
Lucas Jung RPG Superstar 2009 Top 32 |

The voting for round four is over. Tomorrow we'll find out who the four finalists are and then (with the notable exception of the four finalists) we will proceed to twiddle our thumbs for two weeks until we finally get to see their adventure proposals and vote.
If you get sick of twiddling your thumbs, please take some time to browse through older submission threads to give your constructive feedback. Many of us who were eliminated have continued to work on our villains, refining them based upon the feedback we have received. That process has stalled as public interest has shifted elsewhere, but some of us are still trying to improve our villains (well, at least I am) and would appreciate fresh input. You might get something out of this process as well: a villain you previously thought terrible might since have improved to the point where you will find it useful for your home game.
I'd also like to take this opportunity to thank a couple of people who stuck around long enough to help me make some significant changes in my villain concept: Magdalena Thiriet and Jason Nelson. Thank you!

Eric Morton RPG Superstar 2009 Top 16, 2012 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Marathon Voter Season 9 aka Epic Meepo |
Consider your villain reviewed.
And feel free to stop by my Unofficial Villain Lair thread. In addition to my own unofficial lair in the OP, Steven T. Helt has posted his own almost-ran lair in the hopes of getting some feedback.

Lucas Jung RPG Superstar 2009 Top 32 |

Consider your villain reviewed.
And feel free to stop by my Unofficial Villain Lair thread. In addition to my own unofficial lair in the OP, Steven T. Helt has posted his own almost-ran lair in the hopes of getting some feedback.
Eric, thanks for giving Gibnem a look! Your comments have given me some good ideas to chew on. Unfortunately, I'm gearing up for finals right now so I don't have a lot of spare time. When my tests are done I'll drop some feedback for your lair and respond to your feedback in my thread.