
Ix |

I was wondering what has been the most humorous moment in everyone's AOW campaign so far. I've got a couple I can think of. *DM places model of a Vrock on the table* "This is just a statue." "Ha. He wouldn't actually place that out there to be a monster and say that. He's knows reverse psychology won't work on us. Hahahaha...." "The statue comes to life." "...hahaha wha?!"

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We've played two full sessions so far. The players are storytellers and always looking to make one another laugh, so we have at least a few goofy moments each session. Funniest (with allowances for "had to be there") so far happened in the false tomb of Zosiel.
They were rightfully cautious about disturbing the sarcophagus, and gave it a wide berth while they explored. After making their way through the Lair of the Architect, they returned to the surface one-by-one. The first one up was Thokk, a relatively intelligent and wise (12 INT, 16 WIS) half-orc druid-barbarian. Still, curiosity got the better of him, and as they'd survived a few other minor traps already, he leaned over the sarcophagus and slid aside the lid.
Of course, the trap triggered... and he rolled a 1 on his save. His hide armor went up in flames along with all the hair on his face and arms, and when the others joined him a moment later, he had some explaining to do.
He'd dispatched the lurking strangler a few in-game minutes prior with a confirmed critical hit with a shot from his shortbow, and so I described it as being skewered perfectly through both eyes. Of course, he kept the grisly trophy.
His explanation, holding up the strangler-kabob: "I tried to cook it. It didn't go well."
The tabletalk-explanation of another player: "Thokk is so ugly (6 CHA), his face spontaneously combusted."

miph-not-melf |

3FoE – Labyrinth of Vecna
My players had just despatched the Alip and two Acolytes of Vecna one of whom was killed whilst trying to gulp down a potion of Gaseous Form. The party’s non-too-bright Gnomish Fighter-Cleric assumed that the potion was a curative and handed it and the matching one from the other Acolyte to the party Elven Ranger and Dwarven Fighter-Cleric to “heal-up” before advancing further into the Labyrinth.
They promptly swigged down the potions. The look on their faces as they began to fade from the solid world was a treat. The Elven Sorcerer in the party passed a Spellcraft check and informed the now gaseous members of their plight.
The now diminished numbers of the rest of the party are currently in combat with The Faceless One, his Fiendish Centipede and 3 Fiendish Scorpions while the Ranger and Fighter drift around the maze at 10 feet per round.
Glorious.

Big Jake |

HoHR: The players killed the mimics in Sodden Hold and move on to the next room to free the prisoners. After they killed the "prisoners" that attacked them, they saw the bodies change from their human forms.
One player: "Wow... they're, like, SUPER mimics!"
Another player (Ix): "You mean, like, DOPPLEGANGERS?"
First player: "Oh..." with a sad little look on his face.

Ix |

HoHR: The players killed the mimics in Sodden Hold and move on to the next room to free the prisoners. After they killed the "prisoners" that attacked them, they saw the bodies change from their human forms.
One player: "Wow... they're, like, SUPER mimics!"
Another player (Ix): "You mean, like, DOPPLEGANGERS?"
First player: "Oh..." with a sad little look on his face.
That was pretty funny.

ghettowedge |

Whispering Cairn
In a desperate attempt to slay the 2nd beetle swarm. The party waited until it was swarming the warmage (who thought he had to prepare spells like a wizard and therefore didn't use burning hands), then they threw flaming blankets on him.
I was amused and impressed by their impromptu tactics.

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Whispering Cairn
In a desperate attempt to slay the 2nd beetle swarm. The party waited until it was swarming the warmage (who thought he had to prepare spells like a wizard and therefore didn't use burning hands), then they threw flaming blankets on him.
I was amused and impressed by their impromptu tactics.
hahaha. did the warmage survive?

Demiurge 1138 RPG Superstar 2013 Top 8 |

Whispering Cairn
In a desperate attempt to slay the 2nd beetle swarm. The party waited until it was swarming the warmage (who thought he had to prepare spells like a wizard and therefore didn't use burning hands), then they threw flaming blankets on him.
I was amused and impressed by their impromptu tactics.
Hah. My group did something almost identical. Except they waited until the warmage was unconcious and being eaten by beetles, then used the wand of shatter to break all the flasks of alchemist's fire he was carrying.
He was at -9 before they stabilized him.

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Ozzy had just clambered up onto the balcony with Theldrick, planning on killing him quickly. Ozzy is a half-orc barbarian level 2 and sorcerer level one. He has buffed himself with enlarge, shiield of faith, and mage armour. Just after clamber up, Theldrick hit him with the dispel magic from the scroll and drops every buff. Ozzy takes a swing, misses and takes a five foot step back, so Theldrick takes the oppertunity to cast spiritual weapon and smack him upside the head. At this point it is Ozzy's turn and I point out to him that his rage just ended.
Ozzy, confused, looks around and says, "how did I get up here?"
The table erupts in laughter...and moments later Ozzy is dead.

Tor Libram |

In their second attempt at the Hextor temple of 3FoE, the party stands in the doorway to the main temple area and fights with the clerics at range while the fighter deals with some of the remaining cultists. The druid thinks "now would be an excellent moment for a spontaneous Summon Nature's Ally" and produces a Hippogriff! The death-chicken swoops down the room, narrowly missing the statue in the centre and dives at Theldrick. As GM, I'm thinking "uh-oh" until it misses completely and the tiefling archers critical it to death...

Russell Jones |

This was more of a d'oh moment than anything for me as a DM.
In the beginning of A Gathering Of Winds, Ilthane surprised the players perfectly, swooping in from behind and startling the entire party. After perching on the tomb's entrance and threatening horrid death, she won initiative. "Aha!" I think... "A perfect chance to snatch that infuriating halfling for a flying lesson." Ilthane flies by, rolls a bite attack...
And rolls a natural 1.
I re-roll 1's for a chance at mishap in my game... and landed another 1.
The players cheer, and I shake my head.
Ilthane misses the halfing, and instead gets a mouthful of dirt... causing her to flip head over heels and forcing her to land. The players, which include a shifter barbarian and a shifter monk, gang up on her and make mincemeat of her in two rounds.
Alas, poor Ilthane... and all your unused dialogue...

DM T. |

Beginning of 3FoE, party stands at the elevator shaft and decides to take it downwards.
The rogue stated that he'll be climbing down the shaft through his "great climbing skills" to scout ahead before lowering down the elevator and got a nod back from the party leader.
A very unfortunate roll of 1 ended with with the rogue's player looking up at his DM (me) with a question:
- "I fell down, didn't I?"
in which I replied with:
- "Unfortunately, you did plunge down for more then 100 feet"
The player, without any hesitation asked the following:
- "So, how much damage did I take from this fall?"
In which I gave out the ultimate damage in the form of:
- "Oh... 4d6 six times, and assign the abilities as you see fit"

Tovokas |

I loved it when the party's 1st level mage, a greasy, fawning loser who labors during the day as the Emporium's disreputable accountant, returned for his 2nd visit to Allustan's house armed with a gift...
In a halting, breathy voice disturbingly like that of Floyd the Barber on the Andy Griffith Show - for those old enough to remember - he presented his prize: a potted shrubbery for his "dear esteemed colleague and fellow partaker in the magical arts, Allustan."

Pariah |

Mine's more of an ongoing thing that amuses me to no end. We had to take a break so are still just on 3FoE, but my party doesn't trust Allustan at all... I tried to play him nice and helpful so the party instinctily see him as a bad guy in disguise just waiting for the moment to swoop in and kill them. On the other hand, Smenk has managed to convince them he just has a bad rap and so the party is mostly helping him out.

Big Jake |

I introduced a Deck of Many Things, and the party bard (Bard 10/Seeker of the Song 1) said he'd draw two.
First he drew Ace of Diamonds: Know the answer to your next dilema. "Cool", he said.
Then he drew Joker (with trademark): Loose 10,000 xp and must draw again. "Crap!", he said, to a bit a laughing.
Then he drew the Joker (with trademark) again!: Lost another 10,000 xp and must draw agian. "No way!", a little laughing, mostly from the DM.
Then he drew Ace of Clubs: All magic items you posses disappear permanently. "This sucks!", with still some laughing and a couple of I-told-you-so's.
As the player gets up for a smoke break, I said "Hey, there is one good thing..."
"What?"
and another player (Ix) interupted:
"You just saved a bundle on car insurance!"

R-type |

The funniest moments in my campaign have been from seeing my players facial expressions and hearing the voice he uses for 'Effigy - The Porclain Knight' (his warforged). The construct is actually a bound air elemental inside ceramic armour much like a wind duke but a lesser version.
'Effigy' has a real name but it is a complicated series of long whistling inhales and exhales that only air elementals can understand, the player speaks like this in game and trys to sound monotone and emotionless 90% of the time but then goes all erratic and 'whistly' when in battle.
His warcry is a ear piercing whistle that causes everyone to wince around the table.
The most freaky thing about all this is that my mate manages to pull this off with a totally straight face and a blank stare, done in order to mimic his character not having a face and just a ceramic face plate with a auran symbol upon it.
The characters weirdness is often the cause for many strange misunderstandings and chuckles in game too. Many npc's wonder who the construct is and why this strange foreign knight never removes his armour, one barmaid has become infatuated with Effigy, seeing 'him' as the most truly dedicated warrior she's ever seen, like a fantastical paladin from a romantic legend or something ike that. ;)
Effigy meanwhile, dosent 'get it'. One of the other player's spiteful wizard is constantly stirring the pot and is trying to convince the poor woman to try her luck with the construct, telling her he loves her.

Where's the Mountain Dew? |

3FoE - Upon finding the foreboding black pool, the party cleric threatened to toss the dirty dwarven ranger, "Twigwhiskers", in for a bath. Luckily, she didn't. They have just entered the Vecna labyrinth and have come up with a fantastic plan to find their way out. Twigwhiskers just levelled up and has access to some spells...so he figured out a plan. He returned to the Temple of Hextor, went to Beasts room and gathered some of the 'generous amount' of dire boar dung and plans on smearing it at key points in the labyrinth. He then plans on casting a spell from the Spell Compendium (can't remember the name of the spell), that turns his nose into that of a wolf. He plans to smell his way out using Beast's dung...should prove interesting.
Just follow Twig's nose...

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The funniest moments in my campaign have been from seeing my players facial expressions and hearing the voice he uses for 'Effigy - The Porclain Knight' (his warforged). The construct is actually a bound air elemental inside ceramic armour much like a wind duke but a lesser version.
'Effigy' has a real name but it is a complicated series of long whistling inhales and exhales that only air elementals can understand, the player speaks like this in game and trys to sound monotone and emotionless 90% of the time but then goes all erratic and 'whistly' when in battle.
His warcry is a ear piercing whistle that causes everyone to wince around the table.
The most freaky thing about all this is that my mate manages to pull this off with a totally straight face and a blank stare, done in order to mimic his character not having a face and just a ceramic face plate with a auran symbol upon it.The characters weirdness is often the cause for many strange misunderstandings and chuckles in game too. Many npc's wonder who the construct is and why this strange foreign knight never removes his armour, one barmaid has become infatuated with Effigy, seeing 'him' as the most truly dedicated warrior she's ever seen, like a fantastical paladin from a romantic legend or something ike that. ;)
Effigy meanwhile, dosent 'get it'. One of the other player's spiteful wizard is constantly stirring the pot and is trying to convince the poor woman to try her luck with the construct, telling her he loves her.
Definitely one of the best character ideas I've heard.

bromleylaerchenheim |

3FoE - The party fights through the grimlock caves and is about to enter the final chambers. The party´s rogue, a shapechanging Changeling, moves ahead to scout the area. He noticed a grimlock standing guard at the entrance to the big cave where Grallak meditates.
Wise as he is he wants to fool the grimlock guard to came close enough for a surprising and lethal attack. So he shapechanged into a grimlock and openly approaches the guard.
Hm... grimlocks are blind but this fact goes completly unnoticed by either the player and also the DM.
So - why disguise as a grimlock if the other grimlock can´t see? And second: if you shaprechange into a humanoid without eyes how will you see your way?
After having realized this we start thinking things over. Why is Grallak putting beholder eyes to his face if there is nobody he could impress with this (as his fellows could not see it)? Why do grimlocks paint their cave walls or their bodys - do they "feel" the paintings?

Ensigilled |

*Sigh*
Long backstory, so please indulge me...
My girlfriend is one of my players and has been obsessed with the druid class ever since Neverwinter Nights allowed her to be a shifter. But her second fovorite aspects is the ability to handle and befriend animals. Of course, these abilities shine through at the higher levels when a druid can actually do them effortlessly. At the low levels it can be quite dangerous to stick out your hand at a snarling dire-whatever and allow it to sniff you, doubly so for magical beasts who technically fall within a druid's range of expertise, but are a lot harder to befriend. Her attempts up until last night proved disasterous
A while ago we were playing "When Black Roses Bloom", an old Ravenloft campaign I converted to d20. The group arrives at Soth's castle, decimates the first skeleton, b-lines it to the stables where veterans will know lurked a Nightmare...
"Oooh horsey!" she proclaimed, and despite my warnings of flaming nostrils and obvious hostile intent, proceeded to offer it some hay. She died.
Then, in another campaign, the party was raiding Darkhaaven (another buzz-word fot the Ravenloft alumn) when the party encountred and slew a mimic. Moments later they encountered another suspicious chest. Wisely my girlfriend threw it a coin, which the chest devoured, confirming that it was indeed a mimic. Unwisely, her character stated in a deteremined voice, "I want one." and proceeded to offer it another coin, this time in her open palm.
Pieces of her flew here and there.
Now we come to Age of Worms, which, if you're familiar with the encounters in "The Whispering Cairn" calls for the party to make an in depth search of the Land's Family Farm. There the party encountered the enraged mother owlbear. I dreaded what was going to happen. Sure enough, my girlfriend the druid discovered the baby hiding under a hastily piled barrier. There I sat, helpless to do anything but tell her about its soft pelt and big black eyes. She did that "awww" face women do. Then, I thought I had found the solution. I made her roll knowledge nature, where I revealed to her that; while UNTRAINABLE, owlbears can fetch up to 3000 gp from nobles in the Free City looking for guardian beasts. I revelled in my own cleverness. I had sewn the seeds of party greed and peer presssure. The awkward baby owlbear would soon be guarding some old money pit and the adventure could continue.
"Im not selling my Boo-Boo!" she exclaimed. (By the way, the idea of a six-foot half-orc druid saying this was too much)
"Boo-Boo?" many said in unison.
"Yeah, Shawdi Boo-Boo."
We laughed.

voodoo chili |

Speaking of the owlbear... one of my players was a half-giant monk who got a little too uppity about his grappling prowess. The party encounters the mama owlbear at the Land farm and he charges in to... that's right, grapple the owlbear...and succeeds! For about 6 seconds when the owlbear goes and promptly disembowels him. D'oh! Fortunately, a handy cleric stabilized him that round at like -8 while the rest of the party eventually finished off the beast. The character got his revenge later by feeding the hungry baby chicklet cub bits of its mother. Sick-o.