How to trick your die into rolling well


Pathfinder First Edition General Discussion

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Had a good gaming session today. At one point, I needed to cast a spell while adjacent to an enemy, so I chose to cast defensively, which meant making a concentration check. To succeed in the check, I just needed to roll a 5 or higher on the die.

Now, I was about to say "Okay, I just need to roll a 5 or higher", and then roll the die. However, usually when I make such a proclamation, the die decides to thwart me, rolling just a little bit lower than what I need. I knew that such a statement would all but guarantee a roll of 4 or 3. And my die had been acting particularly troublesome today, so I knew it was out to get me.

So I decided to trick it. I said, in a loud clear voice, "Okay, I just need to roll a 10 or higher." Then I rolled the die. It came up... 7. Success! Take that, stupid die!

Dark Archive

Clever thinking. Its Animism. Dice spirits are fickle beings anyway.

Liberty's Edge

Not PF, but a system where you can gain XP if you don't use up your 'luck' and roll a 5+ on a D6.

At the end of game I had *6* chances, odds would say I get 2. My rolls, 4,3,3,3,3,2 on the other hand said I get 0, but I stayed pretty close to average...


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How clever! You ought to write a book in the likes of "D20's Inner Psychology: Momentum and Murphy's Laws Thwarted".

Unless the dice Spirits themselves decide to write a book in the likes of "RPG Rollers' inner Psyche: Make Believe and Superstitions Overruled"? — Then what? ;-)

Sovereign Court

Your D20 reads these forums. Its quite angry about being fooled and is spreading the word to the other dice. You have rough times coming... Rough times, indeed...

A friend of mine once gathered all his D20's around a D20 that was being particularly and smashed bad the offending die with a hammer. He figured that the witnesses would learn a valuable lesson from what they'd witnessed.

Another friend punishes (he says charges) his D20's in his belly button... guaranteeing that no one would ever touch, borrow or steal his dice.

Dark Archive

my buddy had "The Cursed DIE".

when you weren't playing it only rolled 18, 19, 20

come game time only rolled 1, 2, 3

everyone thought the die was good, until game time came around

we all used it at one point or another. it was evil.

Dark Archive

roccojr wrote:

Your D20 reads these forums. Its quite angry about being fooled and is spreading the word to the other dice. You have rough times coming... Rough times, indeed...

A friend of mine once gathered all his D20's around a D20 that was being particularly and smashed bad the offending die with a hammer. He figured that the witnesses would learn a valuable lesson from what they'd witnessed.

Another friend punishes (he says charges) his D20's in his belly button... guaranteeing that no one would ever touch, borrow or steal his dice.

Your hammer toting, die smashing friend, wouldn't happen to be named Kyle would he?

Liberty's Edge

Evil Genius Prime wrote:
Your hammer toting, die smashing friend, wouldn't happen to be named Kyle would he?

You know Kyle too?

BTW a Tom once got so pissed at an unruly die he picked it up, walked outside, and chucked the die into the street. A smart aleck decided to replace that die with an identical one. Tom was not amused.


My friend Al did that once, he threw 5 dice out side in a row, he had the worst luck with die, I think it was because he was mean to them.

I on the other hand once rolled 3 20 on three d20 in one roll while i was making an Attack on 3 different main bad guys, a lich, a death night, and a vampire PC who turned on us, and I was using a vorpal sword. The rest of the party ran but I figured we where all going to die anyway so I just attacked them all. I almost quit playing after that because there is no way I would ever top that.

So I am not saying I believe that Dice have a spirit, but I always take care of mine.

Sovereign Court

Evil Genius Prime wrote:
Your hammer toting, die smashing friend, wouldn't happen to be named Kyle would he?

Sorry, no. But it seems Kyle isn't alone in his dice-abuse.

RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4

NotMousse wrote:
BTW a Tom once got so pissed at an unruly die he picked it up, walked outside, and chucked the die into the street. A smart aleck decided to replace that die with an identical one. Tom was not amused.

A true Tom would never be amused by such a trick!

Silver Crusade

I was consistently getting bad rolls with my d20. I planned to do a chi-squared statistical test to determine whether the die was fair, but one of the prob/stat teachers at the high school where I work said that would be a perfect project for someone in her class. The student did the test and found that the die was fair. I bought a new die anyway. My older die has been behaving better lately; I think it is afraid of beimg replaced by its new rival. I also think that having a monk with flurry of blows helps. I roll both dice simultaneously and they try to outdo each other.

Unfortunately, the GM won't let me roll to hit with my d30.


Hey.

Not all Kyles abuse dice :|


Andrew Besso wrote:

Unfortunately, the GM won't let me roll to hit with my d30.

I have that same problem too...

I've tried everything to scare my dice, but they'll have none of it...


roccojr wrote:
Another friend punishes (he says charges) his D20's in his belly button... guaranteeing that no one would ever touch, borrow or steal his dice.

When I was younger I did something grosser than that. I won't get into it but I will say it was more disgusting than the bellybutton thing but probably not as disgusting as many of you are going to assume. Suffice to say, no one wanted to use my dice either. o.O


Doodpants wrote:

Had a good gaming session today. At one point, I needed to cast a spell while adjacent to an enemy, so I chose to cast defensively, which meant making a concentration check. To succeed in the check, I just needed to roll a 5 or higher on the die.

Now, I was about to say "Okay, I just need to roll a 5 or higher", and then roll the die. However, usually when I make such a proclamation, the die decides to thwart me, rolling just a little bit lower than what I need. I knew that such a statement would all but guarantee a roll of 4 or 3. And my die had been acting particularly troublesome today, so I knew it was out to get me.

So I decided to trick it. I said, in a loud clear voice, "Okay, I just need to roll a 10 or higher." Then I rolled the die. It came up... 7. Success! Take that, stupid die!

Now that's just silly. As if the die could hear you? However, as any veteran dice-roller know, there are a number of basic rules you need to adhere and respect if you want the die to roll your way in game:

1. Never borrow another man's dice. Actually, never touch another man's dice at all! And therefore it goes without saying...

2. Never lend your dice to anyone, or let anyone touch your dice. Not even family.

3. Never change dice because of bad rolls. Loyalty is A & O when it comes to successful die-rolling. If a die lets you down for several years... perhaps it's time to reconsider this rule but changing dice should NEVER be done lightly!

4. Never purchase dice from a so called "dice-bin". Dice need to be unmolested from factory to owner.

For the distinguished gamer there are many more rules, but these simple rules are an absolute must, for any self respecting gamer.


zimith wrote:


4. Never purchase dice from a so called "dice-bin". Dice need to be unmolested from factory to owner.

5. Buy dice that have sharp corners. Most dice with rounded corners have been tumbled (polished with grit) to remove mold lines from casting - this is never consistent and leads to 'untrue' dice. Gamescience makes 'sharp' dice, though you'll have to clean the sprue with a sharp knife. And don't step on them - it hurts more.


The Problem is, that you call them stupid!
The best thing to do is to like your dice. My favorite die for example roles just like he should. For example he rolls 1s evry time my Babarian tries to use a bow, just how it should be. He broke like 10 or more bows because of this die :D. But when it comes to his Greataxe I nearly always roll 15 or higher.


Rasias wrote:

The Problem is, that you call them stupid!

The best thing to do is to like your dice.

That's hippie-talk. Take a good look at it, ladies and gents, and learn from it, 'cause this kid's luck won't last. "Liking" you dice is like dressing up little dogs. It's humiliating to all parties and it's sad to behold. Drooling over it, cuttling it or put it in fancy little bags won't make no difference. It understands a steady hand, respect and loyalty, nothing else.

RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4

zimith wrote:


That's hippie-talk.

LOL! That's pure awesome.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Player: I need a 10 or higher to succeed. *rolls a 7* YES!
GM: You fail.
Player: No I don't, I got a 7.
GM: And you said you needed a 10 to pass, so you failed.
Player: But I didn't really need a 10, I only needed a 5.
GM: Then why did you tell everyone that you needed a 10?
Player: Well... I was... tricking my dice into rolling what I wanted... you know, by lying to them.
GM: You... what?
Player: I tricked my dice into rolling high.
GM: I think maybe you should take a break from fantasy roleplay for a while. You seem to be losing your grip on reality.
Player: But...
GM: Go home.


I have a dice bag of no return for my unruly dice. Many of them are afraid of it that they don't mess up too often and when one does others are quick to make up for the bad one's mistakes. Mutanies have been known to happen from time to time.

My brother on the other hand "charges" his dice from time to time. Suffice to say, I will never touch his dice...ever.

Sovereign Court

I leave the dice I will use in a session with an 'honour guard'. The dice that have been performing well get my gargantuan black dragon, the mid performers get a frost giant and those who are being punished get a kobold. It keeps them in line.

Also, I keep the most offensive D4 inside the dragons mouth, as a warning to others.

My players all hate my dice as I roll so many 20's, so somethings working...

Shadow Lodge

My dice roll average, high when I'm GMing and low when I'm playing. Apparently they hate me and my players equally.


sometimes when my dice are being upity i remind them who is boss with a dremel tool and a small metal weight. That usually sets them straight.


I have a player who rolls better on d6s than his d20.

Oddly, his character (group is now 10th level) is the only remaining original member of the group.


Randall Jhen wrote:

I have a player who rolls better on d6s than his d20.

Oddly, his character (group is now 10th level) is the only remaining original member of the group.

does he strongly advocate your group shift from d20 to 3d6?


Ravingdork wrote:

Player: Well... I was... tricking my dice into rolling what I wanted... you know, by lying to them.

GM: You... what?
Player: I tricked my dice into rolling high.
GM: I think maybe you should take a break from fantasy roleplay for a while. You seem to be losing your grip on reality.
Player: But...
GM: Go home.

It would have been kinda funny had it turned out that way, but everyone at the table was suitably amused. :-)

Dark Archive

Ravingdork wrote:

Player: I need a 10 or higher to succeed. *rolls a 7* YES!

GM: You fail.
Player: No I don't, I got a 7.
GM: And you said you needed a 10 to pass, so you failed.
Player: But I didn't really need a 10, I only needed a 5.
GM: Then why did you tell everyone that you needed a 10?
Player: Well... I was... tricking my dice into rolling what I wanted... you know, by lying to them.
GM: You... what?
Player: I tricked my dice into rolling high.
GM: I think maybe you should take a break from fantasy roleplay for a while. You seem to be losing your grip on reality.
Player: But...
GM: Go home.

That is a tad harsh. If I was DMing this game, I would've found it vastly amusing.

On topic, D20s simply love me. I'm always the guy at the table who seems to roll just as high as I need to roll on just about every roll. This happens because I usually mainly use two D20s. Normally, I'm the DM in the group. So in most of the games I play in, I'm using my DM d20. And as everyone knows, d20s hate the players. So naturally, my DM d20 will always roll well when it means something bad is going to happen to a player. My lucky d20 I've had for five years, and the luck never seems to run out. Whenever I'm the player, I very rarely fail a roll with it. It's an awesome dice.

I think the key to rolling well is:
1) Being the DM.
2) Being nice to your dice.

(Honestly though, I'm not superstitious, and this analysis was for fun only.)


MundinIronHand wrote:
roccojr wrote:

Your D20 reads these forums. Its quite angry about being fooled and is spreading the word to the other dice. You have rough times coming... Rough times, indeed...

A friend of mine once gathered all his D20's around a D20 that was being particularly and smashed bad the offending die with a hammer. He figured that the witnesses would learn a valuable lesson from what they'd witnessed.

Another friend punishes (he says charges) his D20's in his belly button... guaranteeing that no one would ever touch, borrow or steal his dice.

Tonight, at the start of the game, im bringing out the hammer!!!!

I do remember a post somewhere about a someone who would take his dice out into the driveway with a hammer, and smash the ones that had been rolling badly as a warning to the others.


Last year I lost my dice bag, with my first ever set of dice :(
I bought new dice and a bunch of d20's ....I did not crit for the entire Shackled city adventure path. I tried being nice from levels 1-5, 6-10 i tried a d20 by comittee, 11-15 i tried being strict and mean, 16-20 i just gave up, the dice won and it ended with my PC being the only dead one.

We recently moved into a new hosue, and while unpacking, a small bag fell out of the box, it opened and some dice rolled out, and there in front of me was my 1st ever d20, sitting on the kitchen floor, showing me a 20. My alchemist seems to crit a lot with her great sword.....


MundinIronHand wrote:

Last year I lost my dice bag, with my first ever set of dice :(

We recently moved into a new hosue, and while unpacking, a small bag fell out of the box, it opened and some dice rolled out, and there in front of me was my 1st ever d20, sitting on the kitchen floor, showing me a 20. My alchemist seems to crit a lot with her great sword.....

"Oh, the dice came back,

The very next year
He thought they were a gonner
But the dice came back!
The dice came back!
They didn't want to roam!
The very next year they
Were home sweet home!"


Kolokotroni wrote:
Randall Jhen wrote:

I have a player who rolls better on d6s than his d20.

Oddly, his character (group is now 10th level) is the only remaining original member of the group.

does he strongly advocate your group shift from d20 to 3d6?

No, because he knows that he has horrible luck regardless. He plays White Wolf (d10-based system where 7+, I believe, is a success, and you need X successes to pass a check; higher skill yields more dice to roll), and I want to share a story he's told.

He had a character with a shotgun. Character shot foe five feet away. Rolled some absurd number of dice for damage, like 14. Unfortunately, 1s take away successes, and he rolled enough of them that he managed to have only 1 success out of his 14 dice.

The foe soaked the damage, and therefore took none.

This is par for the course for this player, and has been for the 20 or more years that he has gamed.


MundinIronHand wrote:

Last year I lost my dice bag, with my first ever set of dice :(

I bought new dice and a bunch of d20's ....I did not crit for the entire Shackled city adventure path. I tried being nice from levels 1-5, 6-10 i tried a d20 by comittee, 11-15 i tried being strict and mean, 16-20 i just gave up, the dice won and it ended with my PC being the only dead one.

We recently moved into a new hosue, and while unpacking, a small bag fell out of the box, it opened and some dice rolled out, and there in front of me was my 1st ever d20, sitting on the kitchen floor, showing me a 20. My alchemist seems to crit a lot with her great sword.....

The first ones are always the best arent they? Its something about the magic of the dice gods. It gets thinner and thinner as you spread it to new dice. But it stays strong in the old ones. I recently thought I had lost the D6 of my first ever dice set, but I found it in the dice bag of a friend a few weeks ago. It was quite a feeling to have my reds back together again.


Dice thief???? he deserves a wiping lol.

My best d6 came from my Risk board game. I had 2 white dice to represent my 2 mongolian defenders (the only asia area that a friend did not have) He threw 20 against my 2 and at the end, the 2 still stood. Since then those have been my favored d6

The Exchange

No need to walk to the driveway to smash the dice with a hammer. A quick, one minute ride on the microwave carousel while the others observe should keep them in line for quite some time.

Dark Archive

NotMousse wrote:
Evil Genius Prime wrote:
Your hammer toting, die smashing friend, wouldn't happen to be named Kyle would he?

You know Kyle too?

BTW a Tom once got so pissed at an unruly die he picked it up, walked outside, and chucked the die into the street. A smart aleck decided to replace that die with an identical one. Tom was not amused.

Yes. He used to be a member of a group I gamed with in Paducah KY. How is Kyle these days? Haven't seen him since he moved away from Paducah years ago. Tell him Wes says hello, and I'd like to get his contact info if at all possible.

The Exchange

Pathfinder Starfinder Roleplaying Game Subscriber

There is a reason why I loved the bell curve of 3d6.


Ditching one d20 to use another is like changing lanes in a traffic jam. The lane that you want to be in is the fastest one right up until the point when you're in it, at which point it becomes the slowest.


That makes me think of special relativity...

d20 result = mass of the d20 x the speed of the toss squared?

Or is it that the speed is constant, so the speed of your toss alters the result? Special relativity always gets me bungled.

Dark Archive

Rithralas wrote:
No need to walk to the driveway to smash the dice with a hammer. A quick, one minute ride on the microwave carousel while the others observe should keep them in line for quite some time.

Cruel!! Does this actually damage the dice at all? I would imagine not.


So in last nights game, we found a cave, I went in first and after advancing 20' the GM asked for my character sheet!!! Immediately i thought dead character! he then said roll a d20. Everyone was thinking the same as me, dead man rolling....

Good thing i complemented my d20 on here yesterday, cause that little orange guy came up with a 20! Turns out it was just a secret appraisal roll!!!!! but the point is I thought it was life or death and my D20 backed me up.


My dice are inconsistent, but at least they are consistently inconsistent. When I play, they roll low. So low that other players have bought me new dice to use. When I DM, they roll high. So high that my players ask me to switch dice.

The lesson: My dice hate players.


There seems to be a lot of dice hating players. Wonder which company submits their dice to player hatred during manufacturing?


MundinIronHand wrote:
There seems to be a lot of dice hating players. Wonder which company submits their dice to player hatred during manufacturing?

I believe its during the polishing stage. When their very flesh (though plastic) is scored and abrated by vile machines. All the while they are subjected to recordings of players cursing poor dire rolls. Its so whenever they roll low and the player curses them, they will feel like they are being polished all over again, and try to avoid it.


Kolokotroni wrote:
MundinIronHand wrote:
There seems to be a lot of dice hating players. Wonder which company submits their dice to player hatred during manufacturing?
I believe its during the polishing stage. When their very flesh (though plastic) is scored and abrated by vile machines. All the while they are subjected to recordings of players cursing poor dire rolls. Its so whenever they roll low and the player curses them, they will feel like they are being polished all over again, and try to avoid it.

i'd give that a +1 but that wouldn't do justice.

Gold clap??? hmmmm perhaps

Lets just say, that gave me a very good laugh and i have disturbing images of the dice factory.

edit: Viva la revlolution, free the d20's!!!!

Dark Archive

Hey NotMousse! Anyway you could put me in touch with Kyle?


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So there's a friend of mine who is notorious for only being able to roll very low on a d20. He asks me (DM) if he can just reverse the numbers. 1 will be a 20, 2 to 19, 3 to 18, etc. I say sure. Pops 2 20s and a 17.

It's not the dice guys. It's the player!


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I just remembered a funny story of a guy in my group who didn't have any dice when he first showed up so he asked to borrow one of mine. I said he could use any from this pound of dice that I had lying around. And he decided to pick a pink one because he thought that since it was so odd looking it would bring him good luck.

As the night passed he never rolled higher than 9 and couldn't figure out for the life of him why. That's when I took a look at the die and realized it was a d10 in the shape of a d20. Needless to say, he took a lot of crap for that.

Dark Archive

JMD031 wrote:

I just remembered a funny story of a guy in my group who didn't have any dice when he first showed up so he asked to borrow one of mine. I said he could use any from this pound of dice that I had lying around. And he decided to pick a pink one because he thought that since it was so odd looking it would bring him good luck.

As the night passed he never rolled higher than 9 and couldn't figure out for the life of him why. That's when I took a look at the die and realized it was a d10 in the shape of a d20. Needless to say, he took a lot of crap for that.

Thats just..... sad.

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