| TabulaRasa |
Hello,
I think the points I am trying to raise are important if you want the fans to positively contribute to the Pathfinder RPG. Paizo has got to give us a bit more feedback as to where it intends to take the Pathfinder RPG. For example, I think it would be wise to know beforehand:
- What objectives has Paizo set itself with the Pathfinder RPG?
- How simple/complex do you want the game to be?
- What feel do you want to achieve with your rules? Heroic? Realistic?
- How far do you want the Pathfinder RPG to stray away from 3.5?
- Which flaws in 3.5 would you like the Pathfinder RPG to solve?
- What are the sacred cow you want to keep (because otherwise it isn't D&D anymore) and which one would you agree to let go?
- How close do you want the Pathfinder RPG to come to 4.0? (because not everything is necessarily bad with 4.0x)
Knowing the answers to the above questions would make contributing useful feedback all that easier.
Could Paizo answer, please?
| Vernacci |
Scott?
@OP - Many of your questions simply do not apply in order to playtest the information we've been given. Our job is not to design a new book for them - Jason's doing that.
Our job is to playtest the content we've been given; this means to actually play it as written. Feedback posted on a reading of the material without actually playing it is theoretical, not playtesting.
Sure, your initial impressions may end up valid, but at that point you'll know it and can provide concrete examples of where problems occured.