| Ross Byers RPG Superstar 2008 Top 32 |
Can gnomes please have Illusionist (or just Wizard) as their second favored class instead of Sorceror? Not only would it fit their 'Gnome Magic' abilities better, it would provide backward compatibility to both 3.0 and 3.5.
Also, it's odd to think of a race having a favored class that requires a mixed bloodline (unless you somehow require Gnomes to take the Fey bloodline, similar to forcing them to be illusionists in 3.0). I think it makes sense that only Humans and half-elves can be 'favored' as monks, paladins, and sorcerors.
| Ross Byers RPG Superstar 2008 Top 32 |
I would be happy with them having illusionist/sorcerer as their favored class. A nice little retro touch, gives some good tie-in to racial ability.
Biggest reason? Halflings already have rogue/bard. I don't see the need for two bardic races. Not a huge change either.
I meant replacing sorceror, not bard. Gnomes had bard as a favored class in 3.5, so that's necessary for backward compatibility. As for sharing bard with halflings, I have another thread for that.
Jal Dorak
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Jal Dorak wrote:I meant replacing sorceror, not bard. Gnomes had bard as a favored class in 3.5, so that's necessary for backward compatibility. As for sharing bard with halflings, I have another thread for that.I would be happy with them having illusionist/sorcerer as their favored class. A nice little retro touch, gives some good tie-in to racial ability.
Biggest reason? Halflings already have rogue/bard. I don't see the need for two bardic races. Not a huge change either.
I can agree with that as well. Not every class has a "favored race" attached to it, after all. I've already posted in your other thread too.
So, we have Illusionist/Bard, with a conflict with halflings on Bards.
Crossing over into your other thread, Druid or Ranger would seem a good flavor choice for gnomes.
| BrokenShade |
I thought about this seriously, and couldn't think of a reason to replace sorceror with wizard or illusionist. Sorceror works just as well from the illusionist standpoint, and even seems to fit gnomes better.
Hopefully gnome sorcerors will choose illusionist spells slightly more often due to the +1DC. Maybe, maybe not. ^_^
And the sorceror / bard combination makes the most sense to me too.
| Epic Meepo RPG Superstar 2009 Top 16, 2012 Top 32 |
I thought about this seriously, and couldn't think of a reason to replace sorceror with wizard or illusionist. Sorceror works just as well from the illusionist standpoint, and even seems to fit gnomes better.
Hopefully gnome sorcerors will choose illusionist spells slightly more often due to the +1DC. Maybe, maybe not. ^_^
And the sorceror / bard combination makes the most sense to me too.
Agreed. Also, gnomes are the only core race that gets spell-like abilities, so it just makes sense that their two favored classes are spontaneous casters.
| see |
I thought about this seriously, and couldn't think of a reason to replace sorceror with wizard or illusionist.
1) Consistency with 3.0 and earlier editions.
Gnome is the <i>only</i> race to have two different favored classes in the course of 3.x. If Pathfinder races are going to have two favored classes, then we should start with the assumption that gnomes would have both of their 3.x ones. That gnomes were illusionists from 1978-2003 emphasizes this.
2) Consistency with the Pathfinder Gazetteer.
Gnomes are established as the race that obsessively focuses on eccentric pursuits. And what is wizardry? Why, an obsessive pursuit of eccentrics.
| Lam |
This will complicate a complex system. Not all of us think that is bad. For sorcerers, add some race specific bloodlines, instead of just general blood lines. If Gnomes have an affinity for sorcerers, there could be a gnome specific blood line which emphasized the illusionist focus of previous RPG. There may be elf (not half-elf), dwarf (artificer), human (not half-human) specific lines.
Think on it.
What would the blood lines provide?
This might do, but the real problem is the limits on spells known to a sorcerer. What about a version of the sorcerer that has only one school, or at every level knows one school, plus one (and only one) spell not part of an opposed school? Schools and 3(three!) opposed schools specified at 1st level (for a focused sorcerer such as a gnome illusionist). Focused school restricted to races or the focus race restricted. (Gnome illusion, Elf enchantment, half elf -- mixed, no focus allowed, human -- generalized, no focus allowed, Dwarf Evocation, Half Orc -- Necromancy, halfling -- abjuration) OK those are off the cuff, but leave human and half elf with no race specific choices. The other, provided bloodlines fit better with their races.
MisterSlanky
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TThis might do, but the real problem is the limits on spells known to a sorcerer. What about a version of the sorcerer that has only one school, or at every level knows one school, plus one (and only one) spell not part of an opposed school? Schools and 3(three!) opposed schools specified at 1st level (for a focused sorcerer such as a gnome illusionist). Focused school restricted to races or the focus race restricted. (Gnome illusion, Elf enchantment, half elf -- mixed, no focus allowed, human -- generalized, no focus allowed, Dwarf Evocation, Half Orc -- Necromancy, halfling -- abjuration) OK those are off the cuff, but leave human and half elf with no race specific choices. The other, provided bloodlines fit better with their races.
While I think a race specific bloodline might be kind of neat, I fully oppose the idea of limiting a sorcerer to one school of magic. Sorcs are already very limited in what they can take, limiting them further will just move them further down the spellcasting totem pole. Besides, let the racial bonuses feed what a character may or may not want to do. Gaining Spell Focus (Illusion) for free as a racial feat will likely drive somebody to focus on illusion anyway.