
Laurefindel |

pain4gains wrote:magic armor resizes, and non magical can be resized for a cost.I am not so sure this is true.
I do believe it used to be true, long ago, in earlier editions. But I don't think armor that grows or shrinks to fit its wearer is supported by Pathfinder RAW. Not even magical armor.
I don't recall magical armors ever resizing in any edition. As a matter of fact, it wasn't even sure if a plate mail made for a human would fit another human, and even less chances to fit an elf or a half elf for that matter...
'findel

DM_Blake |

To the OP, there are a few ways to handle this.
1. Dwarves are medium creatures. Almost the same body size and shape as humans, elves, half-elves, and half-orcs. Just about any medium armor that can fit a dwarf can certainly fit those races. Maybe tighten a strap here, losen a buckle there. Might not even really need much alteration, maybe even none. Especially in a world where armorsmiths plan ahead for racial compatibility by building in a few extra adjustable pieces here and there (which is really just up to the DM anyway).
2. Point 1 can also be applied to halflings and gnomes, mostly, by saying that while dwarves are medium, they're on the small side, and they also plan ahead with easy adjustments (might need a pair of snips for a few cuts and tucks) for the wee folk.
3. If there's one thing that dwarves love more than finely crafted dwarven arms & armor. It's ale. And if there's one thing that dwarves love more than ale, it's gold. A really good way to get gold is to make finely crafted dwarven arms & armor and then sell them to other people, even other races. Which means, even a dwarven smith in a dwarven city might craft human-sized arms and armor.
4. Give them armor that doesn't fit and have the dwarves take an extra day or two making alterations. If you're giving them free armor, you won't even have to worry about the cost of the alterations (the smiths just include it in the "free" price). If you do want to price it, then a simple rule of thumb might be 10% (for reductions, which is mostly just cutting, filing, and refolding, and the smith gets to keep the scrasp) or 25% (for enlargements, which usually means adding more material and takes more time, both of which the smith will charge for) of the base price of the armor. Note that the book says "large" armor costs 2x the price of small/medium, but small and medium are the same price.
Yes, I know, points 1 & 2 require a little suspension of disbelief (but hey, so do dragons and fireballs and the entire HP system, right?). At least with 1 & 2, you sustain a paradigm where all "medium" armor fits all "medium" races.
Points 3 & 4 work perfectly, even with realistic armor fitting, and isn't the least bit unbelievable or world/economy breaking.

DM_Blake |

DM_Blake wrote:pain4gains wrote:magic armor resizes, and non magical can be resized for a cost.I am not so sure this is true.
I do believe it used to be true, long ago, in earlier editions. But I don't think armor that grows or shrinks to fit its wearer is supported by Pathfinder RAW. Not even magical armor.
I don't recall magical armors ever resizing in any edition. As a matter of fact, it wasn't even sure if a plate mail made for a human would fit another human, and even less chances to fit an elf or a half elf for that matter...
'findel
You know, you're probably right. I seem to have dim distant memories from the 80s of self-resizing magical armor, but I just dug up my 1e and 2e DMGs and they both give percentages for armor. And those percentages are more specific than just "small" or "medium", too.
I wonder where I got the "resizing" idea from. Maybe just long-standing house-rules that were taken for granted so long that I just remember them as RAW.

pain4gains |
SIZE AND MAGIC ITEMS
When an article of magic clothing or jewelry is discovered, most of the time size shouldn’t be an issue. Many magic garments are made to be easily adjustable, or they adjust themselves magically to the wearer. Size should not keep characters of various kinds from using magic items.
There may be rare exceptions, especially with racial specific items.
Armor and Weapon Sizes: Armor and weapons that are found at random have a 30% chance of being Small (01–30), a 60% chance of being Medium (31–90), and a 10% chance of being any other size (91–100).
From the 3.5 SRD.
I tend to rule that magic weapons and armor will resize themselves for anyone within 1 step of their original size. Otherwise, A) whats the point of magic and B) its such an additional PitA that fewer people would play small characters.

Zmar |

And I am sure the dwarven armorer would charge at least triple to resize to fit an elf, IF he agrees at all.
Of course he'd resize and do it for normal price. Can you imagine a better walking sign saying "Elves don't know how to make a proper armour!" than an elf in dwarven armour decorated by symbols of Torag in his dwarf-father aspect?

KaeYoss |

hi guys. i was going to give my players a few nice peices of armor in a dwarven armory. thing is they will only have dwarven armor. how should i handle this? i have no idea how many (if any) dwarves there will be in the party. should i just say they can get them adjusted for a small fee? cheers
Note that dwarves are medium-sized. Technically, that means you don't have to adjust.
Of course, that's weird, because dwarves, being really ugly and deformed, have different body forms than real humanoids.
On the other hand, if you want to be realistic, many of the armour types need adjustment even when they're made for a member of your very race.
Where will you slide the realism-convenience slider? How far towards realism (and how different does your body need to be before you need adjustment), how far towards convenience (how much will you hand-wave)?

KaeYoss |

Of course he'd resize and do it for normal price. Can you imagine a better walking sign saying "Elves don't know how to make a proper armour!" than an elf in dwarven armour decorated by symbols of Torag in his dwarf-father aspect?
It's more like "We dwarves are weak and insignificant we had to ask the elves for help, and we're still stuck-up enough to be dicks about our rewards."
Of course, this leads to the elves not coming to the rescue when the dwarven community is threatened by a kobold again, and the elven race will be wiped out.

Zmar |

Zmar wrote:Of course he'd resize and do it for normal price. Can you imagine a better walking sign saying "Elves don't know how to make a proper armour!" than an elf in dwarven armour decorated by symbols of Torag in his dwarf-father aspect?It's more like "We dwarves are weak and insignificant we had to ask the elves for help, and we're still stuck-up enough to be dicks about our rewards."
Of course, this leads to the elves not coming to the rescue when the dwarven community is threatened by a kobold again, and the elven race will be wiped out.
More like "We can make it and you can't. So be a nice pointy ear and bring us some of your wood so we don't have to stretch our short legs that much and we may reward you with some good ol' smithy work!" ;)

pain4gains |
cheers guys. they are going to get it as a reward in a border pose so no smiths nearby. i might however put a smith in the next city (they are heading there anyway) that will resize it if they help him with x problem
Well if it's normal or masterwork fullplate, they need to pay to resize it to any player.
If its any magical armor or any normal/masterwork of any type other then full plate, it doesnt need to be resized.

Zmar |

Zmar wrote:
More like "We can make it and you can't."Of course, with that attitude, the elves will just turn around and make their own armour (they have time - you don't, as the kobold is already through half of your clan)
Not that the orc isn't already cleaving your cousin in half... Meh those leaves and tree bark don't work nearly as well, do they elf?

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KaeYoss wrote:Not that the orc isn't already cleaving your cousin in half... Meh those leaves and tree bark don't work nearly as well, do they elf?Zmar wrote:
More like "We can make it and you can't."Of course, with that attitude, the elves will just turn around and make their own armour (they have time - you don't, as the kobold is already through half of your clan)
Hey don't knock leafweave and darkleaf armor...those are awesome. Almost as good as the mithril stuff. And elves make them all.

Zmar |

Zmar wrote:Hey don't knock leafweave and darkleaf armor...those are awesome. Almost as good as the mithril stuff. And elves make them all.KaeYoss wrote:Not that the orc isn't already cleaving your cousin in half... Meh those leaves and tree bark don't work nearly as well, do they elf?Zmar wrote:
More like "We can make it and you can't."Of course, with that attitude, the elves will just turn around and make their own armour (they have time - you don't, as the kobold is already through half of your clan)
Bah! They can't be a match for strong steel or a hearty dose of adamantine. And don't even start about mithril. Dwarves make mithril weapons and armor, because elves can't even lift propper hammer or ax, much less of a armour.