Price of a dragon


Advice


Since I can't seem to find my Draconomicon, can anybody give me an idea how much a small black dragon could be worth? My group just killed one and are about to try to sell it in a city... for parts. I think the 3E Draconomicon went into that as well as the dragoncraft items and how many suits of armor you can make from the various sizes.

Any help or suggestions would be appreciated.

Also... can anybody tell me where they discuss creating cities? As in calculating the GP limit based on population and such? I think I remember seeing it somewhere, but I can't seem to find that either.

I really need to stop leaving my books laying around the house and keep them on a shelf or something... :)


I can't find anything in my Draconomicon for selling the body, but I would would go with a sell price of like 50gp a HD, maybe a lot more if a wizard really wants it bad.

also after they sell the black dragon you should have a Necromancer Bring it back and attach them with it some how, that will teach enterprising PC to profit on the body's of there slain victims.

Contributor

Selling monster parts means monsters are giving more treasure than expected for their CR. You'll need to watch overall treasure awards to compensate for this.


In the case of this particular dragon, it was the pet of a yuan-ti so it didn't have much of a treasure hoard.

Thanks for the input so far.

Any ideas about the location of city-building info?


Draconomicon wrote:

A single hide can yield more than one set of armor if the armor is sized for creatures smaller than the size given on the table. For each size category of the finished armor smaller than the size given on the table, double the number of sets of armor can be made. For instance, when making banded mail from the hide of a Colossal dragon, an armor- smith can make one suit of Huge armor (as the table indi- cates), two suits of Large armor, four suits of Medium armor, eight suits of Small armor, sixteen suits of Tiny armor, thirty-two suits of Diminutive armor, or sixty-four suits of Fine armor.

Dragon Size - Small
Hide - Tiny
Banded Mail - Diminuitive
Half-Plate - Fine
Full Plate or Breastplate - -
Shield - No

Sczarni

The smitter wrote:

I can't find anything in my Draconomicon for selling the body, but I would would go with a sell price of like 50gp a HD, maybe a lot more if a wizard really wants it bad.

There was a dragon magazine (Here it is) about making things with pieces of a slain dragon.. that may have what you are looking for


Sean K Reynolds wrote:
Selling monster parts means monsters are giving more treasure than expected for their CR. You'll need to watch overall treasure awards to compensate for this.

I handle that by making selling dragon parts an adventure. You need to find buyers. Selling dragon skin, blood, bones and such attracts attention. If you have the dragon parts for sale then you dragon treasure. That's bound to bring in scams, rogues and all that. Then there could be things wanting revenge for killing the dragon. Lost of stuff to make the loot gained by selling dragon parts part of an adventure there by maintain wealth by level.


A player once tried to convince me he could buy an adult dragon for about 1000 gold.

When no stopped working, I switched to vetoed.


Quote:
Selling monster parts means monsters are giving more treasure than expected for their CR.

Unless of course its one of those silly monsters that says

Treasure: None

Then the value for a part of the creature could be the value of the CR which would work well. You just have to be careful about watching your campaign degenerating into monster part scavenger hunt. Then again its about the Journey not the destination.


Thanks for all the input.

Depending on where the group goes to try to sell it, it'll depend on what they can get. If the owner of a tavern wants to buy it, it'll go for a lot less than if a wizard or alchemist wants it.

I like the idea of GP/HD, but I think for a dragon, I'll go with 100/HD on average. After all, Dragons are rare and powerful creatures.

In the Draconomicon, I remember it had prices for making items out of dragon parts. In any of those descriptions does it give a cost for materials? If so, maybe I can use that as a guestemation on parts cost.


Chuck Mount wrote:


In the Draconomicon, I remember it had prices for making items out of dragon parts. In any of those descriptions does it give a cost for materials? If so, maybe I can use that as a guestemation on parts cost.

The Dragoncraft rules (pages 116-118) should give you a good starting point, yes. The price to create an item are made of a "dragoncraft price" and specifies a "dragon part". Since you have to add the price of the item itself, that should be enough to figure out a ballpark price for the specific dragon part.


Chuck Mount wrote:

Thanks for all the input.

Depending on where the group goes to try to sell it, it'll depend on what they can get. If the owner of a tavern wants to buy it, it'll go for a lot less than if a wizard or alchemist wants it.

I like the idea of GP/HD, but I think for a dragon, I'll go with 100/HD on average. After all, Dragons are rare and powerful creatures.

In the Draconomicon, I remember it had prices for making items out of dragon parts. In any of those descriptions does it give a cost for materials? If so, maybe I can use that as a guestemation on parts cost.

There's a list of stuff with prices for 'dragoncraft' items, but you will need a dragoncraft feat to craft any of them. It mentions that you can sell them for 1/3rd of the dragoncraft price.

Exilir (black dragon): 700gp, req. 1 gallon of dragon blood
Dragonfang weapon: 300gp, req: dragon tooth or claw

Armor and mantle require dragon hide, I think this is discussed in the DMG.

So I guess if you wanted to sell it, you'd have to determine the amount of blood and the number of teeth and claws the players could extract from the dragon.


Are wrote:
Chuck Mount wrote:


In the Draconomicon, I remember it had prices for making items out of dragon parts. In any of those descriptions does it give a cost for materials? If so, maybe I can use that as a guestemation on parts cost.

The Dragoncraft rules (pages 116-118) should give you a good starting point, yes. The price to create an item are made of a "dragoncraft price" and specifies a "dragon part". Since you have to add the price of the item itself, that should be enough to figure out a ballpark price for the specific dragon part.

Draconomicon wrote:

Dragon Part: The portion of a dragon’s body required to create the dragoncraft item. The cost of this part is included in the dragoncraft price. On average, the part has a value of approximately one-third of the dragoncraft price, since it represents the raw materials needed for the item. If the char- acter crafting the item supplies the part himself (perhaps from a dragon he has slain), reduce the dragoncraft price for this item by one-third.

Dark Archive

voska66 wrote:
Sean K Reynolds wrote:
Selling monster parts means monsters are giving more treasure than expected for their CR. You'll need to watch overall treasure awards to compensate for this.
I handle that by making selling dragon parts an adventure. You need to find buyers. Selling dragon skin, blood, bones and such attracts attention. If you have the dragon parts for sale then you dragon treasure. That's bound to bring in scams, rogues and all that. Then there could be things wanting revenge for killing the dragon. Lost of stuff to make the loot gained by selling dragon parts part of an adventure there by maintain wealth by level.

Indeed. Lots of things wanting revenge.

I should start selling humanoid parts. Anyone need an elven mage's hand? }: P

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