Couple noob questions as regards to items


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K Neil Shackleton wrote:
Just wanted to clarify that this is not the case. 1st-level potions and scrolls are always available, wands require a Chronicle or the appropriate amount of Fame to be able to purchase.

They are talking about the free 1st level wand for 2 PP. I believe that is once per scenario.

Silver Crusade 4/5

Nickademus42 wrote:
K Neil Shackleton wrote:
Just wanted to clarify that this is not the case. 1st-level potions and scrolls are always available, wands require a Chronicle or the appropriate amount of Fame to be able to purchase.
They are talking about the free 1st level wand for 2 PP. I believe that is once per scenario.

Yeah, I wrote that wrong. You can always get a wand for 2 PP, but not for 750 gp. I knew that, but somehow the wires got crossed in my brain while writing that.

1/5 RPG Superstar 2014 Top 32

on table 5-3 of the guide it says for fame and max item cost:

4 or less-----500gp
9-------------1500gp
13------------3000gp

so what can you spend if your fame is in the 5-8 range?


Grumpus,

You are using an old version. That error has been corrected in version 4.1 of the Guide. The correct numbers are 500gp for 5-8 fame, and 0gp for 4 or less fame.

Shadow Lodge 4/5

Don't forget, you can add an armored kilt to that haramaki for +2 armor with 0% spell failure. Counts as medium, though.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Mystic Lemur wrote:
Don't forget, you can add an armored kilt to that haramaki for +2 armor with 0% spell failure. Counts as medium, though.

Has the armored kilt been added in another book? The only version I know Of is not legal for PFS play.

Shadow Lodge 4/5 **** Venture-Captain, Michigan—Mt. Pleasant

Its listed in Adventurer's Armory, pointing back to the CS for description.

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

That is interesting.....The Adventure's Armory does not tell you how it works, that is in the old campaign setting as it points out in the AA, but the old CS is not PFS legal.

So how does that work?

Liberty's Edge 4/5

Dragnmoon wrote:

That is interesting.....The Adventure's Armory does not tell you how it works, that is in the old campaign setting as it points out in the AA, but the old CS is not PFS legal.

So how does that work?

It doesn't.

Since the item is only referenced in the AA, it is not in the items in the AA that are legal for play.

I think that there is actually a place where a version of the armored kilt is actually stated out, and that reference is legal for PFS, but I can't remember which source that was.

Shadow Lodge 4/5 **** Venture-Captain, Michigan—Mt. Pleasant

It has all the stats in AA, the description however goes back to the CS. (As they did with a lot of things to save space) AA's legal, so until the Additional Resources says differently, its legal to my eyes.

Liberty's Edge 4/5

Eric Clingenpeel wrote:
It has all the stats in AA, the description however goes back to the CS. (As they did with a lot of things to save space) AA's legal, so until the Additional Resources says differently, its legal to my eyes.

AA is legal, but Armored Kilt, Rosewood Armor, and everything else in the "Converting Pathfinder Chronicles Campaign Setting Items" is not legal for PFS.

From Additional Resources:

Quote:

Pathfinder Chronicles Campaign Setting

As of 3/7/11, the Pathfinder Chronicles Campaign Setting has been replaced by the Pathfinder Campaign Setting: Inner Sea World Guide. Equipment, feats, and prestige classes already in play remain legal, but no further equipment may be purchased from this book, nor may a character take a feat or the first level in a prestige class from this source when gaining a new level. Any rules element which has been updated in the Inner Sea World Guide (as denoted with an asterisk below) MUST use the version in the World Guide. If the updated version of a feat has prerequisites you no longer meet, you may ignore those prerequisites.

Can't convert something that is not compaign legal, can you? Especially since the armored kilt in this source, even when the source was legal, was explicitly not legal.

Shadow Lodge 4/5 **** Venture-Captain, Michigan—Mt. Pleasant

Quote:

Pathfinder Player Companion: Adventurer's Armory

Only the 2nd printing of this book or the 1st printing augmented by the current errata (released 7/21/11) are legal for play in Pathfinder Society Organized Play. Everything in this book is legal for play with the following two exceptions: a pseudodragon is not legal for purchase unless you're a wizard with the Improved Familiar feat and elephants are never legal for play. Characters with the heirloom weapon trait who gained the trait prior to 7/21/11 may keep the masterwork weapon granted by the previous version of the feat but lose all other benefits of the previous version of the trait, replacing them with one of the new granted benefits. If the selected weapon was an exotic weapon, you may retrain any existing feat with Exotic Weapon Proficiency or change the weapon type to a simple or martial weapon and retrain any feats dependent on the original weapon (such as Weapon Focus or Critical Focus) to the newly selected weapon. Any enhancement bonuses added to an exotic weapon transfer to the replacement martial or simple weapon if you take the second option. These changes to your character must be documented on a Chronicle sheet and initialed by a GM.

So, checking AA again, I just found the description as well (silly people put the items from the CS just before the tables instead of in their respective sections (weapons/armor).

AA wrote:

Converting Pathfinder

Chronicles Campaign
Setting Items
This book updates several items from the Pathfinder Chronicles
Campaign Setting to the Pathfinder RPG rules. Items not listed
here or in the table may be used without conversion.
Armored Kilt: When you add an armored kilt to a suit of
light armor, the set counts as medium armor. Likewise, a
kilt and medium armor counts as heavy armor. Adding an
armored kilt to heavy armor has no effect.

So, legal source, not listed as an exception in the AR, any more arguments to it not being legal? :)

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Eric Clingenpeel wrote:
So, legal source, not listed as an exception in the AR, any more arguments to it not being legal? :)

Eric,with out going to a banned source how do you know what an armored kilt does? AA does not actually tell you what it does, other then making it light to medium and medium to heavy.

People using the AA have no clue that it adds +1, and it adds 15 pounds to the armor, lowers the maximum Dex bonus by 1.

They can on the other hand use it separately as just light armor.

Shadow Lodge 4/5

Glad I was able to open that can of worms. I'll be checking with my DM now to see what we need to do about my character's choice in Armor.

Or not, since I use the kilt by itself. :confused:

And I need to pay more attention to the Resources page, if there is something called Pathfinder Chronicles Campaign Setting that is not legal in the Pathfinder Society...


The Campaign Setting book is the 3.5 rules version of Golarion, while the Inner Sea World Guide is the update of that book to PRPG rules. Most things in the CS have been updated to PRPG rules, though some items were not. Items updated have to use the updated stats/info, while the items not updated are no longer legal to have for PFS characters, unless it is on a character that got the item/feat/etc before the ISWG was released and the update became official. The armored kilt is caught in sort of a no-man's land, as it was not legal in the days of the CS, but it was included and updated in the AA, which is PRPG rules. I would have to find it, but there was another thread around here that talked about the kilt and whether is was no legal or not. I am sure there are official answers in there, but I never read that thread beyond a little skimming.

1/5 RPG Superstar 2014 Top 32

Enevhar Aldarion wrote:

Grumpus,

You are using an old version. That error has been corrected in version 4.1 of the Guide. The correct numbers are 500gp for 5-8 fame, and 0gp for 4 or less fame.

wait what?

So I can't buy anything if my fame is 4 or less?

Shadow Lodge 4/5 **** Venture-Captain, Michigan—Mt. Pleasant

No, you can only buy things that are "always available". Mundane items/equipment, Masterwork or +1 weapons/armor, regular wayfinders (for half price), first level scrolls and potions, and anything on your chronicle sheets.

You need at least 5 fame in order to buy non-always-available items, ie 500 gp and less magical items and higher than 1st lvl scrolls and potions.

EDIT: Woot! I'm finally a ninja! ;D Maybe that'll be my next character...

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Grumpus wrote:
Enevhar Aldarion wrote:

Grumpus,

You are using an old version. That error has been corrected in version 4.1 of the Guide. The correct numbers are 500gp for 5-8 fame, and 0gp for 4 or less fame.

wait what?

So I can't buy anything if my fame is 4 or less?

You can still buy anything that's on the Always Available list:

• Completely mundane (nonmagical) gear (except dragonhide)
• +1 weapons and armor
• 1st-level potions/scrolls

You can also buy anything that you have on a Chronicle sheet, regardless of your fame.

1/5 RPG Superstar 2014 Top 32

SO it would appear that a darkwood buckler is ok for a fame-4 PC to buy. it is non-magical but listed in the magic armor section of the crb.

Shadow Lodge 4/5 **** Venture-Captain, Michigan—Mt. Pleasant

yep, since all the special materials (except dragonhide) are always available as well.

Liberty's Edge 1/5

Dragnmoon wrote:
Eric Clingenpeel wrote:
So, legal source, not listed as an exception in the AR, any more arguments to it not being legal? :)

Eric,with out going to a banned source how do you know what an armored kilt does? AA does not actually tell you what it does, other then making it light to medium and medium to heavy.

People using the AA have no clue that it adds +1, and it adds 15 pounds to the armor, lowers the maximum Dex bonus by 1.

I have to disagree with this conclusion as to the fact that the AA is converting those items. As Eric cited from the AA, any items listed in the AA from the Pathfinder Chronicles: Campaign Setting (PCCS) are converted from 3.5 to the Pathfinder setting. Because it it is converted in the AA it removes any required reference to the PCCS; thus making the Pathfinder definition for the armored kilt: when added to armor it adds to the armor stats +1 AC, 0% ASF, 0 ACP, 10 pounds and increases the armor sizing (light to medium, medium to heavy) and between the two armors the lower Dex bonus and Movement Speed are used.

And since it is not listed as an exception in the AR, it would be PFS legal.

Now in the case of items from PCCS that are not converted, while the AA says that they can be used without being converted you would have to reference the banned source which would be questionable as Dragnmoon mentioned.

Grand Lodge 4/5

Gatzki wrote:
Dragnmoon wrote:
Eric Clingenpeel wrote:
So, legal source, not listed as an exception in the AR, any more arguments to it not being legal? :)

Eric,with out going to a banned source how do you know what an armored kilt does? AA does not actually tell you what it does, other then making it light to medium and medium to heavy.

People using the AA have no clue that it adds +1, and it adds 15 pounds to the armor, lowers the maximum Dex bonus by 1.

I have to disagree with this conclusion as to the fact that the AA is converting those items. As Eric cited from the AA, any items listed in the AA from the Pathfinder Chronicles: Campaign Setting (PCCS) are converted from 3.5 to the Pathfinder setting. Because it it is converted in the AA it removes any required reference to the PCCS; thus making the Pathfinder definition for the armored kilt: when added to armor it adds to the armor stats +1 AC, 0% ASF, 0 ACP, 10 pounds and increases the armor sizing (light to medium, medium to heavy) and between the two armors the lower Dex bonus and Movement Speed are used.

And since it is not listed as an exception in the AR, it would be PFS legal.

Now in the case of items from PCCS that are not converted, while the AA says that they can be used without being converted you would have to reference the banned source which would be questionable as Dragnmoon mentioned.

As the dcomplete information for the Armored Kilt ius NOT, repeat NOT, listed in AA, you still have to reference the no longer legal source for the missing information, therefore, since the AA entry is incomplete, there is no legal source for the AK in PFS at this time.

Also note that there is a post by Mike Brock confirming that the AK is not PFS legal at this time, but it will be looked at again, IF it is in Ultimate Equipment when it is released.

Liberty's Edge 1/5

kinevon wrote:


As the dcomplete information for the Armored Kilt ius NOT, repeat NOT, listed in AA, you still have to reference the no longer legal source for the missing information, therefore, since the AA entry is incomplete, there is no legal source for the AK in PFS at this time.

Also note that there is a post by Mike Brock confirming that the AK is not PFS legal at this time, but it will be looked at again, IF it is in Ultimate Equipment when it is released.

I am not able to find that post on the forums so I would appreciate if you could link it.

Does this also mean that all the other items converted from PCCS in the AA are illegal? There is no mention of needing to reference the PCCS at all so you would not have any idea if anything is not being covered for any of the items.

I have to say this is a little frustrating as I have spent half the day searching the forums for that post that definitively says this is legal or illegal and have had trouble finding it. And my question is if that post is out there, why wasn't an amendment made to the AR about it? Us players should have to sit and search the forums for every piece of equipment we buy just because there might be something that isn't mentioned on the AR that is illegal for play...

Grand Lodge 4/5

Gatzki wrote:
kinevon wrote:


As the dcomplete information for the Armored Kilt ius NOT, repeat NOT, listed in AA, you still have to reference the no longer legal source for the missing information, therefore, since the AA entry is incomplete, there is no legal source for the AK in PFS at this time.

Also note that there is a post by Mike Brock confirming that the AK is not PFS legal at this time, but it will be looked at again, IF it is in Ultimate Equipment when it is released.

I am not able to find that post on the forums so I would appreciate if you could link it.

Does this also mean that all the other items converted from PCCS in the AA are illegal? There is no mention of needing to reference the PCCS at all so you would not have any idea if anything is not being covered for any of the items.

I have to say this is a little frustrating as I have spent half the day searching the forums for that post that definitively says this is legal or illegal and have had trouble finding it. And my question is if that post is out there, why wasn't an amendment made to the AR about it? Us players should have to sit and search the forums for every piece of equipment we buy just because there might be something that isn't mentioned on the AR that is illegal for play...

Sorry about all the typos.

Look for Mike Brock's post

There have been way too many posts on that armored kilt, and I can't figure out why anyone would really want the thing. All it does is worse than just buying better armor to begin with...

Liberty's Edge 1/5

kinevon wrote:


Sorry about all the typos.

Look for Mike Brock's post

There have been way too many posts on that armored kilt, and I can't figure out why anyone would really want the thing. All it does is worse than just buying better armor to begin with...

Thank you for posting that, I forget his real name is Michael.

And the Kilt is the only armor that does not have a ASF, also it's just cool. Really, you get a much better breeze with a kilt than with pants :-)

Grand Lodge 4/5

Gatzki wrote:
kinevon wrote:


Sorry about all the typos.

Look for Mike Brock's post

There have been way too many posts on that armored kilt, and I can't figure out why anyone would really want the thing. All it does is worse than just buying better armor to begin with...

Thank you for posting that, I forget his real name is Michael.

And the Kilt is the only armor that does not have a ASF, also it's just cool. Really, you get a much better breeze with a kilt than with pants :-)

And you can buy a kilt without it being armored, if you want.

Of course, I have no idea what portion of Golarion is highland themed, unlike Eastern, high tech, or some such.

Shadow Lodge 4/5 **** Venture-Captain, Michigan—Mt. Pleasant

Gatzki wrote:
And the Kilt is the only armor that does not have a ASF, also it's just cool. Really, you get a much better breeze with a kilt than with pants :-)

You might want to check these out from Ultimate Combat:

UC wrote:


Haramaki 3 gp +1 — 0 0% 30 ft. 20 ft. 1 lb.
Silken ceremonial armor 30 gp +1 — 0 0% 30 ft. 20 ft. 4 lbs

If you're looking for armor with 0% ASF both of these fit the bill. My Fire Elementalist uses the Silken Ceremonial armor done up in fire motifs. :)

I agree that its frustrating to be in several books and not knowing which is legal or not. Unfortunately with updating from previous editions these things will happen. Many of us are looking forward to Ultimate Equipment and are really hoping that they finally update the kilt correctly.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

@Eric

My socerer uses the hakiramaki because he doesn't want to *look* like he's wearing flowing robes. It clashes with his coat. :-)

Liberty's Edge 1/5

@Eric

I don't have that book and I figured that because the gladiator archetype was illegal, the piecemeal armor would be as well. There's another book I have to pick up. And ditto on the Ultimate Equipment.

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