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First, I must apologize for my poor english. As I am not an English speaker.
For the this session (The Third in the Campaing) a new player joined the group, in this case an Elven Warrior.
Some of the players leveled up their characters to level 2, and in case of the wizard I noticed a possible abuse of the new skill rules.
As the Characters advance in levels, if they invest the points in class-skills they can benefit greatly for the free +3 in class skills.
Example: A 3.5 Wizard of Int 16 in level 2 has 25 ranks (2 Base + 3 Int Bonusx5)
A Pathfinder Wizard of Int 16 In level 2 can have the equivalent of 40 Ranks! (Assuming he choose to invest 1 point on every class skill he has) It damages in some way the retrocomatibility.
As with the rest of the session they used the diplomacy in every situation with the king of Spiders, and make through every situation without combat.

DogBone |

First, I must apologize for my poor english. As I am not an English speaker.
For the this session (The Third in the Campaing) a new player joined the group, in this case an Elven Warrior.
Some of the players leveled up their characters to level 2, and in case of the wizard I noticed a possible abuse of the new skill rules.
As the Characters advance in levels, if they invest the points in class-skills they can benefit greatly for the free +3 in class skills.
Example: A 3.5 Wizard of Int 16 in level 2 has 25 ranks (2 Base + 3 Int Bonusx5)
A Pathfinder Wizard of Int 16 In level 2 can have the equivalent of 40 Ranks! (Assuming he choose to invest 1 point on every class skill he has) It damages in some way the retrocomatibility.
As with the rest of the session they used the diplomacy in every situation with the king of Spiders, and make through every situation without combat.
Actually, your interpretation of the math is a bit off. In your example, the 3.5 rules wizard, at Lvl 2, with 16 INT could have 5 skills with a rank no higher than 5, provided he chose only class skills (character level +3 is the max). Under the Pathfinder rules, the same character can have 5 skills at a rank of 2 (equal to character level now). If they are class skills, then he gets a +3 bonus, for a grand total of 5. So, the two systems balance out.
However, if the players want to min/max the game system by choosing 5 new class skills at Lvl 2, then yes, the system seems to give them an advantage (10 class skills with a rank of 4). And that is just the nature of the beast. Every game mechanic has its querks and flaws, and someone will always think of ways to use those flaws to their best advantage. But the +3 bonus is a one time thing. It represents the basic skill set that character class naturally has. At levels beyond, their skills develop at a slower, steadier pace. One can only hope that this doesn't unbalance the game at higher levels, which I don't think it will.
Now, if your characters avoid any fights with their diplomacy skills, then they must be rolling really, really well. Perhaps, some bad guys just can't be reasoned with (Hmm...)
DogBone