Rimrock's Second Darkness Discussion


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Male Human (Ulfen) Barbarian 1
French Wolf wrote:
Ulli - Maybe Sorda and Ulli met up at the Temple Tavern initially. The wizard will definitely come across as up for adventure, if a little bit like a brainiac.

Temple Tavern? Is that Cayden Cailean's joint (the Publican's House I think)? If so, sure, that sounds just like Ulli's scene. In fact, although he does cling to his ancestral devotion to Gorum, since 'relocating' to Riddleport, I'm sure he would give at least nominal deference to CC as well.

The Exchange

That's the place. Sorda would have an odd gnome with him, called Zindit.


TerraNova wrote:

Since both Sense Motive and Diplomacy are class skills anyway, that would be a very unimpressive trait. I'd go with sense motive if you pushed me, though - mainly since this is "my skill", and I'm unlikely to ever be able to pick up another seriously.

As for where she lives: The gold goblin is more or less her "final test" if she really has changed, and can really close off another chapter behind her. She's made all the preparations, but will follow through once she knows how the "Cheat the Devil" tournament turns out. Call it a somewhat useless trial of herself.

Most of the Basic traits are pretty unimpressive. They're supposed to be like half a feat, but many seem less than that. I mean, Skill Focus gives a +3 bonus, while these traits only give a +1 bonus to a skill; its more like 1/3 of a feat. Since it's your own made-up trait, you can change its bonus, as long as its in balance with the rest of them, or choose another one if you like.

That being said, Sense Motive makes sense to me. It seems like your problem is not lack of class skills, but rather lack of skill points.

Sovereign Court RPG Superstar 2009 Top 32

It's not made up, it's from Elves of Golarion, adapted to Pathfinder RPG (due to its non-existence of Gather Information). Thus, half a "+2 to two skills" feat - +1 to two skills.

That said, I'll drop the diplomacy part. Its not as if she has much of a chance with that skill anyway.


TerraNova wrote:

Its not made up, it's from Elves of Golarion, adapted to Pathfinder RPG (due to its non-existence of Gather Information). Thus, half a "+2 to two skills" feat - +1 to two skills.

That said, I'll drop the diplomacy part. Its not as if she has much of a chance with that skill anyway.

I'm sorry Terra, my mistake, I haven't gotten to Elves of Galarion yet (I'm still on Gods and Magic; Paizo's sending me stuff faster than I can read it). If that's the case then use it as you have it by all means; +1 trait bonus on Sense Motive and Diplomacy (converted from Gather Information).

I'll also allow you to keep the bonuses, even though you converted from Calistria to Sarenrae. It seems to me if you were to lose the bonuses if you abandon your religion, they should be sacred (or profane) bonuses instead of "trait" bonuses.

Sovereign Court RPG Superstar 2009 Top 32

That's good to know. I figured they represented more "life experience" than divine connection, anyway.


Game On


DM Rimrock wrote:
Zindit wrote:
So we're all strangers to each other except two of us, right?
You mean Zindit and Sorda, right? I think Sorda also has a passing acquaintance with Amunyet. Also, I think Zavos is Zelne's fool for a friend.

Yeah, and it looks like we're possibly familiar faces to Ulli too.

If it's alright, I'll hold off on posting until I know where Sorda is for certain. I'm not sure if he has a room at the Gold Goblin right now or not.


Dwarven Druid 1

Sorda has a good room at the GG.

He can afford it...for a while.


I'll go ahead and start outside the GG. I don't want to presume too much. ;)

She'll try and find Sorda and attempt to mooch off of him for sleeping quarters after she's eaten something. It's a big day today.


Awesome to see that the game is up and running! :)

I have a super busy morning, so I can't post now, alas. I'll have Ulli jump in there this afternoon.

Liberty's Edge

Male Human Geek Level 10

BTW, if any of you wish to contact me off-line, you can reach me at tmilici@gmail.com.

Tony.


Oops first IC post and I put it with the wrong profile! Doh, sorry.


Uzès Voiron wrote:
Oops first IC post and I put it with the wrong profile! Doh, sorry.

Let's haze the noob!

j/k :)


Hey all,

Having been inspired by Rimrock (and many other fine DMs around these parts), I have decided to try my hand at DMing a PBP on these boards.

It's a Darkmoon Vale campaign, using the modules starting with Hollow's Last Hope.

Check it out right here if you're interested.

Thanks!

/hijack

Liberty's Edge

Male Human Geek Level 10

Good luck Dave.

Hollows Last Hope is an excellent first adventure to run. I would play in it, but I already am in so many games, and DMing this one. Besides I know Hollow's Last Hope so well (having run it a couple of times) I could probably almost run it from memory.

The Exchange

Yeah, Good luck Dave.

Three days ago I would have jumped at the chance. I even have the barbarian who did the first few encounters on my pbp attempt but I just got sucked into Ravenloft.


Hey, quick question. Zindit is female right? (Valkyrie, maybe you can clarify?)

Sorda's latest post appears to refer to Zindit as male. Am I misreading it or is there something I missed?


Dastardly Dave wrote:

Hey, quick question. Zindit is female right? (Valkyrie, maybe you can clarify?)

Sorda's latest post appears to refer to Zindit as male. Am I misreading it or is there something I missed?

Yep, she's female.

Sorry for the delay, I'll be playing catch-up in a bit. :)

The Exchange

Apologies VP for the sex change.


Female Gnome Rogue 1
French Wolf wrote:

Apologies VP for the sex change.

It's fine. You tall folk all look alike to us too. ;)

or ,) in her case

Grand Lodge

I just took it as bemused ramblings (who's this "he" that Sorda is talking about?).

The Exchange

Unfortunately Sorda has a better excuse than me. I keep seeing Fizban as I write Sorda's posts. Apologies to anyone that hoped the transmuter would be on the ball.

Cheers


Just a reassurance to our clerics/paladins, I won't always be this paranoid around you. .)


I'm almost ready to post the start of the tournament. Some of you are still getting to know each other in town; very cool.

I will probably forward to the tournament at some point today, unless anyone objects.

Grand Lodge

Just to clarify:

Zavos & Kelne are outside the Gold Goblin

Zindit, Sorda, Ulli and Amunyet are in a park somewhere?

Uzes is at the docks

Is Tessirda also outside the GG?


Scribbling Rambler wrote:

Just to clarify:

Zavos & Kelne are outside the Gold Goblin

Zindit, Sorda, Ulli and Amunyet are in a park somewhere?

Uzes is at the docks

Is Tessirda also outside the GG?

Yes, that's what it sounds like. Tessirda I believe is also outside the GG.


Scribbling Rambler wrote:
Zindit, Sorda, Ulli and Amunyet are in a park somewhere?

That was my understanding, but then I'm not sure where Sorda got the food to entice Zindit...

Dark Archive

male human

I just assumed he was carrying around plates of food with him. Doesn't everybody? :-)

The Exchange

I did a post lat night where Sorda left the park and went to the Publican House, sat making notes and bought food and drink.

Lord knows where that is now.

DM - can we assume that Sorda did go to the Temple Tavern and that's where he met the others. Otherwise yes, he is carrying plates of food and drink into the park. Odd git, isn't he?

Cheers


French Wolf wrote:
DM - can we assume that Sorda did go to the Temple Tavern and that's where he met the others. Otherwise yes, he is carrying plates of food and drink into the park.

That's fine with me.

Sovereign Court RPG Superstar 2009 Top 32

I'm a little out of the loop. What can i assume as to who i run across?


TerraNova wrote:
I'm a little out of the loop. What can i assume as to who i run across?

From Scribbling Rambler's latest post, it looks like Tessirda could bump into Zavos and Kelne quite easily at the Gold Goblin.

Grand Lodge

Yup, there is a Varisian man looking at her with open admiration, coming towards her while talking to a friend.

Look for Zavos' latest post.


Thanks French Wolf! Zindit would have freaked out if she read that contract.

I'm enjoying seeing the characters' differing approaches to the contract. And I love Ulli's speech patterns. :)


Valkyrie Paine wrote:
And I love Ulli's speech patterns. :)

Thanks for the compliment, VP! I'm hearing Ulli's voice in my head with a very cheesy Norwegian accent, but I'm still working on trying to translate said accent to the written word. I'm glad it's fun for others to read, even as a work in progress.

Liberty's Edge

Male Human Geek Level 10
Dastardly Dave wrote:
Valkyrie Paine wrote:
And I love Ulli's speech patterns. :)
Thanks for the compliment, VP! I'm hearing Ulli's voice in my head with a very cheesy Norwegian accent, but I'm still working on trying to translate said accent to the written word. I'm glad it's fun for others to read, even as a work in progress.

It makes me laugh every time I read one of his posts.


TOURNAMENT GAMBLING GAMES AND RULES

In addition to Blackjack, Poker, Craps and Roulette there are four other games available.

Bounder:

Spoiler:
Bounder is a dice game, with the dealer rolling 3d6 and the player rolling a d20 twice. To start the player (you) makes a bet, a minimum of 1sp. Then you roll a d20 "making your point". At this time you can choose to double your bet. The dealer (me) then rolls 3d6. If your point matches the dealer's roll you lose your stake immediately. If not you then roll your second d20. If your two rolls lie on either side of the dealer's roll ("bound" it), then you win an amount equal to your total stake; otherwise you lose. If your two rolls are a 1 and a 20, you win double your stake.

In the IC post make your first roll, decide if you want to double, then make your second roll. I will make then the dealer's roll in a subsequent post.


Ghoulette
Spoiler:
Ghoulette is a game unique to the Gold Goblin; it consists of spinning a wheel on which lies an animated ghoul’s head. Depending on where the ghoul's head ends up it hurl's an insult at the player. There are 12 categories the ghoul's head (it's name is Dungo) can end up. The categories are your: Appearance, Bloodline, Demeanor/Presence, Hygiene, Skill, Clothes, Body, Race, Courage, Profession, Brains or “Something Nice”, and you bet on which category his head will face after each spin.

To play, each player places a bet (a minimum of 10 cp) on one or more of the spaces. The croupier then spins the ghoul's head, and when it comes to a stop it issues an insult at someone according to the category it stopped on. Any player that has a bet on the category it stopped on wins ten times the amount on that category; all other bets lose. If it stops on "something nice", all players win a consolation prize of the same number of coins bet of the next smaller denomination, rounded down.

For PbP play, state the amount and category of your bet(s) in a post, and I will roll a d12 to determine the outcome in a subsequent post.


Golem:
Spoiler:
Golem is a player-vs.-player card game similar to five-card draw poker, but with a “golem hand.” Golem is played in a series of games; one game must be completely resolved before the next begins. The player to the right of the dealer gets the amulet to start the night. The dealer deals five cards to each player. Starting at the amulet, each player can bet, raise one coin, or fold. Anyone who folds is out of the game, and can’t come back in until a new game begins. Next, each player may discard up to two cards and receive that many back from the dealer. These discarded cards go facedown on the center of the table. Another round of betting occurs, starting at the amulet. If, at any point, only one player hasn’t folded, he wins the pot—the house taking 5 percent—and the game is over. If at least two players are still in after all bets are called, those players reveal their hands. Then the dealer “ups the golem.” The golem hand those cards discarded when players had the chance to draw new cards—is revealed, and if the player with the best hand beats the golem, he wins the pot, and the game is over. But if the player with the best hand does not beat the golem, that player must put into the pot an amount of coins equal to what’s already in the pot, and all cards are collected so that a new hand can be dealt for the players who were still in at the end. This continues until someone wins the pot. The house takes 5 percent of the final pot, and then the amulet moves one position to the right and a new game is dealt.

This game is way to complicated to play in a PbP format so I will let you make a Profession (gambler) check (or a Charisma check if you don't have ranks in gambling), and, if you wish, a Bluff check which will modify your gambling check (5 or under gives -2 and 15 or over gives +2). I will post the result of the check in a subsequent post.

Skiffs:

Spoiler:
Skiffs is a halfling gambling game played on a three-by-three board or set of boxes (the “lake”). Each player puts up in 25 tokens (“skiffs”). The dealer takes one skiff (the “racer”) from each player and then places the rest in a bowl called the “storm.” The storm is flipped over the lake in one smooth motion, so each of the skiffs falls into one of the 9 boxes. (If a skiff falls between parts of the lake, the dealer places it where more than half of it lies, choosing randomly between the two boxes if it isn’t clear.) The dealer places the racers in the bowl. Then the dealer pulls out one racer at a time, and that player takes a turn. On your turn you must do exactly one of the following, if you can:
• Remove any one skiff.
• Remove one of your skiffs and any one skiff from
anywhere on the board.
• Remove one of your skiffs and any two skiffs from the
same box.
• Move one skiff to an adjacent box.
When a box contains exactly one skiff, that skiff is “anchored.” An anchored skiff can’t be removed except by its owner, and no one can move a skiff into that box except the anchored skiff’s owner. In all cases, each skiff you remove is worth one coin, regardless of whose it is. After everyone has taken a turn, the dealer puts the racers back in the bowl, and starts a new round of turns. The game can end in two ways. The first way is if anyone has the only skiffs in a straight line vertically, horizontally, or diagonally. In this case, that player wins all the skiffs still on the board. The house keeps the racers. The second way is if each box contains skiffs of just one color, or none at all. In that case, the game ends, the house keeps the racers, and points are counted. You get one point for each skiff on the board, and one point for every box in which you have the only skiff(s). Whoever has the most points on the board takes all the remaining skiffs. In the case of a tie, those skiffs are split evenly between the tied players.

Skiffs is a game of skill, and thus is impossible to play in a PbP format, so just make a Profession (gambling) check (or a Charisma check if you don't have ranks in gambling), and I will post the result of the check.

The Exchange

Valkyrie Paine wrote:

Thanks French Wolf! Zindit would have freaked out if she read that contract.

I'm enjoying seeing the characters' differing approaches to the contract. And I love Ulli's speech patterns. :)

No problem.

Dark Archive

Those games sound really fun, can't wait to try a few out.

Grand Lodge

So even though I took a rank in Gambler, I'm still as well off using Charisma :D

Rev, is there some tournament above just playing the various games?

Grand Lodge

Rimrock wrote:
Dastardly Dave wrote:
Valkyrie Paine wrote:
And I love Ulli's speech patterns. :)
Thanks for the compliment, VP! I'm hearing Ulli's voice in my head with a very cheesy Norwegian accent, but I'm still working on trying to translate said accent to the written word. I'm glad it's fun for others to read, even as a work in progress.
It makes me laugh every time I read one of his posts.

What I like even better than the accent is the all-bold!


Scribbling Rambler wrote:

So even though I took a rank in Gambler, I'm still as well off using Charisma :D

Rev, is there some tournament above just playing the various games?

True 'nuff. There'll be other opportunities to use your profession though...

But you definitely do have a valid point; maybe we can drop the Charisma check altogether and make an untrained Profession Gambler check for those that don't have ranks? Or if you have ranks you could add your Charisma modifier to your Profession (gambler) check?

The tournament rules are on the contract. That thing is hard to read; if you want I can repeat them here.

Grand Lodge

DM Rimrock wrote:
Scribbling Rambler wrote:

So even though I took a rank in Gambler, I'm still as well off using Charisma :D

Rev, is there some tournament above just playing the various games?

True 'nuff. There'll be other opportunities to use your profession though...

But you definitely do have a valid point; maybe we can drop the Charisma check altogether and make an untrained Profession Gambler check for those that don't have ranks? Or if you have ranks you could add your Charisma modifier to your Profession (gambler) check?

The tournament rules are on the contract. That thing is hard to read; if you want I can repeat them here.

Nah, don't change anything. I may still take ranks as I go up.

D'oh! I missed the link. It was camoflaged in all of the ooc blue.

Dark Archive

male human
DM Rimrock wrote:
Scribbling Rambler wrote:

So even though I took a rank in Gambler, I'm still as well off using Charisma :D

Rev, is there some tournament above just playing the various games?

True 'nuff. There'll be other opportunities to use your profession though...

But you definitely do have a valid point; maybe we can drop the Charisma check altogether and make an untrained Profession Gambler check for those that don't have ranks? Or if you have ranks you could add your Charisma modifier to your Profession (gambler) check?

The tournament rules are on the contract. That thing is hard to read; if you want I can repeat them here.

Do we have the option of an untrained Profession check? That would actually be slightly better (+3) for Amunyet over the Cha check (+2).


Bryan wrote:
Do we have the option of an untrained Profession check? That would actually be slightly better (+3) for Amunyet over the Cha check (+2).

No; the Charisma check is for those that don't have ranks in Profession (gambler). I was just trying to think of a way not to make the Profession (gambler) ranks irrelevant if you have a high Charisma bonus.

Dark Archive

male human

Ok; no problem!


Here is the text of the contract, which also contains the rules of the tournament, in case you missed the hidden link or found it too hard to read:

I, _________, do hereby sacrifice my immortal soul and the worldly sum of 10 pieces of silver to the Devil to hold in escrow against his own stake of 10,000 silver coins in the gambling tournament being held at the Gold Goblin Gambling Hall of Riddleport on this Starday, 17th day or Arodus, 4708 AR.

I understand that my soul will be placed on deposit in the Hells’ deepest pit of Nessus. Furthermore, I understand that all winnings shall be catalogued in concordance of souls, to be represented by the teeth, eyes, and hearts of the damned. By participating in the gambling tournament and beginning in the first pit of Avernus, my winnings shall earn my way through the Hells on the following schedule:

Dis: 1 Gold Eye
Erebus: 3 Gold Eyes and a Badge of Dis
Phlegethon: 5 Gold Eyes and a Badge of Erebus
Stygia: 10 Gold Eyes and a Badge of Phlegethon
Malbolge: 25 Gold Eyes and a Badge of Stygia
Cocytus: 50 Gold Eyes and a Badge of Malbolge
Caina: 75 Gold Eyes and a Badge of Cocytus
Nessus: 100 Gold Eyes and a Badge of Caina

I understand that I may not stake more than 1,000 pieces of silver in this tournament, and that my stake, like my soul, is mine alone, and cannot be shared with another. I further understand that if I should lose my stake in the tournament I shall receive the Devil’s Mark and my soul shall be cast upon the rocks on the shore of the River Styx.

I understand that if I elect to cash in my winnings before reaching the Pit of Nessus I shall forfeit my soul and 50% of the cash value of my winnings for said early departure.

If I am the first player to reach Nessus, then I am granted the redemption of my soul and the right to Cheat the Devil and Take His Gold in addition to taking my winnings. In such a circumstance, all other players shall receive the Devil’s Mark and forfeit their souls.

This I do swear.
Witnessed by: __Old Scratch___

The Exchange

I appreciate all the effort you are putting in for this game, Rimrock.

It's a great start.

Cheers


French Wolf wrote:

I appreciate all the effort you are putting in for this game, Rimrock.

It's a great start.

I'll second that! Great characters portrayed by the players, and great organization by Rimrock! I'm having a terrific time.

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