Flood Season: Flooding


Shackled City Adventure Path


At the end of Flood Season, the PCs, Jenya and other clerics use the wands to hold back the rising lake. That's kinda...boring: I stand there, wait for the water to come up, shoot it with my wand, wait, repeat.

Does anybody have some specific "encounters" to use at the end of Flood Season?

I'm thinking that the pourous, channeled volcanic rock allows flooding to occur other than just at the lake edge - an underground reservoir fills, starts spilling down a lava tube, and emerges high up on the crater. Some ideas with this:

Encounter 1: A violent stream suddenly erupts midway up the volcano slope. It catches seem townspeople and swepts them towards the lake. The Control Water could stop them or the PCs try to pull them out.

Encounter 2: A shop at the water edge is lifted off it's foundation and starts to slide into the water. The shop owner has stayed there to try to save his goods. The Control Water could slow the movement of the shop while other PCs get into the house to rescue the shopkeep before the house sinks into the lake.

Any other ideas?


DMFTodd wrote:


Does anybody have some specific "encounters" to use at the end of Flood Season?

That's a good idea. I think it would be an excellent preview of how Foundation of Flame handles unusual city scenes.

- I always like the idea of looters in the warehouse districts. It gives PCs a chance for some easy combat, and that adventure will have put them through the ringer already.

- A boat breaks free of its mooring and slams into a building.

- One of the warehouses is built on stilts, but the waters cause one of the stilts to collapse. Can the PCs help evacuate the easily-damaged goods before the waters ruin them?

Sovereign Court

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

How about a flooding of Ash Avenue and its buildings complete with cellars? The dwellers in those buildings tried to stem of the tide with sand sacks, but a break in a dam leads to a big water rush in the street. Put that together with a plague of escaping rats. I had placed the minting machine for the false gold coins in the cellars of one of these buildings.


DMFTodd wrote:

At the end of Flood Season, the PCs, Jenya and other clerics use the wands to hold back the rising lake. That's kinda...boring: I stand there, wait for the water to come up, shoot it with my wand, wait, repeat.

Does anybody have some specific "encounters" to use at the end of Flood Season?

I'm thinking that the pourous, channeled volcanic rock allows flooding to occur other than just at the lake edge - an underground reservoir fills, starts spilling down a lava tube, and emerges high up on the crater. Some ideas with this:

Encounter 1: A violent stream suddenly erupts midway up the volcano slope. It catches seem townspeople and swepts them towards the lake. The Control Water could stop them or the PCs try to pull them out.

Encounter 2: A shop at the water edge is lifted off it's foundation and starts to slide into the water. The shop owner has stayed there to try to save his goods. The Control Water could slow the movement of the shop while other PCs get into the house to rescue the shopkeep before the house sinks into the lake.

Any other ideas?

I agree with you that it seems a little anti-climactic. I am not too far off starting the flood, season chapter, so I will be stealing some of your ideas. Just as an off the cuff thought, how about aquatic elementals and/or fey associated with water causing mayhem as the waters rise to "battle the land." Could this flood season be part of the fey creatures' cycle of life and rebirth etc?


I am nowhere near playing Flood Season. When thinking about it I've been concentrating on all the fun festival stuff beforehand, hadn't given much thought to the lowering of the waters.

I was planning a kind of annual public ritual led by the big priests. So there is a big flashy cermony down by the water followed by Clerics wandering the streets night and day for the next couple of days doing the wand thing.


teknohippy wrote:

I am nowhere near playing Flood Season. When thinking about it I've been concentrating on all the fun festival stuff beforehand, hadn't given much thought to the lowering of the waters.

I was planning a kind of annual public ritual led by the big priests. So there is a big flashy cermony down by the water followed by Clerics wandering the streets night and day for the next couple of days doing the wand thing.

I handled it off stage. Didnt it play it out. Seems like to do anything beyond "off stage" RP would be a waste of time.


I played it as a prequel to both the riot scene in The Demonskar Legacy and Foundation of Flame. In fact, when the PC came home, Ash Avenue was on the verge of being flooded and many citizens living by Crater Lake were homeless. A huge crowd of the most desperate and poorest citizens of Cauldron gathered and headed to the Town Hall, where the Lord Mayor and Valanthru made a brief appearance to turn them to the temples. Then they went to Oghma's and Kelemvor's temples only to find their doors closed and many guards outside who told them to move along. (In my FR version Oghma's temple is led by Embril Aloustinai, whose quest for dark knowledge turned sour after she met Fetor Abradius and joined the Cagewrights). A minor riot erupted when the Watch decided to take some crowd control measures.

Meanwhile the PCs heard some news of the rampage and decided to investigate. They hurried to the scene. The priestess air-walked above the crowd and started to shout the good news. Jenya Urikas of Helm (St Cuthbert), Kristof Jurgensen of Lathander (Pelor) and herself, Takahena of Selune were to organize a pious procession with brand new wands of Control Water in memoriam Sarcem Delasharm who sacrificed his life for the sake of the city. A few successful Diplomacy checks later, the riot turned into a chanting procession to the now underwater Lake Pavilion where the three priests plus their cleric cohorts used the mighty wands to quell the fury of the lake waters.

Jenya made a speech to thank publicly the PCs and paid hommage to her fallen boss. The day ended with sacrifices of a white bull to Helm, milk and wine flowed on the altar of Selune while incense burned on golden bowls in the shrine of Lathander in a spontaneous thanksgiving from the population.

Hope it helps

Bran.

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