Transformation on familiars


Rules Questions


Quick question: a wizard in my current campaign wants to use the spell Transformation to buff up his familiar (he has Improved Familiar to make it not useless). RAW makes it look like his familiar would lose the ability to cast spells, which it already does not have. Should I just let Transformation work the way it says and buff his familiar with basically no real penalty to the familiar, or what? What's the board's opinion on this?

Sorry if this has already been asked; I looked but did not find it.

Dark Archive

Michael Marion wrote:

Quick question: a wizard in my current campaign wants to use the spell Transformation to buff up his familiar (he has Improved Familiar to make it not useless). RAW makes it look like his familiar would lose the ability to cast spells, which it already does not have. Should I just let Transformation work the way it says and buff his familiar with basically no real penalty to the familiar, or what? What's the board's opinion on this?

Sorry if this has already been asked; I looked but did not find it.

its a perfectly viable, and allowed tactic. why should you arbitrarily not allow it?


I was going to allow it. The wizard himself wanted me to look it up to check this stuff. So I did.

Dark Archive

*is thrown through the thread*

The idea of battle-familiars is the reason the alias was made. Now I just have to make sure to learn Transformation if I ever stat up Battle-Toad's wizard!

Shadow Lodge

yup, transformation, dragon/giant form, iron body, lots of fun spells to put on familiars. :)


of course 1 crit and they are dead familiars ;) since they are running with half HP

unless of course your running a diabloist and have an imp companion with more HP than you ;)

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