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The submissions are due soon, and I'm dying to hear about the wondrous items people have submitted. I'm aware of Paizo's copyrights, but are we allowed to discuss the items if we leave out all the important detail (=game mechanics)?
If so, are we allowed to discuss them here at Paizo messageboards (perhaps in this thread)?
If this question has been addressed before, could you please post a link to that thread?

erik rissiek |
am still working on my wondrous item so cant really give away any details of it. I am focussing on the description of the item (less than 200 words is hard!) and trying to keep it fairly low powered, but thats about it. Had a great idea for a weapon that I wanted to submit, but of course thats not a wondrous item is it...

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Well yes, I understand that and I'm not going to post any details about my item here unless the judges (or someone else from Paizo) say it's ok. But I don't see anything in the rules that explicitly prohibits discussing contest entries here at the boards or elsewhere, as long as copyright laws are obeyed.
Are we allowed to discuss the items in personal blogs? At other messageboards? (AFTER the deadline, of course!!!)

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GM_Wil |

I was a last minute entry (literally) so I whipped this up for an entry. 195 words on the word count. Congrats to the 32.
Siege Quiver: This appears to be a quiver that can hold 20 arrows. When you fire an arrow drawn from it and miss your target, it goes ethereal and returns to your quiver for use in the following round. At the cost of an arrow and full-round action, you can turn an arrow into a flaming missile upon release. At the cost of an arrow and full-round action, you can turn an arrow into a signal arrow that can be heard within a mile. Once per day, you can fire an arrow to mark your range, enabling you to target anything within thirty feet of it, ignoring range penalties and gaining a +1 competence bonus to hit. Twice per day, you may use a full-round action to fire an arrow into the battlefield and instead of doing damage, the arrow goes ethereal, returning to your quiver with 5d4 arrows, or as many as it can hold. Three times per day, you may reach into your quiver to withdraw hardtack and mug of water. Upon consumption, the mug must be returned.
Moderate conjuration; CL 9th; Craft Wonderous Item, Leomond’s secret chest; Price 1,500gp; Weight 2 lb.
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