Spring attacking at a monster with reach


General Discussion (Prerelease)

Shadow Lodge

I have a monk in my group who has an official movement speed of ridiculous. The monk, who has spring attack, was 15 feet away from a monster with a 10 foot reach. He went right up to the monster, did his one attack and used spring attack to go back to the same square he started from, 15 feet away from it.

I understand spring attack allows you to avoid the AOO of moving out of the threatened square, but does it get rid of the AOO from entering the 10 foot monsters reach as well?

Sovereign Court

This is one situation the Spring Attack feat was designed for. Considering the PC monk only gets one attack per round out of it, it seems fairly balanced to me.

SRD under Spring Attack wrote:
When using the attack action with a melee weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Moving in this way does not provoke an attack of opportunity from the defender you attack, though it might provoke attacks of opportunity from other creatures, if appropriate. You can’t use this feat if you are wearing heavy armor.

As you can see, his movement doesn't provoke AoO's from that enemy.

edit: Moving 30 feet total for the round doesn't seem very excessive, nor is it safe in this case. The monster can take a 5-foot step and use a full attack against the monk on its turn. Spring Attack is better used with greater distances and/or obstacles that provide cover.

Shadow Lodge

There were other factors in play of why the monk was only going 5 foot beyond the reach of the monster. Him and the dervish were the only characters that could hurt the monster and they were working together while the rest of the party cheered them on from a great distance. A golem getting hit by a monk for 5 points a round or a dervish doing 60-80 points a round. The golem ignored the monk. I had just never had to deal with Spring attack and a monster with reach before. I could go either way but will probably go with your suggestion as it would keep the game fun for the players while remaining balanced for DM'ing.

Thanks!


Derekjr wrote:


A golem getting hit by a monk for 5 points a round or a dervish doing 60-80 points a round. The golem ignored the monk. I had just never had to deal with Spring attack and a monster with reach before.

Monk deals 5, devish deals 60 to 80 and your first thought is nerf the monk.

Have you considered a career as an Everquest developer?

Derekjr wrote:


I could go either way but will probably go with your suggestion as it would keep the game fun for the players while remaining balanced for DM'ing.

Nah that last part redeems you and makes you unqualifued for the position of an Everquest Developer... which is a good thing :)

Shadow Lodge

:) I failed to mention the adamantium longsword the dervish was using to bypass the DR of the golem while the monk had to deal with the DR. The Dervish also had 4-5 attacks swinging two handed. The monk got one hit. Normally the monk hits for much more. It was the DR that was making him seem week.

Also, everquest.. that's still around? I am happy I was redeemed, though!


LOL, Everquest Developer! *shouts in global channel* "OMG! Train to Zone! RUN!"

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If the Golem's attention was obviously focused on the Dervish, the Monk should've just held his ground and Flurry'd getting all 15-20 damage.

I've used Spring Attack(w/ Spiked Chain) on a Huge Red Dragon once, but it had a rediculous AC due to buffs. Our Paladin had it's attention(so did his horse much to his dismay) and after 3-4 rounds of missing with Spring Attacks I decided it would be better to engage and roll 4-5 times a round hoping for a "Natural 20".(I forget what level we were, but we had Haste) It's AC was 41, my max roll possible was a 39. *shrugs*


Ughbash wrote:

Monk deals 5, devish deals 60 to 80 and your first thought is nerf the monk.

Have you considered a career as an Everquest developer?

At first I laught. Really laughed. Out loud.

But then my laughter turned to tears when I realized how true your comment really is, and how much anguish I have suffered over many years of Everquest and Everquest II from things very much like this.


DM_Blake wrote:
Ughbash wrote:

Monk deals 5, devish deals 60 to 80 and your first thought is nerf the monk.

Have you considered a career as an Everquest developer?

At first I laught. Really laughed. Out loud.

But then my laughter turned to tears when I realized how true your comment really is, and how much anguish I have suffered over many years of Everquest and Everquest II from things very much like this.

This... right here... exactly my sentiments.

I quoted that line to someone who doesn't even know D&D, and they laughed out loud as well, at the "memories".

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