![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
2 people marked this as FAQ candidate. |
![Syvet](http://cdn.paizo.com/image/avatar/PZO9070-Syvet_90.jpeg)
On page 201 of the PF core book under Trip, the second paragraph says, "If your attack exceeds the target's CMB, the target is knocked prone."
On page 199 of the PF core book under Determine Success at the bottom of the first column is says, "If your attack roll equals or exceeds the CMB of the target, your maneuver is a success..."
There maybe a contradiction, typo or the trip attack is actually handled differently.
My question is: When using the trip combat maneuver, does the attacker need to EXCEED or EQUAL the defender's DC?
Thank you.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Beastman |
![Psionic](http://cdn.paizo.com/image/avatar/Psionic.jpg)
EQUAL or EXCEED
Interestingly, there are several occurances of this in the book and the further i read, the more unsure i became about EXCEED or MEET OR BEAT. Perhaps with so many occurances it was intentional after all?
Nevertheless, I decided to ignore all EXCEED-ocurrances and go with MEET OR BEAT. I don't want to punish "active" character by denying them a +5% success chance and the rules were ALWAYS MEET OR BEAT.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Darl Quethos](http://cdn.paizo.com/image/avatar/DarlQuethos_finish.jpg)
It's 2014 and still this exceed language appears in the prd, and I cannot find any indication of an official ruling. I would assume the specific text of trip supersedes the general text regarding combat maneuvers. However, I've been running it so long as equal or exceed, and so has everyone else I know, that I expect there will be great resistance to enforcing the rules as written.