| Navdi |
So, are there any PF monsters or is something known or planned about a monster compendium or something like that? I really love such books and it would be great to have some with creatures to the theme of pathfinder.
All the Adventure Path books have a section with Golarian (Golarish? Golarionish? Golarionese?) monsters. Although I admit that a "monster manual" -book for the Pathfinder RPG does sound appealing to me... ;)
| FaeBriona |
All the Adventure Path books have a section with Golarian (Golarish? Golarionish? Golarionese?) monsters. Although I admit that a "monster manual" -book for the Pathfinder RPG does sound appealing to me... ;)
I only have a couple of the PF adventures, and would LOVE to see the monsters described in them compiled in one place. Don't think there is enough of them yet to do that though.
cappadocius
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I only have a couple of the PF adventures, and would LOVE to see the monsters described in them compiled in one place. Don't think there is enough of them yet to do that though.
Take heart. At the current rate of production, there will be, by this time next year, roughly 100 Adventure Path monsters alone; add to that any monsters from Gamemastery modules, and the 200+ SRD monsters that can be retweaked for Golarion and we should be on track for a huge Pathfinder monster book by GenCon 2009.
cappadocius
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Since this was niggling at the back of my mind all day, here is (to my knowledge) some info regarding Paizo's monsters.
To date, Paizo has published 77 New Monsters:
5 Aberrations, 3 Animals, 6 constructs, 2 Dragons, 4 Fey, 5 Giants, 1 Humanoid, 7 Magical Beasts, 1 Monstrous Humanoid, 1 Ooze, 21 (!) Outsiders, 1 Plant, 15 Undead, and 5 Vermin. Interestingly, there are only two monsters above CR 15 (Both Outsiders), and two below CR 1 (Both Vermin).
In addition, they've performed at least 10 "palette shifts" - taking standard animal stats, and applying a shiny new name and coat of paint to make 'em something different.
Without a doubt, if they had someone who was free to do layout and if they were willing to JUST reprint, they could do a monster manual now.
But, hey, Paizo-guys? Can we have just a little bit fewer Outsiders in the future?
| Squirrelloid |
Can we rebalance some of the monsters?
Some examples:
The Sea Hag is a TPK on a stick. Its a CR4 monster that utterly destroys the iconic party >50% of the time, even if they're mildly optimized. Against a hyper-optimized party it still nets a TPK somewhere around 20-30% of the time. And its supposed to eat a mere 20% of their resources.
The Annis (also a hag) is an ambush monster with the offensive output of a troll and better defenses by a few orders of magnitude. Ie, its like facing a closet troll that won't die, except it also gets to make you walk into the closet first. (About the same CR as a troll too, and trolls are already questionably CRed - its CR 6).
James Jacobs
Creative Director
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But, hey, Paizo-guys? Can we have just a little bit fewer Outsiders in the future?
Maybe. But keep in mind that, of all the categories of monsters, the outsider category is the one that has the most subtypes and the most variance. There's a LOT of ground you can cover with an Outsider, whereas there's not as much room in the Ooze category, for example.
That said... we probably COULD stand to ease back on the outsiders. We can CERTAINLY stand to ease back on the undead... especially after Pathfinder #11's undeadapalooza.
Looking forward beyond Pathfinder #9, the bestiary breaks down as follows:
#10: 1 Undead, 2 Magical Beasts, 1 Aberration
#11: 2 Undead, 1 Aberration, 1 Outsider, 1 Dragon
#12: 2 Outsiders, 1 Construct, 1 Aberration
After that it starts getting a little hazy, but I THINK we're gonna have...
#13: 1 Aberration, 2 Vermin, 1 Animal, 1 Construct
#14: 1 Aberration, 1 Fey, 1 Outsider, 1 Plant, 1 Monstrous Humanoid, 1 Magical Beast
Beyond THAT? Who knows?
| Gurubabaramalamaswami |
Squirrelloid wrote:Can we rebalance some of the monsters?Eventually, yeah. Probably about the time we do a monster book for the PF RPG...
As a repeat of a question I asked in the Deities and Avatars thread: will you be making some sort of iconic Chaotic Neutral outsider race.
Since only the Slaad Lords are OGL. Makes perfect sense to me.
| see |
As a repeat of a question I asked in the Deities and Avatars thread: will you be making some sort of iconic Chaotic Neutral outsider race.
Since only the Slaad Lords are OGL. Makes perfect sense to me.
Chaos Beasts are, as it happens, in-SRD OGC CN outsiders. If a bit boring.
James Jacobs
Creative Director
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James Jacobs wrote:Squirrelloid wrote:Can we rebalance some of the monsters?Eventually, yeah. Probably about the time we do a monster book for the PF RPG...As a repeat of a question I asked in the Deities and Avatars thread: will you be making some sort of iconic Chaotic Neutral outsider race.
Since only the Slaad Lords are OGL. Makes perfect sense to me.
The Slaad Lords actaully aren't OGL. They got remvoed from the 3.5 version of the Tome of Horrors.
That said... yes. We'll have a CN race. Not slaadi. Something cool, though!
| see |
The Slaad Lords actaully aren't OGL. They got remvoed from the 3.5 version of the Tome of Horrors.
Er. When did they get removed? My copy of the 3.5 PDF has them (p.318-321).
Edit:
And using my second download of five from DriveThruRPG, I just downloaded it again, and it still has 'em.
Edit 2:
Hmmmm. The SRD's copy of Legal.rtf does not declare slaad Product Identity. Unearthed Arcana, however, does declare slaad Product Identity.
| MarkusTay |
One thing I'd like to see is a re-imagining of the standard goblinoids. I like to see some kind of backstory as to why they are even all considered one race, and how their culture interacts among the various sub-races.
The Hobgoblin is the worst offender - I like them, but why is the word 'Goblin' even in their name? If it's a linguistic thing that just means 'Top Goblin', then why is the Bugbear even bigger and badder?
Rename them to make them more original, and show how a single Goblin society can have ALL the various Goblinoids taking up different niches.
Orcs - I don't know... Tolkien just used the word goblin to describe a smaller type of cave-Orc, but in D&D, it seems the Orcs are better suited to caves then Goblins (culturally, not size-wise). If Goblins are going to be Forest dwellers in Pathfinder, then maybe stick the Orcs back in their caves, making them a cross between a surface and an Underdark race (with ties to both).
Not very familiar with the world yet - will there be Centaurs and Minotaurs, and how will they be handled? Most settings treat centaurs like "oh.. they're there...", but don't ever develop any lore around them. I'd like to see something more, with descriptions of tribes, and perhaps even one group with a more advanced culture. Minotaurs... I love them, but doing almost anything with thm will make people scream "Dragonlance!". I loved them in DL, but I'm not sure if something like that should be used here, especially when taking WoW's Tauren into consideation. A bit too derivitive,me thinks.
I'd like some sort of 'Hairy beast' race, though - SW has its Wookies, Al-Qadim its Yakmen, FR had its Alaghi, Runequest had its Goatmen, and Thundarr had 'Okla the Mok'.
Maybe an Ursoid race...
| Squirrelloid |
The Hobgoblin is the worst offender - I like them, but why is the word 'Goblin' even in their name? If it's a linguistic thing that just means 'Top Goblin', then why is the Bugbear even bigger and badder?
Hobgoblins exist because there are seriously folktales involving creatures called 'hobgoblins'. The D+D flavor has nothing to do with the stories and everything to do with Arneson and Gygax. (The folktale version is basically a type of Fae creature - but then so are goblins. Its just Tolkien actually wrote stories with goblins/orcs, not hobgoblins, and so we have their fantasy archetype).
| MarkusTay |
I realize all of that, but I think that Goblins and Hobgoblins should be a single race, not two seperate races. Maybe the Hobgoblins are an elite type that is occasionally born to normal goblins, or perhaps they are some sort of 'blessed' goblin, that has received extra power from <insert Goblin deity here>.
There's no reaosn to change their stats, because we are shooting for backward-compatibility here, but I'd like to see some new explanantions for stuff.
I'd even like it if the Hobgoblin was an 'evolved' form of Goblin (no Pokémon jokes) - if it were a PC race, perhaps a PrC for when they reach a certain stage of development.
I just want to see something new done with the old monsters, much moreso then a list of new monsters with 27 eyes and multiple tentacles, or 'colorized' versions of common creatures. So much good fluff can be wrapped around these cratures to explain WHY they are, not just WHAT they are. Just changing the name sometimes can be enough (like WoT's Trolocs).