
Cole Deschain |
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Man, I do Dead Money first.
Just to get it over with.
Old World Blues, similarly, gets a species of "now that I'm done with this I can go back to having fun."
Lonesome Road and Honest Hearts are DLCs I savor, so I do them last.
Of course... sometimes I skip Dead Money and Old World Blues entirely...

DeathQuaker RPG Superstar 2015 Top 8 |
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Man, my stealth pistoleer did fine in OWB and I was not a combat monkey. It was hard, don't get me wrong, but I don't remember feeling punished. Maybe because I got the stealth suit early and that suited my build. I adored all the 50s sci-fi stuff so much I think the rest I just shrugged off. Loved the scientists so much.
I don't hate Dead Money. I really like Christine (Veronica's girlfriend!), Dean, and God/Dog; the world's backstory is tragically interesting, and I even like some of the survival/horror elements. It's just too easy to get lost, the ghost people suck, and the vending machines make things too stupidly broken at the end, and the endgame is a little buggy.
I'll also note as I think of it.... I played a stealth heavy character for my most major playthrough and that may have dramatically affected how I experienced some of the DLC, and what was and was not fun for me. Dead Money was way easier playing stealthy, and a bull in a China shop approach is bound to get you killed again and again and again.... so be careful rampaging, Capn'. Likewise it's also why LR was frustrating for me because the enemies seem to ignore stealth no matter how good you are at it, so my build was pointless.
As for play order, there's no one right way to do it, but I'd consider any of the following:
a) The actual intended order, which is as they were released: Dead Money, Honest Hearts, Old World Blues, Lonesome Road. This also gives you the backstories of the characters you meet in the "right" order (e.g., you meet Christine first, THEN learn how she got where she was, etc.; you get hints about Ulysses and his story before finally meeting him face to face). This also halts some storyline awkwardness because, for example, you can't say to Christine, "Hey, I found your recordings in the Big MT!" in Dead Money even though you should be able to if you did.
b) As above, but Honest Hearts first, because the other three are something of a trilogy, whereas Honest Hearts is backstory for the main game. Honest Hearts is also by far the easiest.
c) The Ulysses to Christine/Elijah path: Honest Hearts again because it's easiest and there's some brief connection to Ulysses and getting Legion History, then track down Ulysses himself in Lonesome Road. He'll mention visiting the Big Empty and "the woman" he got the recorder from, and then that'll lead you to the messes Ulysses and Elijah made in Big Mountain, as well as picking up on Christine's history. Then follow Christine and Elijah to Dead Money and end the trail. Which actually sounds close to what Cap'n is doing.
d) The DeathQuaker's personal save the best for last method: Lonesome Road (because, sorry guys, glad you had fun with it, but I still find it boring as f#@% and I'd rather swallow bleach than listen to that loser douchebag Ulysses ramble), Honest Hearts (bland but beautiful looking), Dead Money (mixed bag but Christine!), Old World Blues (brains in jars! Dr. Venture! Christine's voice! Doctor Who references! General hilarity and death!). Obviously your mileages will and have varied greatly.
e) The one that's right for you!

Redbeard the Scruffy |

Really, I usually ditch Veronica for Lily to get more crit damage from my sneak attacks, personally, so it's never been an issue for me. Veronica is pretty awesome, and way earlier in the game can you get her, but I climb Black Mountain with her, snag Raul since his repair perk is nice, head to Vegas, get Rex, go west for Rex's brain quest and Lily, and then I'm set.
Mind you, this is for my favorite crit monkey build. For an explosives guy it's Ronnie all the way!

ericthecleric |
So last month I mentioned that I'd purchased FNV Ultimate Edition, F3 Game of the Year edition. I've very much enjoyed FNV.
However, I just *cannot* get Fallout 3 to work (yes, I've tried various techniques to try to get it to work).
On Sunday, I purchased Fallout 4, and *that* didn't work, either. :( It seems that my 18 month-old computer can't reach even the minimum specs.
Anyway, a question. How can you use the various weapon mods?

Fallout Rampage Cap'n Yesterday |

The dog's name is Rex, he's a cyberdog that belongs to the King in Freeside before you get to the strip. You have to do at least one quest for him to get Rex. Rex then has a quest to get a new brain that takes you far northwest where you can meet Lily, a super mutant who you can get.
hypothetically speaking, suppose I was shunned by the Kings for a Grenade rifle.. incident, would they still let me do their doggy missions.
It was just once, and I stopped firing once I realized they weren't shooting at me (there were thugs coming up behind me, they saw them, I did not).

captain yesterday |

So last month I mentioned that I'd purchased FNV Ultimate Edition, F3 Game of the Year edition. I've very much enjoyed FNV.
However, I just *cannot* get Fallout 3 to work (yes, I've tried various techniques to try to get it to work).
On Sunday, I purchased Fallout 4, and *that* didn't work, either. :( It seems that my 18 month-old computer can't reach even the minimum specs.Anyway, a question. How can you use the various weapon mods?
I'm not sure how on a computer, but I know on Xbox it gives you the option when you cycle thru your weapons in equipment, in addition to equipping it also has a mod option (LB button on Xbox 360).

DeathQuaker RPG Superstar 2015 Top 8 |
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Lily is a sweet old grandma who gives spankings to naughty people. She will help you give spankings to naughty people too. It's worth at least looking for her and introducing yourself. After all, grandmas get lonely.
If you find some dead Kings (either from your "incident" or otherwise because they skirmish with other folks in Freeside sometimes), loot their clothing and put it on. That will make them at least non-hostile. If you can get in to see the King, he might exonerate you if you help him out. If you have a good reputation around Freeside (which you can get by helping the Followers at the Mormon Fort and helping the twins who run the Silver Rush (or just paying the twins off), that SHOULD help the King be willing to talk to you.
If you can't get Rex, you can still get Lily. It's just that Rex's quest happens to take you to the place where Lily lives, but you can go to that place regardless of being on Rex's quest or not. You're looking for a ski lodge in the northwest mountains.

Cole Deschain |

I'm enough of a story-first, crunch-later soul that I like Cassidy best of the companions.
She is mechanically inferior to just about any other option, sad to say, but I usually don't need the help, so I take her along for her commentary and carrying capacity.

Cole Deschain |

Yeah, I'm not giving 2,500 caps to some dumb ass mercenary to not attack Jacobstown.
I gave them a piece of Annabelle's mind instead, which was explosive.
*sigh*
Speech skill like yours, Jacobstown is pretty toast...

Cole Deschain |

Cole Deschain wrote:They aren't the problem. You'll see when you get to the relevant point.Will I have a Fatman by then? Cause, if so, then, you know, problem solved.
You could have every weapon in the game with infinite ammo and it wouldn't save Jacobstown.

DeathQuaker RPG Superstar 2015 Top 8 |
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Listen to Elijah, he explains clearly the radio frequencies mess with your collar--but you should get a beeping warning that should tell you when that is about to happen. When you start to beep, look for the radio to shoot, or back out until you can find another way through.
IIRC the holo-rifle Elijah gives you is scoped, and the scope can help you find and target the radios (even if you're not much of a guns person).
If you rescue Christine first, she has a perk that gives you more time before the collar blows. Besides, you owe Veronica for all the head smashing she's done for you, so at least get her ex-girlfriend out of the auto-doc she's trapped in.
DM is a survival horror scenario so expectations have to be adjusted a bit. Slow and careful (I know, I know, boring) will get you more out of it than charging through.

Fallout Rampage Cap'n Furiosa |

I did listen to Elijah, but I guess I missed that. Personally, I don't mind the radio s$$&, now that I know what to look for, the one hundred and one blind alley b*$#+%!# is the camel that will break me, I suspect.
Not to mention, the sameness of everything, and the g!&&$&n hologram people that don't stay down. Overall, first impression isn't a a good one.

Blackvial |

The ghost people suck. Blowing up limbs is effective though.
the ghost people are why i made to pump a lot of skill points into unarmed, take the piercing strike and picked up their bear trap fist weapon
also if you talk to dog/god enough he will teach you a perk that will allow you to kill the ghost people easier

Cole Deschain |

Or just hit their body with an melee weapon after they drop so they don't get back up again.
My Melee 10/Unarmed 10 Good-Natured locksmith/energy weapon/guns in a pinch chica always packed a Cosmic Knife. She actually did better than my melee monster because even if you're good at what you're doing, the Ghost People can really mess you up at close range- whereas shooting them down like dogs and then collecting their heads after the fact is generally pretty safe.

Blackvial |

Redbeard the Scruffy wrote:Or just hit their body with an melee weapon after they drop so they don't get back up again.My Melee 10/Unarmed 10 Good-Natured locksmith/energy weapon/guns in a pinch chica always packed a Cosmic Knife. She actually did better than my melee monster because even if you're good at what you're doing, the Ghost People can really mess you up at close range- whereas shooting them down like dogs and then collecting their heads after the fact is generally pretty safe.
i did fairly well with melee, it might have also been because I had the augment that regenerated my health

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Cole Deschain wrote:i did fairly well with melee, it might have also been because I had the augment that regenerated my healthRedbeard the Scruffy wrote:Or just hit their body with an melee weapon after they drop so they don't get back up again.My Melee 10/Unarmed 10 Good-Natured locksmith/energy weapon/guns in a pinch chica always packed a Cosmic Knife. She actually did better than my melee monster because even if you're good at what you're doing, the Ghost People can really mess you up at close range- whereas shooting them down like dogs and then collecting their heads after the fact is generally pretty safe.
And Cosmic Knives are just that f!&$ing good.

Fallout Rampage Cap'n Yesterday |
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Oh, come on! Now there's speakers, I can't destroy, poison gas in random rooms and I gotta collect every single g~$+$%n f&!*ing s&~$ covered poker chip to have any hope whatsoever of getting ammo.
No. Thank. You.
I know the horror genre, and this is a far cry for horror.
If anything, it's a g~&$$&n Kevin Costner movie, entirely too long, boring as s@*&, with no pay off, unless you're into the occasional peek of middle aged bare ass (I for one, am not).