| Phasics |
Well more to the point how to make a rock thrower without playing a giant.
With the throw anything feat you can techinally throw rocks
And with enlarge person your the same size as a Hill Giant who can throw rocks
The only thing you probably won't be able to match intially is a STR of 25
Anyone got any thoughts on the best class for this ?
so far the alchemist seems to come pretty close but maybe there's somthing better ?
Also just on throw anything damage can you apply 1.5x STR mod to thrown stuff or is that specifally part of the rock throwing ability.
is there a table of example objects with damage listed, such as chairs, tables, barrel etc ? Or is it just a flat twice your base slam dmg regaurdless ?
| Phasics |
In the Beta playtest version of the APG classes, the Oracle of Stone has a rock-throwing revelation.
mmm intersting, although an oracle isn't really geared for being a rockthrower and by that I mean ways to get bigger/stronger to throw bigger rocks.
Perhaps has part of a multiclass, its bit cheap to 1 level dip but rock throwing is going to be waay underpowerd anyway
heh maybe somthing as crazy as orcale 1/ sorc 1 / fighter 18
orcale for rock throw
sorc for enlarge person
and fighter assuming GM lets you take "throw anything" as a weapon group for your abilites... mmm could work
| Carpy DM |
Carpy DM wrote:In the Beta playtest version of the APG classes, the Oracle of Stone has a rock-throwing revelation.mmm intersting, although an oracle isn't really geared for being a rockthrower and by that I mean ways to get bigger/stronger to throw bigger rocks.
Perhaps has part of a multiclass, its bit cheap to 1 level dip but rock throwing is going to be waay underpowerd anyway
All the traditional cleric buffs are available to the oracle - I can't see why you couldn't build around divine favor, righteous might and so on...
| Phasics |
Phasics wrote:All the traditional cleric buffs are available to the oracle - I can't see why you couldn't build around divine favor, righteous might and so on...Carpy DM wrote:In the Beta playtest version of the APG classes, the Oracle of Stone has a rock-throwing revelation.mmm intersting, although an oracle isn't really geared for being a rockthrower and by that I mean ways to get bigger/stronger to throw bigger rocks.
Perhaps has part of a multiclass, its bit cheap to 1 level dip but rock throwing is going to be waay underpowerd anyway
true it can cover most of it except a consitent way to increase size to be able to hurl bigger objects.
oracle/sorc/paladin ... hrrmmm well least cha won't be a dump stat XD
| Phasics |
Phasics wrote:true it can cover most of it except a consitent way to increase size to be able to hurl bigger objects.Well, before 9th level, anyway.
Maybe UMD and a wand of enlarge person? You are a Charisma-based caster, after all...
\
didn't even think of UMD that's not a half crazy idea :)
Themetricsystem
|
Tongues wouldn't be that crippling of a curse.
So you think being unable to communicate with the party (Short someone who took an appropriate rank in linguistics) whenever the PC is feeling stressed wont affect things?
You are startled by the sound of enemies pounding on the door-You can no longer communicate effectively.
Combat-Can't talk
Lingering affects of a disease?- "WTF is joes problem... crazy gibberish"
Your dog just died?- No speak-a da- common.
| Phasics |
Kierato wrote:You only need 1 level of Oracle to get rock throwing (2d4 damage for a medium creature) and it is an all day ability.While this is true that one level in oracle leaves you with a crippling curse that will never get any better if you don't focus on those oracle levels.
none of the oracle afflictions are "that" bad
clouded vision, potentially problematic in ranged encounters but you do get darkvision
deaf again only going to be a problem before combat starts some RP conversation issues although I'd imgaine you'd learn how to read lips
and all spell cast as if slient , thats a decent plus
haunted is a minor anyoance and mag hand is a nice utility
lame -5 feet sound bad, BUT you can never be encumbered ! and your speed is not further reduced by armor so its adecent heavy armor wearing affliction
wasting just negates your modifer bonus from a high charisma , the beneift is meh though
tongues if RP properly could be trouble during combat , but OOC chat would negate it for the most part unless you've got a ridgid DM
Themetricsystem
|
I didn't say it wouldn't affect anything, I said it wouldn't be crippling.
And as you yourself pointed out 1 skill point per person (or even one or two people) would go a long way towards overcoming it.
That much is true. I suppose after a level or so everyone would get the jist and invest a rank... unless they haven't a group mindset like a good adventuring party should.
Edit:
I should hope the DM keeps the player honest to the curse, otherwise the class is unbalanced. These things were put in place not only for flavor but for the fact that their powers far outshine that of similar divine casters.
And mind you only get the EXTRA stuff if you continue to take levels in oracle. The curse doesn't lessen or change based on your HD, only oracle levels.
| Phasics |
Hrmm I wonder if DM would allow Magic Stone to be cast at higher spell levels to enchant bigger sized rocks
that might go some way to improving the viability of throwing rocks
and then if used in tandem with clobbering strike could potentially trip opponets as the rock hits them, which makes sense since being hit by a rock would have a chance of knocking you prone.
| Kierato |
We could also home brew a feat like so:
Rock Throwing
Requirements: Str 15+, Throw Anything
Benefit: you can throw rocks at least 2 size categories smaller than you as a 1 handed weapon. these rocks do 2d4 damage (Assuming medium) and crit on a 20 (as per improvised thrown weapons).
Special: You can apply weapon specific feats (weapon focus,etc) to thrown rocks. If you possess the Improvised weapon Mastery feat, You increase the damage of your rocks by one step (2d6 for medium creatures) and increase the threat range to 19-20.
| Phasics |
We could also home brew a feat like so:
Rock Throwing
Requirements: Str 15+, Throw Anything
Benefit: you can throw rocks at least 2 size categories smaller than you as a 1 handed weapon. these rocks do 2d4 damage (Assuming medium) and crit on a 20 (as per improvised thrown weapons).
Special: You can apply weapon specific feats (weapon focus,etc) to thrown rocks. If you possess the Improvised weapon Mastery feat, You increase the damage of your rocks by one step (2d6 for medium creatures) and increase the threat range to 19-20.
true I get the feeling it'll need houseruling here n there to make it viable
| Phasics |
The rocks would be tiny objects, so I'd put them around 25-40 lb.s
that actually works in well with the lame oracle ability since you could carry say 5-7 stones have a heavy load and not be encumbered
not being able to be fatigued at 5th works in nicely with rage from barbarian too ... hrmmmm
and barbarian fast movement covers the loss of speed, although it does say not applied for heavy load , which you'd even though your not encumbered by it ....
| MinstrelintheGallery |
A stone oracle with the lame curse is the way to go. Get some handy haversacks and fill them with rocks, ones for a medium sized oracle, ones for a large one. (when you use righteous might, all projectiles go back to normal size when you throw them, so you'll need the stones for a large oracle ahead of time) it takes a move action to get your stones so you'll only get one stone a round. Take the vital strike chain.
0gre
|
I'd stick with your original assumption of Alchemist, works fairly well in this role, you have a lot of extracts to buff yourself along the way and you have the throw anything feat as a jump start. Enlarge person, Bulls strength, heroism... at higher levels you can get giants form extract and use that in conjunction with your mutagen to grab a 30+ strength.
See if your GM will let you trade the bomb feature for a rock throwing feature that has the same scaling damage as bombs but no splash damage and based on strength instead of INT. You would still need some INT for extracts but you could start it at 12-13 and use a headband to get it high enough to get your highest level extracts.
| Phasics |
So it turns out my wish was granted with the APG barbarian with the hurling rage powers
also implmented in such a way that it dosen gimp the rest of your combat allowing you to throw a rock while charging into combat.
Now thats got me to thinking about carrying around various objects for the purpose of throwing them while running in for an attack.
For hurling its 1 size cat smaller than you so small rocks and 2d6 dmg
but how much would e.g.
a Small Iron throwing Ball weigh ?
a Small Stone throwing ball ?
or a Small Cold Iron throwing Ball ?
Small Admantium throwing Ball ?
Or perhaps just Iron or stone balls with alchemical coatings since you'd probably only throw them once in combat.
would you grant additonal damage ? or just additonal dmg type? if the ball were crafted to have jagged ridges and spikes so when they hit they're doing peircing and bludgeoning damage.
| VictorCrackus |
So it turns out my wish was granted with the APG barbarian with the hurling rage powers
also implmented in such a way that it dosen gimp the rest of your combat allowing you to throw a rock while charging into combat.
Now thats got me to thinking about carrying around various objects for the purpose of throwing them while running in for an attack.
For hurling its 1 size cat smaller than you so small rocks and 2d6 dmg
but how much would e.g.
a Small Iron throwing Ball weigh ?
a Small Stone throwing ball ?
or a Small Cold Iron throwing Ball ?
Small Admantium throwing Ball ?
Or perhaps just Iron or stone balls with alchemical coatings since you'd probably only throw them once in combat.
would you grant additonal damage ? or just additonal dmg type? if the ball were crafted to have jagged ridges and spikes so when they hit they're doing peircing and bludgeoning damage.
I made a hurking hurler once.
There was a very annoying discussion on if a large chunk of adamantite counted... as a rock.
The DM allowed it. Could only throw it once. But it went through everything.. Finding it was easy. Just follow the hole.
| Phasics |
Phasics wrote:So it turns out my wish was granted with the APG barbarian with the hurling rage powers
also implmented in such a way that it dosen gimp the rest of your combat allowing you to throw a rock while charging into combat.
Now thats got me to thinking about carrying around various objects for the purpose of throwing them while running in for an attack.
For hurling its 1 size cat smaller than you so small rocks and 2d6 dmg
but how much would e.g.
a Small Iron throwing Ball weigh ?
a Small Stone throwing ball ?
or a Small Cold Iron throwing Ball ?
Small Admantium throwing Ball ?
Or perhaps just Iron or stone balls with alchemical coatings since you'd probably only throw them once in combat.
would you grant additonal damage ? or just additonal dmg type? if the ball were crafted to have jagged ridges and spikes so when they hit they're doing peircing and bludgeoning damage.
I made a hurking hurler once.
There was a very annoying discussion on if a large chunk of adamantite counted... as a rock.
The DM allowed it. Could only throw it once. But it went through everything.. Finding it was easy. Just follow the hole.
heh cute
although I could also imagine fist sized adamantium ball bearings being hurled and punching holes through monsters wall... small moutains
the depleted uranium ammunition of the fantasy setting hehehe
| Phasics |
MinstrelintheGallery wrote:it takes a move action to get your stones so you'll only get one stone a round. Take the vital strike chain.What about Quickdraw? I don't know but I don't see why not... it works for every other type of throwing based ranged character.
Throwing stones is just like throwing any other ranged weapon just as its like throwing any improvised weapon
Diodric
|
Throwing stones is just like throwing any other ranged weapon just as its like throwing any improvised weapon
So then take my new favorite feat Catch Off-Guard, if they're going to be considered improvised. That way you avoid the non-proficient penalty *and* they're considered flat-footed every time!
Name Violation
|
Name Violation wrote:Races of stone had a rock throwing feat or 2 IIRCany idea what they were ? I don't have that sourcebook
ROCK HURLING [GENERAL]
You can throw rocks like a giant can.Prerequisites: Str 19, size Large or larger (goliaths
qualify by virtue of their powerful build racial trait).
Benefi t: You can hurl rocks weighing 40 to 50 pounds
(Small objects) with a range increment of 15 feet. The rocks
deal 2d6 points of damage plus your Strength modifier.
Rocks have a maximum range of five range increments.
Improved ROCK HURLING
Prerequisites: Str 23, Rock Hurling, size Large or
larger (goliaths qualify by virtue of their powerful build
racial trait).
Benefi t: You can hurl rocks weighing 40 to 50 pounds
(Small objects) with a range increment of 80 feet. The rocks
deal 2d6 points of damage plus your Strength modifier.
Rocks have a maximum range of five range increments.
Additionally, you gain a +1 bonus on attack rolls when
throwing rocks.
see if your DM will let you take the 1st level feat from FR that lets a human get powerful build, or try for a half giant and argue for no la (they're on par with pf races)
| Gutuater |
How would the spell magic stone work for an Oracle of stone with the rock throwing revelation? The spell transforms a pebble (1d3 dam.) into something that does 1d6 dam. It's a two step increase in size damage. Thus, could we derive from this that magic stone thrown with the rock throwing revelation would do 2d8 damages??? (d8 being two steps higher than d4 in the ladder).