Monsters as race, Level adjustement, Race Dice, Feat and Skills...


Races & Classes


I think about the ECL of the Pathfinder race, and the ecl of the monsters races.

the Pathfinders race are more powerfull than the traditionnal race. Just a little : they have a +2 in a stat.

So :
the AL of the others class should be reduce by one ?
(think about the tieffelin)

does a monster with racial hit dice gain extra feat ?

does paizo will do a guide for monster : extra feat, extra skill point and so on ?
(think about the fusion of skill, wich allow free skill point for creatures)...


MScam wrote:

I think about the ECL of the Pathfinder race, and the ecl of the monsters races.

the Pathfinders race are more powerfull than the traditionnal race. Just a little : they have a +2 in a stat.

So :
the AL of the others class should be reduce by one ?
(think about the tieffelin)

does a monster with racial hit dice gain extra feat ?

does paizo will do a guide for monster : extra feat, extra skill point and so on ?
(think about the fusion of skill, wich allow free skill point for creatures)...

I'd suggested that an LA+1 race in 3.5e is equivalent to an LA+0 race in Pathfinder.

A good example is a Half-Giant with +2STR +2CON -2DEX

Although that may not hold true for LA+2 and above as class abilities seem more powerful especially the lower levels so you may under power your character if you chose something with a large LA, but imho you wont be more powerful by using the rule 3.5e LA -1 = Pathfinder LA.

and no monsters with racial HD don't get feats based on HD unless otherwise stated in their racial ability descriptions

Sovereign Court

Phasics wrote:
MScam wrote:

I think about the ECL of the Pathfinder race, and the ecl of the monsters races.

the Pathfinders race are more powerfull than the traditionnal race. Just a little : they have a +2 in a stat.

So :
the AL of the others class should be reduce by one ?
(think about the tieffelin)

does a monster with racial hit dice gain extra feat ?

does paizo will do a guide for monster : extra feat, extra skill point and so on ?
(think about the fusion of skill, wich allow free skill point for creatures)...

I'd suggested that an LA+1 race in 3.5e is equivalent to an LA+0 race in Pathfinder.

A good example is a Half-Giant with +2STR +2CON -2DEX

Although that may not hold true for LA+2 and above as class abilities seem more powerful especially the lower levels so you may under power your character if you chose something with a large LA, but imho you wont be more powerful by using the rule 3.5e LA -1 = Pathfinder LA.

and no monsters with racial HD don't get feats based on HD unless otherwise stated in their racial ability descriptions

This seems reasonable and I would extend the concept further. Lizardfolk and Gnolls would be reduced to LA +0 with this and the more powerful races could have their LA lowered too. Ogre and Centaur both have 4 HD and +2 LAs which powerwise could probably be lowered to +1 or even +0 without trouble.


The KEY thing that makes half-giants an LA +1 race is *powerful build,* not their stats. That's an incredibly potent ability, and should stay at LA +1 territory. Instead, I think that half-giants and other low LA powerful build creatures should gain additional stat boosts or other abilities to justify their new ability now that the LA+0 bar has been set a bit higher.

Edit: I'd like to clarify that I'm not opposed to certain races moving down to LA+0 status. Aasimar, Tieflings, Hobgoblins, Blues... they should probably all move downwards. But it should be looked at on a case-by-case basis, because there are some "low" LA+1s, and some "high" LA+1s. Half Giants would probably be in the middle range, but they'd definitely be more attractive choices for melee builds than any other race if they lacked a LA. Giving them a WIS kicker as well would make them better psychic warriors, which is their favored class anyway.


Disciple of Sakura wrote:

The KEY thing that makes half-giants an LA +1 race is *powerful build,* not their stats. That's an incredibly potent ability, and should stay at LA +1 territory. Instead, I think that half-giants and other low LA powerful build creatures should gain additional stat boosts or other abilities to justify their new ability now that the LA+0 bar has been set a bit higher.

Edit: I'd like to clarify that I'm not opposed to certain races moving down to LA+0 status. Aasimar, Tieflings, Hobgoblins, Blues... they should probably all move downwards. But it should be looked at on a case-by-case basis, because there are some "low" LA+1s, and some "high" LA+1s. Half Giants would probably be in the middle range, but they'd definitely be more attractive choices for melee builds than any other race if they lacked a LA. Giving them a WIS kicker as well would make them better psychic warriors, which is their favored class anyway.

Powerful build has seen a power shift with the reduction of size modifiers. Grappling at a +1 vs. a +4 doesn't seem quite as potent. Not that it's a bad thing.

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