| Kruelaid |
If you read what I said about the need for a feat that disables you probably laughed and thought "he hasn't read scorpion style yet" and you were right.
So now my questions are:
1. Why the dumb name when any 'style' of fighting can do this? Wouldn't disable be a better name, and more descriptive? Maybe I just get defensive when people give martial arts techniques dumb names. What's wrong with "disable"? sniff sniff.
We used to have a dojo joke. We taught the students "monkey grasps peach" but wouldn't tell them what it's for (this means you grab a guy by the nuts) and they'd be doing it over and over again practicing and we were laughing our asses off.
2. Why can't people with weapons disable someone? Simulation-wise, it's easier to disable with a weapon than without. Is this just for balance, or to give the monks their day in the sun? Because I'm okay with that.
If it was usable with weapons you would need more prerequisites, no? CAn this be made part of a cool feat tree following weapon focus, where you can also wound a guy's weapon hand and whack his AB(and call it greater disable)?