Question on Feint rules...


Alpha Release 1 General Discussion


The Feint rules read:

"If successful, the next melee attack you make against the target
does not allow him to use his Dexterity bonus to AC (if any).
This attack must be made on or before your next turn."

If your opponent moves away from you (is no longer adjacent) and you move up and hit him on or before your next turn, do you still deny your target his/her Dex bonus to AC?

On a similar note, why not just allow the Feint check to be made in conjunction with an attack so that it makes sense. Otherwise, you have foes running away every time you feint them, and that's not a feint, that's intimidation...lol.


W Canepa wrote:

On a similar note, why not just allow the Feint check to be made in conjunction with an attack so that it makes sense. Otherwise, you have foes running away every time you feint them, and that's not a feint, that's intimidation...lol.

That is basically the way Improved Feint works, since it makes Feinting a move action.


W Canepa wrote:


On a similar note, why not just allow the Feint check to be made in conjunction with an attack so that it makes sense. Otherwise, you have foes running away every time you feint them, and that's not a feint, that's intimidation...lol.

Why not? The guy essentially gives up his attacks:

If he wants to run away, he has to use retreat, which is a full round action, unless he wants to provoke an AoO (which would be against his flat-footed AC since he's still "feinted").

And even then, you might be able to charge him (or just walk up to him). Won't be that bad if you don't, since the guy will have to use a full-round action to go back to you (he must get further than your speed to prevent you slicing him in the next turn).


W Canepa wrote:

The Feint rules read:

"If successful, the next melee attack you make against the target
does not allow him to use his Dexterity bonus to AC (if any).
This attack must be made on or before your next turn."

If your opponent moves away from you (is no longer adjacent) and you move up and hit him on or before your next turn, do you still deny your target his/her Dex bonus to AC?

On a similar note, why not just allow the Feint check to be made in conjunction with an attack so that it makes sense. Otherwise, you have foes running away every time you feint them, and that's not a feint, that's intimidation...lol.

My players were surprized that the Feint rules did not use some form of the CMB.

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