Humans: Skilled: Addl. rank at 1st, +1 rank each level ???


Ability Scores and Races


I think I saw this addressed elsewhere, but I NEED to know the answer.

Does this really mean that Humans gain +1 Skill Point, or +1 RANK?

If RANK, to which Skills? All?! All those which have a Skill Point in them?

Please help!

Thanks,

Scarab Sages

Kyrinn S. Eis wrote:

I think I saw this addressed elsewhere, but I NEED to know the answer.

Does this really mean that Humans gain +1 Skill Point, or +1 RANK?

If RANK, to which Skills? All?! All those which have a Skill Point in them?

Please help!

Thanks,

It is written as one skill rank, but I think the intent was to be +1 skill point.


Arovyn wrote:
Kyrinn S. Eis wrote:

I think I saw this addressed elsewhere, but I NEED to know the answer.

Does this really mean that Humans gain +1 Skill Point, or +1 RANK?

If RANK, to which Skills? All?! All those which have a Skill Point in them?

Please help!

Thanks,

It is written as one skill rank, but I think the intent was to be +1 skill point.

Thanks. I'll wait for a larger sampling group (although I'd agree out of hand).


This works exactly like in 3.0/3.5, except you no longer get 4x skill points at 1st level because that mechanic has been simplified. Ie, same end result (extra skill at +4 + stat mod).


Squirrelloid wrote:
This works exactly like in 3.0/3.5, except you no longer get 4x skill points at 1st level because that mechanic has been simplified. Ie, same end result (extra skill at +4 + stat mod).

So, you are of the opinion that it really means that each Class Skill is at +1 RANK?

Hmm...I'm dubious, but am eager to see more replies.
Thanks for your input. :)


its 1 extra rank per level..1 rank not 1 per skill. So a 2nd level fighter has 3 per level a rouge 9 and so on. your max rank is still your level so a 1st level char still has a max rank of 1[with 4 if its class due to the +3] a 2nd level max of +2 and so on.


seekerofshadowlight wrote:
its 1 extra rank per level..1 rank not 1 per skill. So a 2nd level fighter has 3 per level a rouge 9 and so on. your max rank is still your level so a 1st level char still has a max rank of 1[with 4 if its class due to the +3] a 2nd level max of +2 and so on.

I'm sorry, I must be especially dense tonight. Do you mind clarifying that within the context of the character I am creating?

Gestalt Duskblade-Scout 6

What does the Human +1 RANK at 1st level, +1 RANK each level mean to this character?

> Utterly baffled now <

Liberty's Edge

Kyrinn S. Eis wrote:
seekerofshadowlight wrote:
its 1 extra rank per level..1 rank not 1 per skill. So a 2nd level fighter has 3 per level a rouge 9 and so on. your max rank is still your level so a 1st level char still has a max rank of 1[with 4 if its class due to the +3] a 2nd level max of +2 and so on.

I'm sorry, I must be especially dense tonight. Do you mind clarifying that within the context of the character I am creating?

Gestalt Duskblade-Scout 6

What does the Human +1 RANK at 1st level, +1 RANK each level mean to this character?

> Utterly baffled now <

It is intended to give a human one extra 'skill point' to spend each time they gain a level.

For example, a dwarf fighter with Int 10 would receive 2 skill points at each level. A human fighter with Int 10 would receive 3 skill points.

The extra skill point cannot be used to exceed your level. For example, the human fighter cannot put 2 ranks into intimidate at 1st level since his maximum ranks in the skill is 1. He must choose three different skills to put his skill points into.

If he chooses to put them into a class skill, he gets a +3 bonus (not +3 ranks).

Hope that helps.


DeadDMWalking wrote:

It is intended to give a human one extra 'skill point' to spend each time they gain a level.

For example, a dwarf fighter with Int 10 would receive 2 skill points at each level. A human fighter with Int 10 would receive 3 skill points.

The extra skill point cannot be used to exceed your level. For example, the human fighter cannot put 2 ranks into intimidate at 1st level since his maximum ranks in the skill is 1. He must choose three different skills to put his skill points into.

If he chooses to put them into a class skill, he gets a +3 bonus (not +3 ranks).

Hope that helps.

So, simple phraseology is +1 SP per Level. Period. Yes?

I'll check-back to see if I was right all along (lol).

Thanks.


Kyrinn S. Eis wrote:
Squirrelloid wrote:
This works exactly like in 3.0/3.5, except you no longer get 4x skill points at 1st level because that mechanic has been simplified. Ie, same end result (extra skill at +4 + stat mod).

So, you are of the opinion that it really means that each Class Skill is at +1 RANK?

Hmm...I'm dubious, but am eager to see more replies.
Thanks for your input. :)

No no no, I'm of the opinion that its +1 skill point. Its just that in 3.0/3.5 it used to be x4 at first level as well (like all skill points), but 3.P simplified that (and now you just get a +3 bonus for being trained as I recall).

The Exchange RPG Superstar 2009 Top 8

"Skilled: Humans gain an additional skill rank at first
level and one additional rank whenever they gain a level."(p. 11)

"Acquiring Skills: At first level, your character gains a number of skill points dependent upon your class plus your Intelligence
modifier. At every level after that, you gain additional skill
points. These skill points can be spent to purchase ranks
of any skill, but you can only acquire a number of ranks in
a specific skill equal to your total Hit Dice. ... You gain a +3 bonus on all class skills that you put ranks into. ... Humans
gain one additional skill point per class level. " (p. 52)

For consistency, the line quoted above from page 11, should probably be changed to:

"Skilled: Humans gain an additional skill point at first
level and one additional rank whenever they gain a level."(p. 11)

Would that be clearer?


Squirrelloid wrote:
No no no, I'm of the opinion that its +1 skill point. Its just that in 3.0/3.5 it used to be x4 at first level as well (like all skill points), but 3.P simplified that (and now you just get a +3 bonus for being trained as I recall).

Oops, sorry. Thanks.


Tarren Dei wrote:

For consistency, the line quoted above from page 11, should probably be changed to:

"Skilled: Humans gain an additional skill point at first
level and one additional rank whenever they gain a level."(p. 11)

Would that be clearer?

No. Because Rank is used in the second case. That would lead me to think that all my Ranked skills (as a Human character) would automatically increase.

That said, I'm making it +1 SP at 1st Level, and +1 SP per Level thereafter.

Thanks for all the help.
It'd be great if that got fixed for Hardback Edition.

G'night.

The Exchange RPG Superstar 2009 Top 8

Kyrinn S. Eis wrote:
Tarren Dei wrote:

For consistency, the line quoted above from page 11, should probably be changed to:

"Skilled: Humans gain an additional skill point at first
level and one additional rank whenever they gain a level."(p. 11)

Would that be clearer?

No. Because Rank is used in the second case. That would lead me to think that all my Ranked skills (as a Human character) would automatically increase.

That said, I'm making it +1 SP at 1st Level, and +1 SP per Level thereafter.

Thanks for all the help.
It'd be great if that got fixed for Hardback Edition.

G'night.

Ooops, of course, the second one should be changed as well:

"Skilled: Humans gain an additional skill point at first
level and one additional point whenever they gain a level."(p. 11)


Tarren Dei wrote:

Ooops, of course, the second one should be changed as well:

"Skilled: Humans gain an additional skill point at first
level and one additional point whenever they gain a level."(p. 11)

Right on! Cool, thanks. :)

Scarab Sages

ranks are how many skill points you've put into a skill, skill points are what you get every level, and Humans are the only ones who get +1 or One extra Skill Point to put into ranks each level.

the max ranks are level dependent.. a human fighter at level 1, can have up to 4 ranks in a skill, but a human fighter at level 5, can have UP to 8 ranks in a skill.

Scarab Sages

Fuelharp wrote:

ranks are how many skill points you've put into a skill, skill points are what you get every level, and Humans are the only ones who get +1 or One extra Skill Point to put into ranks each level.

the max ranks are level dependent.. a human fighter at level 1, can have up to 4 ranks in a skill, but a human fighter at level 5, can have UP to 8 ranks in a skill.

I'm not sure I follow what you're saying. The max ranks in a skill in Pathfinder is 1 per Hit Die.

Pathfinder Beta, pg. 52 wrote:
you can only acquire a number of ranks in a specific skill equal to your total Hit Dice.

So, in your example, a human fighter at level 1 can have only 1 rank in any skill, but he will have 1 more skill than a fighter of any other race.

The Exchange RPG Superstar 2009 Top 8

Arovyn wrote:
So, in your example, a human fighter at level 1 can have only 1 rank in any skill, but he will have 1 more skill than a fighter of any other race.

I'm not seeing the confusion, so please don't mind if I make this too simple. I simply don't know you. Also, if anyone knows this to be wrong, please correct me.

One thing that might help is to look at the character sheet from the back of the Beta (just before the advertisements) or some of the lovely character sheets from the board.

Total Bonus Skill Names Ability Mod. Ranks Misc. Mod.
Acrobatics =Dex
Appraise =Int

Let's say I want to create a trapeze swinging rogue with a taste for ladies hairpieces (stealing them, not wearing them) but I'm unsure of whether to go for a human or a halfling. Either way, I've decided on 14 Dex and 12 Int.

Total Bonus Skill Names Ability Mod. Ranks Misc. Mod.
+2 Acrobatics =Dex +2
+1 Appraise =Int +1

Now, the rogue gets 8 skill point + intelligence modifier = 9
The human gets 8 skill point + intelligence modifier + 1 for being human = 10. In either case, I can only put 1 rank in acrobatics and one rank in appraise at first level.

Total Bonus Skill Names Ability Mod. Ranks Misc. Mod.
+3 Acrobatics =Dex +2 +1
+2 Appraise =Int +1 +1

But these are class skills so I add 3 to the ranks:

Total Bonus Skill Names Ability Mod. Ranks Misc. Mod.
+6 Acrobatics =Dex +2 +4
+5 Appraise =Int +1 +4

I can't put any more in the human than in the halfling BUT my human still has 7 skill points left to spend but my halfling only has 6. This is one small advantage to the human that the halflings don't have. The idea has been that humans are more flexible where other races may be racially adept at certain things but not others.

The end result, is that the human might max out more skill areas. They won't be able to put more ranks in any one skill.

Spoiler:

Similar, perhaps, to the stereotypical way in which racist Europeans (NOTE: not all Europeans) have seen Asians as good at math but not art, Africans as good at athletics and music, and themselves (Europeans) as being more adaptable in general. This is just an interesting note and not an accusation. Don't take it too seriously.

Liberty's Edge

Fuelharp wrote:

ranks are how many skill points you've put into a skill, skill points are what you get every level, and Humans are the only ones who get +1 or One extra Skill Point to put into ranks each level.

the max ranks are level dependent.. a human fighter at level 1, can have up to 4 ranks in a skill, but a human fighter at level 5, can have UP to 8 ranks in a skill.

Fuelharp

that rule was used in 3.x where rank max was level +3 (and still humans still had level +3, just onemore skill pointepr level)

pathfinder is level = rank max

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