What is a Gish?


Pathfinder First Edition General Discussion

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ProfessorCirno wrote:


Duskblades were considered "overpowered" because people put way too much emphasis on damage and tried comparing everything to the pathetically weak core fighter. They see "He does more damage then the fighter, OP!" The problem is, under this view, almost everything is overpowered.

QFT

Yeah in 3.5 fighters had it rough damage wise. However spiked chain was their saving grace, as it was the only exotic actually worth taking in the core book, and the fighters had the feats to make full use of it. Still though compaired to casters, and especially the CoDzilla, they needed the upping they did, but so many of their feats, and the spiked chain got nerf, so I think class wise they are to par with most other melees, but casters are still champs.


Poor OP. Are you still out there?

Grand Lodge

If he's wise, he's fled to the hills by now.


The pseudogishes can't get him there. Maybe I can send a fruitbasket up.

Grand Lodge

Just get a wizard to do it. :)


What if he has to stab something while he's doing it? No way.

Grand Lodge

You want him to WALK? Wizards don't walk, silly!


Only if he brings fish


TriOmegaZero wrote:
You want him to WALK? Wizards don't walk, silly!

No, but he might need to stab something when he gets there.

Grand Lodge

Mairkurion {tm} wrote:
TriOmegaZero wrote:
You want him to WALK? Wizards don't walk, silly!
No, but he might need to stab something when he gets there.

That's some mighty feisty fruit...


Ninja apples


Swordsmasher wrote:

I keep seeing this word. What does it mean?

Also, is there a site somewhere that has a glossary for obscure gaming terms?

thanks.

On page 43 of the 1981 Edition of TSR's FIEND FOLIO is the earliest recorded reference of 'Gish' as it relates to Dungeons & Dragons that I can find. The entry is part of the 'Githyanki' entry. The specific line reads thus:

2 'gish': fighter/magic-users of 4th/4th level [sic]

Charles Stross was the one who submitted the entry for inclusion in TSR's Fiend Folio, so I daresay Charles Stross is the one who coined the term 'Gish' in the first place. For those brave enough, you may wish to ask Charles yourself if he did/why he did/what the hell was he thinking at the time.

For more information on Charles Stross and his version of the Githyanki, please have a look at the wiki link. It makes for some interesting reading, especially its origins in a George RR Martin novel.

I hope that this puts to bed some of the prevaricating. If you want more proof, I suggest people locate a copy of the original FIEND FOLIO and verify it for themselves.


Sagawork Studios wrote:
Swordsmasher wrote:

I keep seeing this word. What does it mean?

Also, is there a site somewhere that has a glossary for obscure gaming terms?

thanks.

On page 43 of the 1981 Edition of TSR's FIEND FOLIO is the earliest recorded reference of 'Gish' as it relates to Dungeons & Dragons that I can find. The entry is part of the 'Githyanki' entry. The specific line reads thus:

2 'gish': fighter/magic-users of 4th/4th level [sic]

Charles Stross was the one who submitted the entry for inclusion in TSR's Fiend Folio, so I daresay Charles Stross is the one who coined the term 'Gish' in the first place. For those brave enough, you may wish to ask Charles yourself if he did/why he did/what the hell was he thinking at the time.

For more information on Charles Stross and his version of the Githyanki, please have a look at the wiki link. It makes for some interesting reading, especially its origins in a George RR Martin novel.

I hope that this puts to bed some of the prevaricating. If you want more proof, I suggest people locate a copy of the original FIEND FOLIO and verify it for themselves.

It looks like the name githyanki was coined by our man GRRM, but the actual D&D race is far different than pictured. However, I will endeavor to read that novel for clarification :)


The Githyanki: Accept No Fauxgish


ProfessorCirno wrote:

The reason this is dumb is because it's hilariously easy to outshine the core melee classes.

As for EVERY other melee class, I disagree. Tome of Battle classes were a match for the Duskblade, and largely for the same reason - they could do more then just charge and full attack. And many core classes could be more damage dealing then the Duskblade depending on their build, ie the uberchargers.

Duskblades were considered "overpowered" because people put way too much emphasis on damage and tried comparing everything to the pathetically weak core fighter. They see "He does more damage then the fighter, OP!" The problem is, under this view, almost everything is overpowered.

You realize this is a completly absurd argument, don't you? "It's balanced because some other book printed stuff that was even more powerful."

As I said, if damage would solve your problems, then the Duskblade was OP compared to the PHB core classes and every full BAB class in the Complete Series. BTW, that is what the majority of people I have met used. Not everybody used Bo9S.

If damage did NOT solve all your problems, then there was no issue. As I said, DB was near the top of the 3.5 power curve. Putting aside the CoD and Natures Cheater, people looked at the Wizard, looked at the BAB, Saves, HP, armor restrictions, etc, and then compared them to the DB.

Now, to be fair, the majority of the arguments I heard centered only around damage, which is not, and should not be, the Wiz forte. So yes, the argument that a damage dealing Wiz was weak compared to the DB is certainly true, but discounts the major strengths of the Wiz.

However, that is what happened. And leaving out 3pp and Bo9S, DB beat every other melee class. That's usually a good indication of brokeness. As we know, what was broken in 3.5 was not the DB per se, but the strength of the melee classes. PF has done much to help this, and I expect even more in the APG. This means the 3.5 DB in a PF setting is still powerful, but no longer STRICTLY better than the core classes.

But if you really want a good gauge of the DB power level, see how many people vehemantly declare how balanced the DB is. You don't see that unless there is a fair amount of counter-opinion. When people get burned by DM's that ban classes they love, they react such. So therefore, DM's were banning it, and others decried the injustice. IME, DM's banning classes tend not to be controversial when the class is obviously OP, but when the power level is high enough to be dangereous. That is, they are near the top of the power curve. The closer the class is to the top, the more DM's ban it, and the more people decry the injustice. Seeing as how NOBODY complains about the Beguiler but there is a plethora of complaints concerning the DB, I submit that the DB is a very strong class in 3.5; strong enough to get it banned at multiple tables.

Which doesn't mean a thing in PF, since the power level of the melee classes has been increased. I think the DB is now just a hair above the PF core fighter.
[/rant]


You can't say "Putting aside CoDzilla or wizards" or claim that Duskblade is imbalanced because things in other books were too powerful, when the balanced was screwed right from the Core book.

Even if damage does solve all your problem, Duskblade can't beat ubercharger, which is more then doable with Core + Completes. If damage does solve all your problems, Duskblade can't beat druids or clerics.

You claim being banned is a sign of overpoweredness. What about the bloody warlock? In either this or a nearby thread, someone claimed warlocks were overpowered - a claim I've seen before. Do you agree with that? There's a reason there's a several page long bloody thesis on why psions aren't overpowered. People scream about things being overpowered all the time without actually grasping what they're saying. Have you ever played an MMORPG? You can't objectively state things are or are not overpowered based entirely on the reactions of players. The level of aggression people have towards a class means nothing more then the level of aggression people have towards a class.

You're trying to come from the angle of "most DMs understand and know the mechanics of the game," but if anything it's the opposite. Indeed people tend not to complain about the beguiler, but that's because the beguiler isn't all about damage. Beguiler is a stronger class, but because it doesn't roll as much die, people ignore it. If people were really the masters of math and mechanics you take them to be, casinos wouldn't exist.

It's why sneak attack is rated so highly - higher then it deserves. Throwing down 6 dice on your attack is a big, flashy thing. Throwing die on the craps table is pretty flashy too - and that's the draw. The flash, the glitter, the roll of the die. Being the guy who throws down so many dice. But DMs don't balance things on a razor's edge; when a DM starts banning classes, they typically do it with the subtlety of an ogre.

Your entire claim is based on "Well DMs ban it because they know what they're doing." As a DM? No, we don't. We really aren't kings and scholars of dungeons and dragons. Usually we're just the unlucky sod who decided to play umpire. Balance is a sticky thing and varies between groups. If the entire group is playing all super powerful optimized characters, then the Core fighter sticks out as being super weak. If the entire group is playing as unoptimized as possible, with mages multiclassing into sorcerers, the duskblade stands out as being too powerful. Balance is something rated in perspective to others, not as a stand alone thing. And compared to Core + Completes, as you yourself threw out? No, duskblade isn't overpowered.


Sagawork Studios wrote:
Swordsmasher wrote:

I keep seeing this word. What does it mean?

Also, is there a site somewhere that has a glossary for obscure gaming terms?

thanks.

On page 43 of the 1981 Edition of TSR's FIEND FOLIO is the earliest recorded reference of 'Gish' as it relates to Dungeons & Dragons that I can find. The entry is part of the 'Githyanki' entry. The specific line reads thus:

2 'gish': fighter/magic-users of 4th/4th level [sic]

Charles Stross was the one who submitted the entry for inclusion in TSR's Fiend Folio, so I daresay Charles Stross is the one who coined the term 'Gish' in the first place. For those brave enough, you may wish to ask Charles yourself if he did/why he did/what the hell was he thinking at the time.

For more information on Charles Stross and his version of the Githyanki, please have a look at the wiki link. It makes for some interesting reading, especially its origins in a George RR Martin novel.

I hope that this puts to bed some of the prevaricating. If you want more proof, I suggest people locate a copy of the original FIEND FOLIO and verify it for themselves.

Also, Planewalker.com did an interview with Charles Stross about his D&D contributions just as he was getting his fiction writing career going. It seems to have disappeared from the main site, but an archived version can be found here.


ProfessorCirno wrote:
You can't say "Putting aside CoDzilla or wizards" or claim that Duskblade is imbalanced because things in other books were too powerful, when the balanced was screwed right from the Core book.

Yes, I can, in fact, because I am discussing the DB power level relative to all but the very top of the power curve. Whether balance was correct in the beginning or not, the DB is a class with powers close to the most powerful classes with no appreciable drawbacks.

ProfessorCirno wrote:
Even if damage does solve all your problem, Duskblade can't beat ubercharger, which is more then doable with Core + Completes. If damage does solve all your problems, Duskblade can't beat druids or clerics.

And you must build a comprehensive build to make an ubercharger. DB, you only need to use the class out of the box. And DB’s DO beat Druids and Clerics. The CoD and NC are very good, but what makes them great is they can do the damage AND other things with no penalty. Come on, now. DB’s do more damage, but are more limited, and cannot use the best tactics as a result of their limited spell list. That much should be obvious.

ProfessorCirno wrote:
You claim being banned is a sign of overpoweredness. What about the bloody warlock? In either this or a nearby thread, someone claimed warlocks were overpowered - a claim I've seen before. Do you agree with that? There's a reason there's a several page long bloody thesis on why psions aren't overpowered. People scream about things being overpowered all the time without actually grasping what they're saying. Have you ever played an MMORPG? You can't objectively state things are or are not overpowered based entirely on the reactions of players. The level of aggression people have towards a class means nothing more then the level of aggression people have towards a class.

For the record, I do not play MMORPG’s. I refuse to pay someone for the privilege of playing a game I already purchased. And people DO claim this and that are OP. But when you see a great number of people say it, it’s a good indication there may be something there. Smoke and fire, you know? The level of aggression towards a class tends to be made of edge cases (this happened, and not I hate them). When “this happened” comes up a lot, the class might have an issue. Sort of like a Jeff Foxworthy joke…

ProfessorCirno wrote:
You're trying to come from the angle of "most DMs understand and know the mechanics of the game," but if anything it's the opposite. Indeed people tend not to complain about the beguiler, but that's because the beguiler isn't all about damage. Beguiler is a stronger class, but because it doesn't roll as much die, people ignore it. If people were really the masters of math and mechanics you take them to be, casinos wouldn't exist.

Actually, when you work in finance, you see that even the best math geniuses gamble. I submit Goldman Sachs as evidence. And Beguiler is a stronger class situationally. IME, most games have challenges that are solved through brute combat. This places an undue emphasis on damage oriented combat. However, some games either prioritize tactical/non-combat thinking or the DM’s do not react well to situational changes (ad lib is a difficult skill). Beguiler is better in those games. DB is better where damage is Queen. They are equal where neither condition exists.

ProfessorCirno wrote:
It's why sneak attack is rated so highly - higher then it deserves. Throwing down 6 dice on your attack is a big, flashy thing. Throwing die on the craps table is pretty flashy too - and that's the draw. The flash, the glitter, the roll of the die. Being the guy who throws down so many dice. But DMs don't balance things on a razor's edge; when a DM starts banning classes, they typically do it with the subtlety of an ogre.

Most DM’s throw out non-core. Most accept that core is fine. Few need pages of houserules designed to nerf perceived imbalances. I have played a game where SA was limited to once per round. I played with guys that felt the Warlock was uber. This has more to do with perceptions, as you say. But just rolling dice does not make people think something is OP. If that were so, where are all the message boards discussing how OP the Evocation school is?

ProfessorCirno wrote:
Your entire claim is based on "Well DMs ban it because they know what they're doing." As a DM? No, we don't. We really aren't kings and scholars of dungeons and dragons. Usually we're just the unlucky sod who decided to play umpire. Balance is a sticky thing and varies between groups. If the entire group is playing all super powerful optimized characters, then the Core fighter sticks out as being super weak. If the entire group is playing as unoptimized as possible, with mages multiclassing into sorcerers, the duskblade stands out as being too powerful. Balance is something rated in perspective to others, not as a stand alone thing. And compared to Core + Completes, as you yourself threw out? No, duskblade isn't overpowered.

I respectfully disagree, with both your summary of my argument AND your supposition that the DB is not OP compared to Core+Complete.

First, my actual argument is that DB gain a number of strengths of the fighting classes AND arcane casters while having none of their weaknesses. This put’s their damage dealing potential near the top with solid defensive and non-magical abilities. Weaker than Druids, to be sure, but comparable. Wiz:Brd as Drd:DB, IMO. However, DB>Brd, likely DB=Sor. If we accept the tier system, this places the DB in tier 2, which, btw, means they are still more powerful than they should be, since the ideal power balance is Tier 3.

Now, the DB is not OP, but not for the reasons you think. Damage is one of the highest, and compared to all other base classes in Core+Complete+PHB2, almost nobody can consistently do more damage than an optimized DB. This is what get’s it banned; they get great potential with few weaknesses. But, they are not OP because they are easily shut down. A Wiz/Clr/Drd can build a strategy to defeat them. Many monsters are unimpressed by sheer damage and will eat the DB. When damage cannot overcome an obstacle, the DB is playing second string. THAT is what makes them ok. And, in PF, the power advantage is less than it was in 3.5.


Mirror, Mirror wrote:
Yes, I can, in fact, because I am discussing the DB power level relative to all but the very top of the power curve. Whether balance was correct in the beginning or not, the DB is a class with powers close to the most powerful classes with no appreciable drawbacks.

Except it doesn't have powers close to the most powerful classes. It's spell list is brutally short, as is it's number of spells learned. It's not analogous to a wizard at all.

Quote:
And you must build a comprehensive build to make an ubercharger. DB, you only need to use the class out of the box. And DB’s DO beat Druids and Clerics. The CoD and NC are very good, but what makes them great is they can do the damage AND other things with no penalty. Come on, now. DB’s do more damage, but are more limited, and cannot use the best tactics as a result of their limited spell list. That much should be obvious.

You don't need a comprehensive build to make an ubercharger, you just take charging feats - and there's only like two or three of them. What makes CoD so powerful in melee is it's ability to buff itself and give itself more and more modifiers to it's attacks - hell, druids can launch themselves into obscene strength scores without blinking, Duskblades can't do that. And yet, they can ALSO then cast spells and do other stuff.

Quote:
For the record, I do not play MMORPG’s. I refuse to pay someone for the privilege of playing a game I already purchased. And people DO claim this and that are OP. But when you see a great number of people say it, it’s a good indication there may be something there. Smoke and fire, you know? The level of aggression towards a class tends to be made of edge cases (this happened, and not I hate them). When “this happened” comes up a lot, the class might have an issue. Sort of like a Jeff Foxworthy joke…

No, you don't. I do bloody statistics and studies for a living. When a great number of people say something, it's an indication that these people in question believe there is something there. But we don't even know how "great" this number of people are. We don't know that "this happened" comes up a lot. We know a few people here on the Paizo forums hate the Duskblade. That's it. I've known, met, and seen more people who don't have a problem with it. Does that make me right? No, because it's still just circumstance.

You're right, it is a Jeff Foxworthy joke. Unfunny and unfactual. BOOSH!

Quote:
Actually, when you work in finance, you see that even the best math geniuses gamble. I submit Goldman Sachs as evidence. And Beguiler is a stronger class situationally. IME, most games have challenges that are solved through brute combat. This places an undue emphasis on damage oriented combat. However, some games either prioritize tactical/non-combat thinking or the DM’s do not react well to situational changes (ad lib is a difficult skill). Beguiler is better in those games. DB is better where damage is Queen. They are equal where neither condition exists.

You keep saying "where damage is king." The problem is, damage is never king. There is never a situation where the only answer is bigger numbers in damage. Beguiler isn't stronger then Duskblade because he has social skills, beguiler is stronger because his spells are far better and give him much more flexibility in a fight. Damage is not king. Period.

Quote:
Most DM’s throw out non-core. Most accept that core is fine. Few need pages of houserules designed to nerf perceived imbalances. I have played a game where SA was limited to once per round. I played with guys that felt the Warlock was uber. This has more to do with perceptions, as you say. But just rolling dice does not make people think something is OP. If that were so, where are all the message boards discussing how OP the Evocation school is?

Many DMs do indeed accept that core is fine. And they're wrong. Core is not fine. Core was unbalanced right from the start. If anything, the farther from Core you go, the more non-casters can actually start to catch up - in other words, the more from Core you drift, the more balanced it gets, not less. And yes, rollind dice does make people think something is OP. And yes, people do discuss how "awesomely powerful" Evocation is. Where? Here. The same place they claim Duskblade is overpowered. The same place someone whinges that Duskblade can cast Frost Ray at as a level 5 spell...at level 16.

Quote:
First, my actual argument is that DB gain a number of strengths of the fighting classes AND arcane casters while having none of their weaknesses. This put’s their damage dealing potential near the top with solid defensive and non-magical abilities. Weaker than Druids, to be sure, but comparable. Wiz:Brd as Drd:DB, IMO. However, DB>Brd, likely DB=Sor. If we accept the tier system, this places the DB in tier 2, which, btw, means they are still more powerful than they should be, since the ideal power balance is Tier 3.

Except they aren't in Tier 2, they're in Tier 3, and for a good reason. Duskblade is not better then the bard. Duskblade is not equal to the sorcerer.

Quote:
Now, the DB is not OP, but not for the reasons you think. Damage is one of the highest, and compared to all other base classes in Core+Complete+PHB2, almost nobody can consistently do more damage than an optimized DB. This is what get’s it banned; they get great potential with few weaknesses. But, they are not OP because they are easily shut down. A Wiz/Clr/Drd can build a strategy to defeat them. Many monsters are unimpressed by sheer damage and will eat the DB. When damage cannot overcome an obstacle, the DB is playing second string. THAT is what makes them ok. And, in PF, the power advantage is less than it was in 3.5.

I've already shown you to be wrong about DB being the "highest damaging." There's plenty of other classes that can do more damage.

This is, again, your big flaw that undermines your entire argument - shut the hell up about damage. Damage is, in the large scale, not the big deal you're making it out to be. It's why uberchargers still aren't tier 1. Damage is the most limited aspect of D&D, second only to AC. The tier system isn't about who deals the most damage.

Stop whinging about damage already.


Ok, let's see if I understand the argument here. The duskblade falls below the super-powerful core classes (full casters) and above the weak core classes (fighters, monks, barbarians). Now the duskblade was meant to be a hybrid class of these two groups. Thus the duskblade's power level should fall in ... nope, I don't quite get the argument. What is it again?


pres man wrote:
Ok, let's see if I understand the argument here. The duskblade falls below the super-powerful core classes (full casters) and above the weak core classes (fighters, monks, barbarians). Now the duskblade was meant to be a hybrid class of these two groups. Thus the duskblade's power level should fall in ... nope, I don't quite get the argument. What is it again?

Honestly, I don't know. For a professional in statistics, the Prof's grasp of Inductive Reasoning is suspect. I'm not actually disagreeing with him, mearly providing the rationale for the treatment of the class.

But I do love antagonizing him so...


pres man wrote:
Ok, let's see if I understand the argument here. The duskblade falls below the super-powerful core classes (full casters) and above the weak core classes (fighters, monks, barbarians). Now the duskblade was meant to be a hybrid class of these two groups. Thus the duskblade's power level should fall in ... nope, I don't quite get the argument. What is it again?

You got me, i'd say let them keep fighting and they'll tire eachother out but I dont think thats the case.


pres man wrote:
Ok, let's see if I understand the argument here. The duskblade falls below the super-powerful core classes (full casters) and above the weak core classes (fighters, monks, barbarians). Now the duskblade was meant to be a hybrid class of these two groups. Thus the duskblade's power level should fall in ... nope, I don't quite get the argument. What is it again?

Yes, that's more or less my argument :p

Duskblade is a very well balanced class. He's a magical fighter, and he does it well - but he doesn't overshadow other well made fighter classes, such as ToB style characters.

Mirror Mirror is arguing that, because Duskblade can do a lot of damage, he's overpowered. I'm sharply disagreeing.


ProfessorCirno wrote:
Except it doesn't have powers close to the most powerful classes. It's spell list is brutally short, as is it's number of spells learned. It's not analogous to a wizard at all.

And when I make the claim that the DB is like a Wiz in spellcasting, your argument will have validity. Did I make such a claim anywhere?

ProfessorCirno wrote:
You don't need a comprehensive build to make an ubercharger, you just take charging feats - and there's only like two or three of them. What makes CoD so powerful in melee is it's ability to buff itself and give itself more and more modifiers to it's attacks - hell, druids can launch themselves into obscene strength scores without blinking, Duskblades can't do that. And yet, they can ALSO then cast spells and do other stuff.

DB can match the damage output of an obscene Druid STR score or a plethora of Cleric spells. That is not what makes them powerful. And the ubercharger needs more than just a couple of feats to out-damage the DB “out of the box”. Try it under 3.5 and you will soon see. You spend feats to match the DB, and the DB has done nothing in response, yet the DB damage goes up with every new spell level.

ProfessorCirno wrote:
No, you don't. I do bloody statistics and studies for a living. When a great number of people say something, it's an indication that these people in question believe there is something there. But we don't even know how "great" this number of people are. We don't know that "this happened" comes up a lot. We know a few people here on the Paizo forums hate the Duskblade. That's it. I've known, met, and seen more people who don't have a problem with it. Does that make me right? No, because it's still just circumstance.

Not much for Inductive Reasoning, are you. And you have a career in statistics? The only branch of numerical analysis that uses inductive reasoning on a regular basis? And it’s all just circumstance? Yes, we do not have a sample group or control measures, so are just speaking from personal experience. OTOH, discounting the possibility because of a lack of formal study is not only a basic violation of scientific method, it is a statistical fallacy. You should KNOW that.

ProfessorCirno wrote:
You keep saying "where damage is king." The problem is, damage is never king. There is never a situation where the only answer is bigger numbers in damage. Beguiler isn't stronger then Duskblade because he has social skills, beguiler is stronger because his spells are far better and give him much more flexibility in a fight. Damage is not king. Period.

Don’t play with many varied groups, do you? Never had the DM who expects you to straight up fight the monster, or the adventure where every encounter is an ambush? Look, there are many MANY games where bigger #’s = win. These are not the best games, nor ones we play in for long, but they DO exist. “Never” is a very all-inclusive condition. Only one example need by presented to falsify. I would recommend against using it flippantly.

ProfessorCirno wrote:
Many DMs do indeed accept that core is fine. And they're wrong. Core is not fine. Core was unbalanced right from the start. If anything, the farther from Core you go, the more non-casters can actually start to catch up - in other words, the more from Core you drift, the more balanced it gets, not less. And yes, rollind dice does make people think something is OP. And yes, people do discuss how "awesomely powerful" Evocation is. Where? Here. The same place they claim Duskblade is overpowered. The same place someone whinges that Duskblade can cast Frost Ray at as a level 5 spell...at level 16.

Awesomely powerful Evocation? Here?? Um, try again, because I have not seen it. Perhaps you could provide a link? Anyway, once again, you speak in absolutes, and are incorrect from the onset. Core is fine situationally. Play in a Birthright game to see what I mean. In a world where duels and jousts determine your social standing, Fighters are King. OMG, you mean core may be all right depending on the kind of campaign you play in?!?

ProfessorCirno wrote:
Except they aren't in Tier 2, they're in Tier 3, and for a good reason. Duskblade is not better then the bard. Duskblade is not equal to the sorcerer.

I disagree. I find the role of the Sor and the DB to be similar, and I find the DB a much better combatant than the Bard. That makes him Tier 2, not 3.

ProfessorCirno wrote:

This is, again, your big flaw that undermines your entire argument - shut the hell up about damage. Damage is, in the large scale, not the big deal you're making it out to be. It's why uberchargers still aren't tier 1. Damage is the most limited aspect of D&D, second only to AC. The tier system isn't about who deals the most damage.

Stop whinging about damage already.

Temper, temper. If damage were unimportant, who would you need to ever kill enemies? Do God Wizards just cast and end the encounter? If you say yes, you should go read the description again. Control of the battlefield and buff/debuff is the way to go, but at the end of the day, SOMEONE needs to do the hitting. That is the role of damage. Otherwise, healing in combat would be an optimal decision, since you just need to hold on until the enemies magically go away. Damage is a fundamental component of a strategic victory. To say otherwise is not only laughable, but seriously short-sighted.

And I never, um, “whing”. At least, not in public ^__^

ProfessorCirno wrote:
Mirror Mirror is arguing that, because Duskblade can do a lot of damage, he's overpowered. I'm sharply disagreeing.
Mirror, Mirror wrote:
Now, the DB is not OP...

Emotional outburst: 1. Reading Comprehension: 0.

Sovereign Court

Mirror, Mirror wrote:
And I never, um, “whing”. At least, not in public ^__^

I believe the correct spelling is "whinge"

RPG Superstar 2010 Top 32

Mirror, Mirror wrote:
DB can match the damage output of an obscene Druid STR score or a plethora of Cleric spells. That is not what makes them powerful. And the ubercharger needs more than just a couple of feats to out-damage the DB “out of the box”. Try it under 3.5 and you will soon see. You spend feats to match the DB, and the DB has done nothing in response, yet the DB damage goes up with every new spell level.

"This can do as much damage as a druid or cleric, thus it is as powerful as a druid or cleric" is a pretty sad argument, M,M.

Also, ubercharger builds don't take much. Leap Attack, Power Attack, Shock Trooper. Three feats. Or even just Mounted Combat, Spirited Charge, and Power Attack.


A Man In Black wrote:
"This can do as much damage as a druid or cleric, thus it is as powerful as a druid or cleric" is a pretty sad argument, M,M.

Good thing I never made that arguemnt, then ^__^ What I DID say what that the ability to match the upper tier damage potential coupled with the asvantages of full BAB, armor, good HD, etc. without ANY drawbacks, either RP (faith/alignment) or mechanical (armor/weapon) places them in the upper part of the old 3.5 power curve. On par with Sor, but still below Wiz/Clr/Drd. Moreso, I argued that the ability to do damage had NOTHING to do with the reason the tier 1 classes are tier 1, and THAT is why the DB falls to a lower tier.

A Man In Black wrote:

Also, ubercharger builds don't take much. Leap Attack, Power Attack, Shock Trooper. Three feats. Or even just Mounted Combat, Spirited Charge, and Power Attack.

Well, I do not have a list of the Complete feats with me, but I do recall a few more being nice to have. Yours is the essential list, but others are what make the build "uber". I cannot back that up right now, and it had been a while since I tried to build one, so meh.


Mirror, Mirror wrote:
A Man In Black wrote:
"This can do as much damage as a druid or cleric, thus it is as powerful as a druid or cleric" is a pretty sad argument, M,M.

Good thing I never made that arguemnt, then ^__^ What I DID say what that the ability to match the upper tier damage potential coupled with the asvantages of full BAB, armor, good HD, etc. without ANY drawbacks, either RP (faith/alignment) or mechanical (armor/weapon) places them in the upper part of the old 3.5 power curve. On par with Sor, but still below Wiz/Clr/Drd. Moreso, I argued that the ability to do damage had NOTHING to do with the reason the tier 1 classes are tier 1, and THAT is why the DB falls to a lower tier.

A Man In Black wrote:

Also, ubercharger builds don't take much. Leap Attack, Power Attack, Shock Trooper. Three feats. Or even just Mounted Combat, Spirited Charge, and Power Attack.

Well, I do not have a list of the Complete feats with me, but I do recall a few more being nice to have. Yours is the essential list, but others are what make the build "uber". I cannot back that up right now, and it had been a while since I tried to build one, so meh.

So the argument is that the duskblade is overpowered beacause it can do a lot of damage.

So just a question how much is a lot of damage, 100, 1000, 10000, 1*10^100^100, or somewhere in between.


Jess Door wrote:
I believe the correct spelling is "whinge"

The best thing I ever did is rewrite the rules, even if for no other reason than to avoid the need to earnestly participate in threads like this one anymore.


Mirror, Mirror wrote:


Good thing I never made that arguemnt, then ^__^ What I DID say what that the ability to match the upper tier damage potential coupled with the asvantages of full BAB, armor, good HD, etc. without ANY drawbacks, either RP (faith/alignment) or mechanical (armor/weapon) places them in the upper part of the old 3.5 power curve. On par with Sor, but still below Wiz/Clr/Drd. Moreso, I argued that the ability to do damage had NOTHING to do with the reason the tier 1 classes are tier 1, and THAT is why the DB falls to a lower tier.

See now you are just being tricksy, if its not in the top tier, it is less powerful then a tier of classes. That tier still exists in pathfinder. So do you or dont you think that the duskblade is more powerful then the druid/wizard/cleric in pathfinder? What about the sorceror or paladin (in pathfinder)? Are you really trying to make the argument that a class is overpowered when it is less powerful then existing core classes?

Sovereign Court

Kirth Gersen wrote:
Jess Door wrote:
I believe the correct spelling is "whinge"
The best thing I ever did is rewrite the rules, even if for no other reason than to avoid the need to earnestly participate in threads like this one anymore.

Sometimes chasing a moving goalpost can be fun. You should totally make the goalposts some sort of creature in the next "Fae-ball" game you run. :D The goalie's job is to keep the goal from moving too far.


Kolokotroni wrote:
Mirror, Mirror wrote:


Good thing I never made that arguemnt, then ^__^ What I DID say what that the ability to match the upper tier damage potential coupled with the asvantages of full BAB, armor, good HD, etc. without ANY drawbacks, either RP (faith/alignment) or mechanical (armor/weapon) places them in the upper part of the old 3.5 power curve. On par with Sor, but still below Wiz/Clr/Drd. Moreso, I argued that the ability to do damage had NOTHING to do with the reason the tier 1 classes are tier 1, and THAT is why the DB falls to a lower tier.

See now you are just being tricksy, if its not in the top tier, it is less powerful then a tier of classes. That tier still exists in pathfinder. So do you or dont you think that the duskblade is more powerful then the druid/wizard/cleric in pathfinder? What about the sorceror or paladin (in pathfinder)? Are you really trying to make the argument that a class is overpowered when it is less powerful then existing core classes?

A class can be overpowered when compared against the classes that fill a similar role and yet not be as powerful when compared to classes that fill different roles. It would still be an overpowered class. Now, I have never really seen duskblades in play, so I can't comment on if they are OP, but it is quite possible for them to be imballanced even when not as powerful as other classes.

Grand Lodge

Jess Door wrote:
Kirth Gersen wrote:
Jess Door wrote:
I believe the correct spelling is "whinge"
The best thing I ever did is rewrite the rules, even if for no other reason than to avoid the need to earnestly participate in threads like this one anymore.
Sometimes chasing a moving goalpost can be fun. You should totally make the goalposts some sort of creature in the next "Fae-ball" game you run. :D The goalie's job is to keep the goal from moving too far.

You mean Falandar would have had to actually work? Poor guy was lucky to be standing after those two negative levels!

Sovereign Court

TriOmegaZero wrote:
Jess Door wrote:
Kirth Gersen wrote:
Jess Door wrote:
I believe the correct spelling is "whinge"
The best thing I ever did is rewrite the rules, even if for no other reason than to avoid the need to earnestly participate in threads like this one anymore.
Sometimes chasing a moving goalpost can be fun. You should totally make the goalposts some sort of creature in the next "Fae-ball" game you run. :D The goalie's job is to keep the goal from moving too far.
You mean Falandar would have had to actually work? Poor guy was lucky to be standing after those two negative levels!

Yeah, but you have to admit, that would be hilarous and appropriately chaotic for a fae sport.


Caineach wrote:
Kolokotroni wrote:
Mirror, Mirror wrote:


Good thing I never made that arguemnt, then ^__^ What I DID say what that the ability to match the upper tier damage potential coupled with the asvantages of full BAB, armor, good HD, etc. without ANY drawbacks, either RP (faith/alignment) or mechanical (armor/weapon) places them in the upper part of the old 3.5 power curve. On par with Sor, but still below Wiz/Clr/Drd. Moreso, I argued that the ability to do damage had NOTHING to do with the reason the tier 1 classes are tier 1, and THAT is why the DB falls to a lower tier.

See now you are just being tricksy, if its not in the top tier, it is less powerful then a tier of classes. That tier still exists in pathfinder. So do you or dont you think that the duskblade is more powerful then the druid/wizard/cleric in pathfinder? What about the sorceror or paladin (in pathfinder)? Are you really trying to make the argument that a class is overpowered when it is less powerful then existing core classes?
A class can be overpowered when compared against the classes that fill a similar role and yet not be as powerful when compared to classes that fill different roles. It would still be an overpowered class. Now, I have never really seen duskblades in play, so I can't comment on if they are OP, but it is quite possible for them to be imballanced even when not as powerful as other classes.

Druids and Clerics both fight and cast spells. The general role is the same.


Kolokotroni wrote:
See now you are just being tricksy, if its not in the top tier, it is less powerful then a tier of classes. That tier still exists in pathfinder. So do you or dont you think that the duskblade is more powerful then the druid/wizard/cleric in pathfinder? What about the sorceror or paladin (in pathfinder)? Are you really trying to make the argument that a class is overpowered when it is less powerful then existing core classes?

Actually, I did mention that I did not think the DB was OP. I was offering the reasons others commonly think it is. I think in 3.5 the DB was suspect, possibly OP, but that it is probably just fine in PF due to the class rebalance.

I still do see it doing more damage than the other damage-dealing classes, which still may be a problem, but it overal is only slightly out-doing the Fighter. With the Bloodline Powers, I think the Sorc pulled ahead a bit in terms of utility, so the DB is likely closer than ever to the Bard.


You crazy Houstonians. Whinge is such a great word, and I love how it goes with cringe. Ex: This usage of "gish" makes me whinge and cringe.


Mirror, Mirror wrote:
Kolokotroni wrote:
See now you are just being tricksy, if its not in the top tier, it is less powerful then a tier of classes. That tier still exists in pathfinder. So do you or dont you think that the duskblade is more powerful then the druid/wizard/cleric in pathfinder? What about the sorceror or paladin (in pathfinder)? Are you really trying to make the argument that a class is overpowered when it is less powerful then existing core classes?

Actually, I did mention that I did not think the DB was OP. I was offering the reasons others commonly think it is. I think in 3.5 the DB was suspect, possibly OP, but that it is probably just fine in PF due to the class rebalance.

I still do see it doing more damage than the other damage-dealing classes, which still may be a problem, but it overal is only slightly out-doing the Fighter. With the Bloodline Powers, I think the Sorc pulled ahead a bit in terms of utility, so the DB is likely closer than ever to the Bard.

In 3.5, the conversation goes like this:

Person 1: Is the duskblade more powerful than the fighter?
Person 2: Well it casts spells.
Person 1: Then it is more powerful than the fighter.


pres man wrote:


In 3.5, the conversation goes like this:
Person 1: Is the duskblade more powerful than the fighter?
Person 2: Well it casts spells.
Person 1: Then it is more powerful than the fighter.

Isn't that just a BIT of an over-simplification? The DB brings full BAB, armor, and casting. The chart alone looks scary at first glance. It takes a bit of consideration to realize the spell list is fairly weak, but the nova consideration is still there.

A common issue I see is that people see a class (Wiz/Clr/Drd), see another base class, and decide if it's OP or not by comparing the two. So anything under where the Wiz is iis ok. This is without considering how the class plays over 20 levels, how the class plays with others, and if the Wiz/Clr/Drd needs to be nerfed. In fact, both the Clr AND the Drd got a nerf in PF.

DB is a versitle class that may be OP in some games. I personally think it's ok. But then, I also think the VoP monk is ok, and get laughed at a lot...

RPG Superstar 2010 Top 32

Mirror, Mirror wrote:
Good thing I never made that arguemnt, then ^__^ What I DID say what that the ability to match the upper tier damage potential coupled with the asvantages of full BAB, armor, good HD, etc. without ANY drawbacks, either RP (faith/alignment) or mechanical (armor/weapon) places them in the upper part of the old 3.5 power curve.

How is full BAB an advantage separate from the ability to do damage?

Duskblades do about as much damage as druids and clerics, have similar HD and armor proficiencies, but don't do all the other stuff that clerics and druids can do on top of doing damage.

Thus, they're not even in the same ballpark.


A Man In Black wrote:
Mirror, Mirror wrote:
Good thing I never made that arguemnt, then ^__^ What I DID say what that the ability to match the upper tier damage potential coupled with the asvantages of full BAB, armor, good HD, etc. without ANY drawbacks, either RP (faith/alignment) or mechanical (armor/weapon) places them in the upper part of the old 3.5 power curve.

How is full BAB an advantage separate from the ability to do damage?

Duskblades do about as much damage as druids and clerics, have similar HD and armor proficiencies, but don't do all the other stuff that clerics and druids can do on top of doing damage.

Thus, they're not even in the same ballpark.

Then I think the real point, going back to all the conversations about Tiers, is that the Duskblade class seems outside of the bounds of Tier3, because they are quite good out of the box at being a melee armored warrior with arcane spells, and very solid at damage, but actually fit into the box, because the spells known and limited spell list are not sufficient to give the duskblade enough flexibility to boost them over the line into tier2. This comes back around to the fact that the Bard spell list and casting and the Beguiler spell list and casting are more flexible than the Duskblade.

I will then posit that the PF Paladin is awesome, and the ideal Arcane/Warrior should fall somewhere near the powercurve and versatility of the PF Paladin.


I really don't have too much to say that I haven't already said and quoted myself on, but there is this:

A Man In Black wrote:
How is full BAB an advantage separate from the ability to do damage?

Combat maneuvers. And because HD types are tied to BAB in PF, HP.


TreeLynx wrote:


Then I think the real point, going back to all the conversations about Tiers, is that the Duskblade class seems outside of the bounds of Tier3, because they are quite good out of the box at being a melee armored warrior with arcane spells, and very solid at damage, but actually fit into the box, because the spells known and limited spell list are not sufficient to give the duskblade enough flexibility to boost them over the line into tier2. This comes back around to the fact that the Bard spell list and casting and the Beguiler spell list and casting are more flexible than the Duskblade.

I will then posit that the PF Paladin is awesome, and the ideal Arcane/Warrior should fall somewhere near the powercurve and versatility of the PF Paladin.

I agree, a PF gish, should be in line with a paladin. Full bab 2 good saves, D10 hit dice, and a bunch of x/day abilities that make it to par with all paladin's abilities. You get more uses, but they are not as good, but you are more versatile at dealing with different enemies.

On that end I think the amount of effects should be in line with a fighter feat. You get the same equivalent effect, but they are great specialized to deal with specific targets; such as ice on a fire dragon doing better than a fighter feat. This would be balanced with the limited use per day issue.

Liberty's Edge

Captain Sir Hexen Ineptus wrote:
TreeLynx wrote:


Then I think the real point, going back to all the conversations about Tiers, is that the Duskblade class seems outside of the bounds of Tier3, because they are quite good out of the box at being a melee armored warrior with arcane spells, and very solid at damage, but actually fit into the box, because the spells known and limited spell list are not sufficient to give the duskblade enough flexibility to boost them over the line into tier2. This comes back around to the fact that the Bard spell list and casting and the Beguiler spell list and casting are more flexible than the Duskblade.

I will then posit that the PF Paladin is awesome, and the ideal Arcane/Warrior should fall somewhere near the powercurve and versatility of the PF Paladin.

I agree, a PF gish, should be in line with a paladin. Full bab 2 good saves, D10 hit dice, and a bunch of x/day abilities that make it to par with all paladin's abilities. You get more uses, but they are not as good, but you are more versatile at dealing with different enemies.

On that end I think the amount of effects should be in line with a fighter feat. You get the same equivalent effect, but they are great specialized to deal with specific targets; such as ice on a fire dragon doing better than a fighter feat. This would be balanced with the limited use per day issue.

Sounds good. The Pf arcane stabby guy would get a paladin progression on spells as well? Out to 4th level, mainly self buffs and touch spells cast through a weapon?

I would like to see a "bonded weapon" type mechanic where the arcane stabby (or shooty) guy can only cast through it. Kinda adds to the flavor I think. But he should also get a bonus to CMD with said weapon against sunder and disarm attempts as well, reflecting the strength of the bond.


houstonderek wrote:


Sounds good. The Pf arcane stabby guy would get a paladin progression on spells as well? Out to 4th level, mainly self buffs and touch spells cast through a weapon?

I would like to see a "bonded weapon" type mechanic where the arcane stabby (or shooty) guy can only cast through it. Kinda adds to the flavor I think. But he should also get a bonus to CMD with said weapon against sunder and disarm attempts as well, reflecting the strength of the bond.

Spells could be from level 1 is a must, and a lot of them wouldn't be so bad. So bard, or some new progression with less spells would be in order.

This isn't a paladin where spells isn't the focus of the class. We are talking about 1st trier feat equivalent spells, so the fact that they can't be used unlimited is an actual down side.

I too like the bonded weapon idea, I also like a possible bonded armor, which I commonly like putting into my home grown PrCs.

PS: A 1st tier feat equivalent spell would be 1D4 elemental damage spell for melee or ranged hits. Seeing how we have weapon specialization that grants +2 damage, a D4 deals 2.5 average roll. elemental type fire, acid, cold, and electric are both good and bad, mostly bad, as monsters usually have some sort of resistance, so unless you get info or have a really good knowledge checks, there is always a chance you would be stuck not getting effect for your x/day used ability. While in some rare occasion you would get bonus damage due to a variability, or they are immune to most everything else.

Sovereign Court

houstonderek wrote:

Sounds good. The Pf arcane stabby guy would get a paladin progression on spells as well? Out to 4th level, mainly self buffs and touch spells cast through a weapon?

I would like to see a "bonded weapon" type mechanic where the arcane stabby (or shooty) guy can only cast through it. Kinda adds to the flavor I think. But he should also get a bonus to CMD with said weapon against sunder and disarm attempts as well, reflecting the strength of the bond.

I've got a not quite completed class I've been working on with this sort of concept. Full BaB, d10 hd, martial and up to medium armor proficiency, and something like Paladin casting. I give them cantrips, and they gain full CL instead of CL-3, but they get no higher than 4th level spells.

I also have class abilities that they may choose. 2/4 may be taken to the highest of three "tiers" of ability, a third can only be the lowest tier. The abilities to choose from are weapon enhancement, a spell like ability that acts as a shield, at first against attack, later against spells, the ability to magically enchance combat maneuver checks, and the ability to enhance their movement magically.

Spells generally are buffs (transmutation), necromancy attack/buffs and ranged or melee touch attack damage spells. There are a few utility spells as well.

I"m trying to work out how to allow faster casting to allow arcane/melee synergies without allowing multiple spells/round for another class ability, and I need a capstone. :)


houstonderek wrote:

I agree, a PF gish, should be in line with a paladin. Full bab 2 good saves, D10 hit dice, and a bunch of x/day abilities that make it to par with all paladin's abilities. You get more uses, but they are not as good, but you are more versatile at dealing with different enemies.

check Tejon's Iron Mage

'findel


Laurefindel wrote:
houstonderek wrote:

I agree, a PF gish, should be in line with a paladin. Full bab 2 good saves, D10 hit dice, and a bunch of x/day abilities that make it to par with all paladin's abilities. You get more uses, but they are not as good, but you are more versatile at dealing with different enemies.

check Tejon's Iron Mage

'findel

That to me does not fulfill my idea of a gish, to be honest I think the duskblade is my ideal gish, so if it does not get spells at 1st level I generally don't want to play it. However the class looks really good.


Captain Sir Hexen Ineptus wrote:
Laurefindel wrote:
houstonderek wrote:

I agree, a PF gish, should be in line with a paladin. Full bab 2 good saves, D10 hit dice, and a bunch of x/day abilities that make it to par with all paladin's abilities. You get more uses, but they are not as good, but you are more versatile at dealing with different enemies.

check Tejon's Iron Mage

'findel

That to me does not fulfill my idea of a gish, to be honest I think the duskblade is my ideal gish, so if it does not get spells at 1st level I generally don't want to play it. However the class looks really good.

Spells at first level definately a point of contention for many gish character ideas, but i think there is room in the concept of the gish for both something like tejon's iron mage and something like the duskblade. The more the merier I say.


Kolokotroni wrote:
Captain Sir Hexen Ineptus wrote:


That to me does not fulfill my idea of a gish, to be honest I think the duskblade is my ideal gish, so if it does not get spells at 1st level I generally don't want to play it. However the class looks really good.

Spells at first level definately a point of contention for many gish character ideas, but i think there is room in the concept of the gish for both something like tejon's iron mage and something like the duskblade. The more the merier I say.

True, True.

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