version of the Dracolich? Cool! (But for some reason I had the idea it was going to be called the Gravewyrm?)
And might I know what new breeds of therianthrope they list?
Mostly the classics that were missing from the first Bestiary:
WerebearWereboar
Weretiger
| Odraude |
I've been reading and rereading this since I got it yesterday. I love everything about this book. From the Lovecraftian monsters (Hounds of Tindalos and the Leng creatures) to the alien creatures like the akata and witchwyrd to the more mythological creatures like the thunderbird and charybdis, I love everything in this book. My only small, insignificant, minute problem it... on page 123 about the Fetchling it says "easily distracted easily" :D. But thats it lol. Great job Pathfinder. I look forward to three and ultimate magic!
Gorbacz
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see wrote:I ordered the Beastiary 2 from Borders, so in several weeks I will know if you are kidding. :)Goth Guru wrote:Fetchlings are actually a hybrid of kender, tinker gnome, and gully dwarf.Is the Fetchling a replacement for the Kender?
(Shakes fist.)
Actually, they're shadow-infused humanoids from Plane of Shadow. One of the several new "planetouched" races in B2.
They first appeared in The Great Beyond.