Necromancer Games's 4th Edition Material


4th Edition

Dark Archive

Per NG's site:

With the new announcement by Wizards of the Coast that publishers like Necromancer Games will be able to support the new Dungeons and Dragons 4th Edition rules, Necro is going 4E! That's right, "Fourth Edition Rules, First Edition Feel"!

We have yet to see the Game System License that will govern the exact products we can create, but you can expect the following products from Necromancer Games:

Advanced Player's Guide: Feel like your new Fourth Edition Player's Handbook doesn't have all the races and classes that you love, such as the druid, barbarian or bard? Then look no further than the Advanced Player's Guide. If it is a classic race or class and it didn't make its way into the official books, then you can find them here. Written by industry giant and 4E insider Ari Marmel! Price and release date to be determined.

Tome of Horrors 4th Edition: A collection of classic and original monsters for your Fourth Edition game.
Over 200 monsters. Written by Scott Greene and Clark Peterson. Hardcover. Price and release date to be determined.

Tegel Manor: The Judges Guild classic adventure module is being updated and expanded for Fourth Edition!
Price and release date to be determined.

Winter's Tomb: A free introductory pdf adventure similar to Necro's classic Wizard's Amulet. Complete with pregenerated characters. Written by Clark Peterson. To be released as soon as legally possible.
Free pdf.

The Iron Tower Adventure Path: A series of products and adventures in the classic style that picks up where Winter's Tomb leaves off and takes the PCs to 20th level and beyond. Price and release date to be determined.

More to come soon! Stay tuned!

My view? Interesting. I wonder if NG, though, will be able to follow up with that possible Tome of Horror book for the PRPG.


That is old, Before the GSL, none of this will happen, he will not use the GSL. The advanced guide was published by someone else already.

There never will be a tomb of horrors 4e, He would like to keep his IP.

Paizo Employee Chief Technical Officer

seekerofshadowlight wrote:

That is old, Before the GSL, none of this will happen, he will not use the GSL. The advanced guide was published by someone else already.

There never will be a tomb of horrors 4e, He would like to keep his IP.

Some folks still have a small amount of hope that the long-promised revision to the GSL will solve the problems many of us have with the GSL as it stands, so "never" may be too strong a word here... but seekerofshadowlight is generally on the right track. To learn more about what's happened since the out-of-date announcement quoted above, you might want to start here.


Vic Wertz wrote:
seekerofshadowlight wrote:

That is old, Before the GSL, none of this will happen, he will not use the GSL. The advanced guide was published by someone else already.

There never will be a tomb of horrors 4e, He would like to keep his IP.

Some folks still have a small amount of hope that the long-promised revision to the GSL will solve the problems many of us have with the GSL as it stands, so "never" may be too strong a word here... but seekerofshadowlight is generally on the right track. To learn more about what's happened since the out-of-date announcement quoted above, you might want to start here.

I've not really been keeping up. Has there been any movement on the GSL since gencon?


Yeah never is a bit strong, unlikely unless the GSL undergoes radical changes would have been better.

Dark Archive

seekerofshadowlight wrote:
There never will be a tomb of horrors 4e, He would like to keep his IP.

Ahem, to nitpick:

You meant Tome of Horrors!

Tomb is a classical AD&D adventure by TSR which was updated to 3.5 as Web enhancement on WoC page and as far as I know is still WoC IP and might get updated to 4th.


Zombieneighbours wrote:


I've not really been keeping up. Has there been any movement on the GSL since gencon?

I've followed the subject over at EnWorld. The last I heard (my source being Scott Rouse, the top Brand Manager at WOTC, who frequently posts at EnWorld) was that it was still being worked on.

Scott Rouse is the only one working on it, and he was fitting it in and around his other numerous job responsibilities. No sarcasm was intended, when challenged by one person Scott listed a very long laundry list of things he has to do.

However, he felt he was almost finished and said he hoped to have the new version by the end of this year.

Whether that means a version to send to to Legal, or a version to distribute- I'm not sure.


Scott Rouse said on EN World last week that he hoped to have the revised GSL done by Dec. 19 (when he begins his winter vacation).


A revised GSL by tomorow you say? Interesting. :)

Never really is a strong word...However an Advanced Player's Guide with Barbarians and Druids will honestly never hapen because that stuff is in WotC's upcoming PHB2.

I must say I'm saddened that Necro wants to do a Adventure path for 4th edition and they never made one for 3rd.

Just goes to show you that Necro Games really needs to update their website.

Scarab Sages

Jason Grubiak wrote:
Never really is a strong word...However an Advanced Player's Guide with Barbarians and Druids will honestly never hapen because that stuff is in WotC's upcoming PHB2.

Actually Advanced Player's Guide has already been released by Expeditious Retreat Press. Since Clark had no idea if/when he'd be able to publish it, he gave it back to Ari Marmell so he could get it published elsewhere.

Dark Archive

DaveMage wrote:
Scott Rouse said on EN World last week that he hoped to have the revised GSL done by Dec. 19 (when he begins his winter vacation).

He is a crafty one, the Rouse!

I bet he did not say in which YEAR he plans to finish the GSL!
Could be 2009...


Jason Grubiak wrote:

I must say I'm saddened that Necro wants to do a Adventure path for 4th edition and they never made one for 3rd.

Just goes to show you that Necro Games really needs to update their website.

Who knows? The new GSL might not make it possible for Necro to publish what they want to for 4E, and if so, they might go all-in with Pathfinder. When the Iron Tower Adventure path was first announced, Clark had not seen the 4E rules, so I'd bet the plot would work in 3.5 just as easily as in 4E.

However, it has been made clear that Clark really, really wants to support 4E if he is able to, so I'd expect that he'll find a way to make 4E stuff. And hey - if that's his passion, then I'd rather he do that in 4E than do it for 3.5/Pathfinder without that passion.

Uninspired adventures tend to suck. :)


I wish GSL revision appeals to Necro and Tome of Horrors is launched.

I would definitely buy it on preorder.

Dark Archive

Vic Wertz wrote:


Some folks still have a small amount of hope that the long-promised revision to the GSL will solve the problems many of us have with the GSL as it stands, so "never" may be too strong a word here...

AHAHAHAHAHAHAHAHAHA...You mean they havent crushed your hopes and dreams yet?

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Vic Wertz wrote:
Some folks still have a small amount of hope that the long-promised revision to the GSL will solve the problems many of us have with the GSL as it stands, so "never" may be too strong a word here... but seekerofshadowlight is generally on the right track. To learn more about what's happened since the out-of-date announcement quoted above, you might want to start here.

"You can always hope. It doesn't get you much, but you can always do it." - Evan "Thunderfoot" Gibson.

Doesn't matter to me, fleshing out my 3.x collection at close out prices.

Jon Brazer Enterprises

Matthew Morris wrote:
"You can always hope. It doesn't get you much, but you can always do it." - Evan "Thunderfoot" Gibson.

"There is always hope, if for no other reason then its the one thing no one has figured out how to kill yet." - Galen, Crusade (written by JMS)

in other words, no one creatured a 'hope monster' yet.


DMcCoy1693 wrote:
in other words, no one creatured a 'hope monster' yet.

With 4E, it's a minion....

Jon Brazer Enterprises

DMcCoy1693 wrote:
in other words, no one creatured a 'hope monster' yet.
DaveMage wrote:
With 4E, it's a minion....

Minions can't die?

Liberty's Edge

Tharen the Damned wrote:
seekerofshadowlight wrote:
There never will be a tomb of horrors 4e, He would like to keep his IP.

Ahem, to nitpick:

You meant Tome of Horrors!

Tomb is a classical AD&D adventure by TSR which was updated to 3.5 as Web enhancement on WoC page and as far as I know is still WoC IP and might get updated to 4th.

Doubt they'd do it. Tomb of Horrors was written to kill characters and 4E characters aren't supposed to die....

Liberty's Edge

Tessius wrote:
Tharen the Damned wrote:
seekerofshadowlight wrote:
There never will be a tomb of horrors 4e, He would like to keep his IP.

Ahem, to nitpick:

You meant Tome of Horrors!

Tomb is a classical AD&D adventure by TSR which was updated to 3.5 as Web enhancement on WoC page and as far as I know is still WoC IP and might get updated to 4th.

Doubt they'd do it. Tomb of Horrors was written to kill characters and 4E characters aren't supposed to die....

Immoveable Object vs. Unstoppable Force? hehehehe....

Seriously, it took a special kind of player to appreciate Tomb of Horrors. I don't think most modern players have it in them ;)

Liberty's Edge

houstonderek wrote:
Tessius wrote:
Tharen the Damned wrote:
seekerofshadowlight wrote:
There never will be a tomb of horrors 4e, He would like to keep his IP.

Ahem, to nitpick:

You meant Tome of Horrors!

Tomb is a classical AD&D adventure by TSR which was updated to 3.5 as Web enhancement on WoC page and as far as I know is still WoC IP and might get updated to 4th.

Doubt they'd do it. Tomb of Horrors was written to kill characters and 4E characters aren't supposed to die....

Immoveable Object vs. Unstoppable Force? hehehehe....

Seriously, it took a special kind of player to appreciate Tomb of Horrors. I don't think most modern players have it in them ;)

Man I'm tempted to go home and dig out the 2nd edition boxed set I have of it now. Think it's cool how Moil, and the Black Academy even had some passing references in 3rd.

Paizo Employee Chief Technical Officer

carmachu wrote:
Vic Wertz wrote:


Some folks still have a small amount of hope that the long-promised revision to the GSL will solve the problems many of us have with the GSL as it stands, so "never" may be too strong a word here...
AHAHAHAHAHAHAHAHAHA...You mean they havent crushed your hopes and dreams yet?

I said "some folks." I mentioned nothing about my own opinion on the matter...


DMcCoy1693 wrote:
Matthew Morris wrote:
"You can always hope. It doesn't get you much, but you can always do it." - Evan "Thunderfoot" Gibson.

"There is always hope, if for no other reason then its the one thing no one has figured out how to kill yet." - Galen, Crusade (written by JMS)

in other words, no one creatured a 'hope monster' yet.

"Hope is all we have." - Lorien, Babylon 5 (also by JMS)

"Well, you can wish in one hand and crap in the other and see which gets filled first." - Grandpa Gustafson, Grumpier Old Men

Sorry, no commentary on the GSL - I just saw we were throwing down quotes. :)


Tessius wrote:
Tharen the Damned wrote:
seekerofshadowlight wrote:
There never will be a tomb of horrors 4e, He would like to keep his IP.

Ahem, to nitpick:

You meant Tome of Horrors!

Tomb is a classical AD&D adventure by TSR which was updated to 3.5 as Web enhancement on WoC page and as far as I know is still WoC IP and might get updated to 4th.

Doubt they'd do it. Tomb of Horrors was written to kill characters and 4E characters aren't supposed to die....

It and Against the Giants were being tossed about as the first classic module to be updated for 4E on the most recent WotC podcast.

Liberty's Edge

Jeremy Mac Donald wrote:
Tessius wrote:
Tharen the Damned wrote:
seekerofshadowlight wrote:
There never will be a tomb of horrors 4e, He would like to keep his IP.

Ahem, to nitpick:

You meant Tome of Horrors!

Tomb is a classical AD&D adventure by TSR which was updated to 3.5 as Web enhancement on WoC page and as far as I know is still WoC IP and might get updated to 4th.

Doubt they'd do it. Tomb of Horrors was written to kill characters and 4E characters aren't supposed to die....
It and Against the Giants were being tossed about as the first classic module to be updated for 4E on the most recent WotC podcast.

I can see "Against the Giants" working pretty well in 4e, but Tomb of Horrors? An (almost) all skill challenge adventure? And I'm fairly certain they won't even come close to making those skill challenges hard enough...


houstonderek wrote:


I can see "Against the Giants" working pretty well in 4e, but Tomb of Horrors? An (almost) all skill challenge adventure? And I'm fairly certain they won't even come close to making those skill challenges hard enough...

I suspect Against the Giants would work very well. If that module had one big weakness it was that there were to many giants. Making large numbers of them minions would ease that effect. Tomb of Horrors probably should be avoided for a few years until everyones very comfortable with the system since I think it would be a really difficult balancing act to do it right. The version for 3.5 was good but they had been using the basic system for many years before they made that conversion and new it inside and out, backwards and forwards.

Dark Archive

Word from scott on en world

http://www.enworld.org/forum/general-rpg-discussion/247223-4e-gaming-system -license-update-12-18-08-a.html

Long story short GSL updates will (hopefully) be up sometime shortly after new year.

Dark Archive

Tessius wrote:
Doubt they'd do it. Tomb of Horrors was written to kill characters and 4E characters aren't supposed to die....

Sure they can do it!

They just leave out the Traps!:-)

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

But who can picture Admiral Ackbar yelling "It's a skill challenge!"

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Kevin Mack wrote:

Word from scott on en world

http://www.enworld.org/forum/general-rpg-discussion/247223-4e-gaming-system -license-update-12-18-08-a.html

Long story short GSL updates will (hopefully) be up sometime shortly after new year.

I will believe it when

a) I see it

b) Clark goes over it with a fine toothed comb

c) the new GSL withstands a colo-rectal exam.


I'm optymist.

Dark Archive

houstonderek wrote:
Seriously, it took a special kind of player to appreciate Tomb of Horrors. I don't think most modern players have it in them ;)

My Mommy says I'm special.


Well shucks, my ed-pych always told me the exact same thing!


Matthew Morris wrote:
Kevin Mack wrote:

Word from scott on en world

http://www.enworld.org/forum/general-rpg-discussion/247223-4e-gaming-system -license-update-12-18-08-a.html

Long story short GSL updates will (hopefully) be up sometime shortly after new year.

I will believe it when

a) I see it

b) Clark goes over it with a fine toothed comb

c) the new GSL withstands a colo-rectal exam.

Clark has been in touch with Scott Rouse and from his post on Necromancer Games' site, I'd be surprised if Clark didn't get what he needed to make 4E products.

(If not, then this process will have been a colossal waste of time.)

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