Hat of Disguise - too cheap


Magic Items

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

This has long been a favorite item of sneaky characters at the cut rate price of 1800 gp for a continual disguise self spell. Per the new crafting rules, I think this price is too low, as it's continuous and is based off of a spell that has a duration of 10min/caster level. Per the new guidelines, it should be 3000gp (Caster level 1 x spell level 1 x 2000 x 1.5 for duration modifier). Even then it is a bargain.

Sovereign Court

JoelF847 wrote:
This has long been a favorite item of sneaky characters at the cut rate price of 1800 gp for a continual disguise self spell. Per the new crafting rules, I think this price is too low, as it's continuous and is based off of a spell that has a duration of 10min/caster level. Per the new guidelines, it should be 3000gp (Caster level 1 x spell level 1 x 2000 x 1.5 for duration modifier). Even then it is a bargain.

Shhhh, if you tell them they might change it.


dont know. I havent seen it abused to the extent of needing the vorpal sword of nerfing.

First of all......

-It takes a valuable slot. The head. You laugh but the classes that can back this up,the rogue and the bard, really could use that slot.

-the save dc is LOWWWWWW. Even a commoner that interacts can make a check. How embarrassing is that. Somethings wont even register the illusion as they are immune to such sorcercy.

-detect magic is a gonna bing like nothing else.

-truly backing it up requires bluff checks and other happiness against other rolls.
just my view anyway


same_random_hero wrote:

dont know. I havent seen it abused to the extent of needing the vorpal sword of nerfing.

First of all......

-It takes a valuable slot. The head. You laugh but the classes that can back this up,the rogue and the bard, really could use that slot.

-the save dc is LOWWWWWW. Even a commoner that interacts can make a check. How embarrassing is that. Somethings wont even register the illusion as they are immune to such sorcercy.

-detect magic is a gonna bing like nothing else.

-truly backing it up requires bluff checks and other happiness against other rolls.
just my view anyway

Speaking as a member of the 'sneaky class', the hat is used to supplement the skills. I mostly change the hat and some subtle features to bluff my way into an area. I don't ever pretend to be someone who is known. Better to be a lowly city guard or huntsman than a duke or captain of the guard.

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