James Jacobs
Creative Director
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Will there be more prestige classes in the Advanced Player's Guide? Might we finally to see the Archmage, Hierophant, and Blackguard?
There will be more prestige classes in the Advanced Player's Guide... but not those three.
The archmage and the hierophant are no longer needed, since high level spellcasters in Pathfinder now gain powers and abilities all the way through to 20th level. Some of the abilities granted by these prestige classes are likely to manifest in the Advanced Player's Guide as alternate class abilities, though.
And the blackguard is not going to be updated. We're instead presenting the antipaladin as a full 1st-20th paladin variant class; this more or less replaces the blackguard prestige class entirely.
We haven't yet announced what prestige classes WILL be in the Advanced Player's Guide... but there'll be some in there.
Brutal Ben
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And the blackguard is not going to be updated. We're instead presenting the antipaladin as a full 1st-20th paladin variant class; this more or less replaces the blackguard prestige class entirely.
Rules should be added for corrupted Paladins and redeemed anti-paladins. Some of the best fiction involves either redemption, corruption, or both (think Darth Vader.)
| Umbral Reaver |
Rules should be added for corrupted Paladins and redeemed anti-paladins. Some of the best fiction involves either redemption, corruption, or both (think Darth Vader.)
I imagine that might be along the lines of swapping Paladin for Anti-paladin levels and vice versa for corruption or redemption.
Asgetrion
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And the blackguard is not going to be updated. We're instead presenting the antipaladin as a full 1st-20th paladin variant class; this more or less replaces the blackguard prestige class entirely.
EDIT: what Ben said; I also loved the Blackguard PrC for the story options; for example, my current PF RPG campaign features a High Priest (with Paladin levels) who'll be turning to evil, and I feel a bit uneasy about simply restatting him as a full Antipaladin. Maybe APG will present instructions/rules/guidelines for such NPCs?
James Jacobs
Creative Director
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James Jacobs wrote:EDIT: what Ben said; I also loved the Blackguard PrC for the story options; for example, my current PF RPG campaign features a High Priest (with Paladin levels) who'll be turning to evil, and I feel a bit uneasy about simply restatting him as a full Antipaladin. Maybe APG will present instructions/rules/guidelines for such NPCs?And the blackguard is not going to be updated. We're instead presenting the antipaladin as a full 1st-20th paladin variant class; this more or less replaces the blackguard prestige class entirely.
Sure would make sense for including rules/guidelines/instructions for converting a paladin to an antipaladin or vice-versa, wouldn't it? :)
| Firest |
Asgetrion wrote:Sure would make sense for including rules/guidelines/instructions for converting a paladin to an antipaladin or vice-versa, wouldn't it? :)James Jacobs wrote:EDIT: what Ben said; I also loved the Blackguard PrC for the story options; for example, my current PF RPG campaign features a High Priest (with Paladin levels) who'll be turning to evil, and I feel a bit uneasy about simply restatting him as a full Antipaladin. Maybe APG will present instructions/rules/guidelines for such NPCs?And the blackguard is not going to be updated. We're instead presenting the antipaladin as a full 1st-20th paladin variant class; this more or less replaces the blackguard prestige class entirely.
Would a rule be included to prevent a player from ping-ponging between Paladin/Anti-Paladin?
Because there's always that one player...
| seekerofshadowlight |
Would a rule be included to prevent a player from ping-ponging between Paladin/Anti-Paladin?Because there's always that one player...
That rules is called the GM saying "NO"
Paladin is LG the Anti-paladin is CE.....I really can not see someone being corrupted so bad they are CE coming back to LG or many gods taking them back as paladins, they have just spread to much evil to ever be the shining example of good.| DM Says NO!!!!!!!!! |
Firest wrote:
Would a rule be included to prevent a player from ping-ponging between Paladin/Anti-Paladin?Because there's always that one player...
That rules is called the GM saying "NO"
Paladin is LG the Anti-paladin is CE.....I really can not see someone being corrupted so bad they are CE coming back to LG or many gods taking them back as paladins, they have just spread to much evil to ever be the shining example of good.
"You can't say "NO" you're squashing my concept! You're a bad DM!"
::runs away from thread::| Disciple of Sakura |
Firest wrote:
Would a rule be included to prevent a player from ping-ponging between Paladin/Anti-Paladin?Because there's always that one player...
That rules is called the GM saying "NO"
Paladin is LG the Anti-paladin is CE.....I really can not see someone being corrupted so bad they are CE coming back to LG or many gods taking them back as paladins, they have just spread to much evil to ever be the shining example of good.
I certainly hope that the Blackguard, who could be any Evil, won't be replaced by a class that only allows one flavor of Evil.
I still need to figure out how to convert the Despot and Corruptor from Dragon 302 into PFRPG classes, though. I loved those guys.
| Disciple of Sakura |
Antipaladin? Pfft. The Paladins of Freedom/Slaughter/Tyranny were far better concepts.
I really didn't like those guys. They were just find/replace classes that didn't really bring anything interesting or unique.
I'm serious. Paizo's work with the Despot (LE), Corrupter (NE), and Antipaladin (CE) classes at the dawn of 3.5 were some of my favorite bits from Dragon Magazine, and I've love to see the Despot and Corrupter, at least, in PFRPG. A Corrupter featured heavily in a campaign I ran a couple of years ago, and he was an excellent villain.
| Cartigan |
Cartigan wrote:Antipaladin? Pfft. The Paladins of Freedom/Slaughter/Tyranny were far better concepts.I really didn't like those guys. They were just find/replace classes that didn't really bring anything interesting or unique.
I'm serious. Paizo's work with the Despot (LE), Corrupter (NE), and Antipaladin (CE) classes at the dawn of 3.5 were some of my favorite bits from Dragon Magazine, and I've love to see the Despot and Corrupter, at least, in PFRPG. A Corrupter featured heavily in a campaign I ran a couple of years ago, and he was an excellent villain.
I'm not saying that the UA Paladin replacements were good, they obviously need work to be unique, but Antipaladin just sounds cliche and wooden and also nonunique.
Twowlves
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I've always considered the Assassin to be the real "anti-paladin"....
Just doing a "find/replace" for "good" to "evil" is unimaginative and boring. Ideally, each deity would have it's own PrCs for it's clerics and champions, but barring that, a "divine champion" PrC with a selection of abilities/ability trees based on cleric domains/spheres of influence would be better in my book.
| Joey Virtue |
10 Prestige classes I Like
(just came up with list in like 20 minutes just some ideas that I dont think are done)
Beserker (A balanced Freinzed Beserker)
Undead Hunter (Someone who specilized in ridding the world of Undead)
Sniper (A balanced Deepwood Sniper)
Beast Master (someone who is more intune with there animal companion)
Elemental Master (A caster who specilized in an elemental type)
War Priest (A Cleric more based on combat)
Temple Raider (A thief with divine help for raiding temples)
Weapon Master (A character who is really good with choosen weapon)
Two Weapon Master (A character who is the master of two weapon fighting)
Outlands Scout (A master scout)
Any ideas I have missed or you think can easily be done with a single baseclass
Edit I wouldnt mind seeing the Dwarven Defender back too
| TLO3 |
10 Prestige classes I Like
(just came up with list in like 20 minutes just some ideas that I dont think are done)
Beserker (A balanced Freinzed Beserker)
Undead Hunter (Someone who specilized in ridding the world of Undead)
Sniper (A balanced Deepwood Sniper)
Beast Master (someone who is more intune with there animal companion)
Elemental Master (A caster who specilized in an elemental type)
War Priest (A Cleric more based on combat)
Temple Raider (A thief with divine help for raiding temples)
Weapon Master (A character who is really good with choosen weapon)
Two Weapon Master (A character who is the master of two weapon fighting)
Outlands Scout (A master scout)Any ideas I have missed or you think can easily be done with a single baseclass
Edit I wouldnt mind seeing the Dwarven Defender back too
I take issue at a few of these. Pathfinder has gone a long way to give base classes the ability to fill a variety of roles. The two I have the biggest issue with are berserker and two weapon master. If the berserker does an enrage like ability better than barbarian it runs the risk of making the barbarian obsolete. A fighter should be able to fill the role of two weapon master just fine. I could see the value of having Prc for a specific type of two weapon fighting like the dervish, but your general purpose two-weapon fighter should be able to be filled by the fighter.
Basically they should avoid redundancy or making base classes obsolete.
| darth_borehd |
Asgetrion wrote:Sure would make sense for including rules/guidelines/instructions for converting a paladin to an antipaladin or vice-versa, wouldn't it? :)James Jacobs wrote:EDIT: what Ben said; I also loved the Blackguard PrC for the story options; for example, my current PF RPG campaign features a High Priest (with Paladin levels) who'll be turning to evil, and I feel a bit uneasy about simply restatting him as a full Antipaladin. Maybe APG will present instructions/rules/guidelines for such NPCs?And the blackguard is not going to be updated. We're instead presenting the antipaladin as a full 1st-20th paladin variant class; this more or less replaces the blackguard prestige class entirely.
Can you please come up with a better name for it? I don't feel comfortable with in-game references to an "Anti-Paladin". It's not something people in a quasi medieval society would say. At least "blackguard" had credibility as an actual Medieval/Renaissance term.
| Xum |
I don't like the concept of a CE Champion anyhow. Anti-paladin to me would be a LE guy, not a guy who seeks only destruction and evil, without thought.
I like the idea of diferent classes for diferent alignments, I just don't see it having anything to do with the paladin. The paladin is the LG warrior of a God. Anything that is not LG and doesn't follow a LG God, should be VERY different from the paladin in my book. And by different I don't mean only oposite.
| Abraham spalding |
Honestly a elemental savant type PrC is a real waste to me. Concentrating on a single element, especially when blasting is such a horrible option already is just asking to be useless way too often.
Now if there was a class that focused on the elements as a whole for its theme that would be great (or a prestige class that made blasting into an actual option).
| Umbral Reaver |
Honestly a elemental savant type PrC is a real waste to me. Concentrating on a single element, especially when blasting is such a horrible option already is just asking to be useless way too often.
Now if there was a class that focused on the elements as a whole for its theme that would be great (or a prestige class that made blasting into an actual option).
Elemental sorcerer? If you make a class that's better at elemental than the elemental sorc, you're stomping all over an existing class. Something that PrCs should avoid.
| Abraham spalding |
Abraham spalding wrote:Elemental sorcerer? If you make a class that's better at elemental than the elemental sorc, you're stomping all over an existing class. Something that PrCs should avoid.Honestly a elemental savant type PrC is a real waste to me. Concentrating on a single element, especially when blasting is such a horrible option already is just asking to be useless way too often.
Now if there was a class that focused on the elements as a whole for its theme that would be great (or a prestige class that made blasting into an actual option).
You completely misunderstood what I wrote:
I do NOT want something that focuses on a single element. I DO want something that makes blasting worthwhile. That doesn't stomp on the elmental bloodlines toes since it would focus on making blasting better, not the element part (but probably would be a good choice for an elemental sorcerer that is focused on blasting).
I do NOT like the elemental savant since it hoses you when you face anything with resistance to your element (or worse immunity) which is quite common in the higher levels (and isn't that odd at lower levels).
The other thought was a prestige class that is themed as a "master of elements" instead of simply one element. It could get "elemental tricks" that it gets to choose from that changes the spells he casts in different ways at the cost of some caster levels and the normal class abilities (for the base classes). Considering everything an elemental sorcerer would give up to take such a class I can hardly say that it would be "stomped" all over.
| wraithstrike |
seekerofshadowlight wrote:Firest wrote:
Would a rule be included to prevent a player from ping-ponging between Paladin/Anti-Paladin?Because there's always that one player...
That rules is called the GM saying "NO"
Paladin is LG the Anti-paladin is CE.....I really can not see someone being corrupted so bad they are CE coming back to LG or many gods taking them back as paladins, they have just spread to much evil to ever be the shining example of good.I certainly hope that the Blackguard, who could be any Evil, won't be replaced by a class that only allows one flavor of Evil.
I still need to figure out how to convert the Despot and Corruptor from Dragon 302 into PFRPG classes, though. I loved those guys.
You have a page number for that? I cant seem to find them.
Edit: I found out they were in Dragon 312.
Chris Ballard
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Asgetrion wrote:Sure would make sense for including rules/guidelines/instructions for converting a paladin to an antipaladin or vice-versa, wouldn't it? :)James Jacobs wrote:EDIT: what Ben said; I also loved the Blackguard PrC for the story options; for example, my current PF RPG campaign features a High Priest (with Paladin levels) who'll be turning to evil, and I feel a bit uneasy about simply restatting him as a full Antipaladin. Maybe APG will present instructions/rules/guidelines for such NPCs?And the blackguard is not going to be updated. We're instead presenting the antipaladin as a full 1st-20th paladin variant class; this more or less replaces the blackguard prestige class entirely.
So, are you saying that those rules will be present?
Sure seems that way.| Joey Virtue |
Yeah better rage but lose the more rage powers
And for the weapons master more like a Kensai who is with a bonded weapon the anoited knight is another example
I want a two weapon fighter that gets 0 minuses with two weapon fighting
And a little bit of stepping is Ok if the base class is still disirable
Aeshuura
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I would like to see more classes that don't use magic.
so far, it's the fighter and the barbarian. The rogue too until he dips into minor magic.
I loved the cavalier in that regard.
I'm just saying, I like a little more Conan, and a little less ebberon
Batts
I would mind seeing non-spellcasting variants. They had one of the Ranger, but I'd like to see one of the Bard too.
| Darkwolf |
James Jacobs wrote:Asgetrion wrote:Sure would make sense for including rules/guidelines/instructions for converting a paladin to an antipaladin or vice-versa, wouldn't it? :)James Jacobs wrote:EDIT: what Ben said; I also loved the Blackguard PrC for the story options; for example, my current PF RPG campaign features a High Priest (with Paladin levels) who'll be turning to evil, and I feel a bit uneasy about simply restatting him as a full Antipaladin. Maybe APG will present instructions/rules/guidelines for such NPCs?And the blackguard is not going to be updated. We're instead presenting the antipaladin as a full 1st-20th paladin variant class; this more or less replaces the blackguard prestige class entirely.
So, are you saying that those rules will be present?
Sure seems that way.
No, he's pointedly NOT saying that. What he is saying is, "C'mon people, do you really think we haven't thought of that? Have a little faith."