Githyanki


3.5/d20/OGL


Hi.

I'm currently running a campaign involving the Githyanki, and i was just wondering if anyboady knows of any good sources of info for these astral planar ass kickers?

I have that issue of Dragon with the incursion campaign, but i was just wondering, does anyone know any brilliant books/websites? I googled it and got some info, but i would really like the kind of info that you get in the "Ecology of" articles.


Paddy,

The two sources that come to mind for Githyanki and Githzerai information are the Planescape Guide to the Astral Plane and the Planes of Chaos. These are both available as PDF downloads from SVGames for $5 each.

The first edition Fiend Folio is the first mention of them and gives a general overview.

I'm not certain that there is any "Ecology of" type article for either of these races.

Hope this proves helpful.


Cool, thanks. Looking good, now i have to go steal...i mean borrow..my Dads credit card ;D


Dungeon #100 (The Lich Queen's Beloved) has some information on the Githyanki in the Polyedron part of the magazine, IIRC.


hey,

I'm running Githyanki incursion right now. Dragon 309, dungeon 100 have tons of gith info. Also there are books called like the slayer's guide to... and they might have a githyanki one. I am going to be kinda creative with my githyanki and mix them up a bit for eberron. Cuz everythign should be a lil new wave when it meets eberron. Lemme know if you wanna trade campaign ideas. I'm looking for soem one else who'd going to be terrorizing with githyanki.

Jay Enright


Jay wrote:

Lemme know if you wanna trade campaign ideas. I'm looking for soem one else who'd going to be terrorizing with githyanki.

Jay Enright

Hey Jay.

I'm kinda running an incursion in a modern setting, for a lil difference. Basically, kinda, DnD hits the real world. However, the incursion is over and the Githyanki won. So in essence, its a post-apocalyptic world, where the Githyanki kicked our asses.

I have a few ideas, like Gygax and all the folks who write DnD books being undercover Githzerai who tried to equip us with the knowledge we needed to win (guess we didn't heed it). Thats one of the more bizarre ones lol.

Another idea i have is for an elite group of Githyanki-Half Dragons called "The Claw". They are specially trained to hunt mind flayers and such. Think the Predator [seen AvP the other day :-)] kinda. Not too sure where i'm really gonna go, and what the chars ultimate objective is though.

My game is a play-by-post in another forum, so its very character driven. i'm kinda gonna let the run with it for a while.

Frog God Games

If you can find it Dungeon #43 has a nice githyanki adventure called "Into the Silver Realm" which involves their preparations for an Incursion.

Dragon #67 (I think) has a very old, classic gith adventure called Fedifensor.

And don't forget Ruun Khazi in issue #92.


The Expanded Psionics Handbook has the 3.5 stats on both races. Other than that no clue.

Interesting idea with the post apocolyptic idea. Do you plan on using d20 modern or wing it?


Fraust wrote:
Interesting idea with the post apocolyptic idea. Do you plan on using d20 modern or wing it?

We're playing it through a forum, so theres no dice or stats involved really. Its all up to the player. So a good player will get hit, injured but ultimatly defeat the enemy while giving a good description, whereas a bad player will go "I chop off his head" or some such, and leave it at that. Its completly driven by the characters roleplaying.

But, if i was to do a live session of it, I would use modern, and use some of the DnD monster stats and such. I kinda want to do a sessio or two for some big set pieces i have in mind, but one of the players is american and I live in ireland, so that could be a problem lol


Greg V wrote:

If you can find it Dungeon #43 has a nice githyanki adventure called "Into the Silver Realm" which involves their preparations for an Incursion.

Dragon #67 (I think) has a very old, classic gith adventure called Fedifensor.

And don't forget Ruun Khazi in issue #92.

Excellent info. I wasn't aware of the older Dungeon adventures. I will try and track them down on ebay. Is there anyway to know for sure which Dungeon issues they are?

The other good place for Gith information is www.planewalker.com loads of info there. I also think an old Dragon magazine had an ecology of the Githyanki. I cant remember which but it was one of the collected PDF CD so its the first 200.

I am planning on starting The Shackled City Adventure path but melding in Incursion as well. Some ideas I have had so far include:

- Replace the Kopru and/or spellweaver ruins with Gith ruins.
- Have the players free an Illithid early in the game. That act of kindness sets it on the path of redemption and when the incursion is in full swing the Illithid will turn up with like-minded flayers to help the characters battle it out.
- One of my characters wants to be a warmaster. This will be the perfect class for my game.
- Have an initial encounter with a Gith scouting party.
- Add a Gith hatchery to one of the later dungeons. Not sure which yet.
- As preparation for the incursion red dragons have been hunting good dragons down over the last decades. Crazy Jarred is one of the last Gold Dragons left and his hiding out in human form.
- Somehow work in Githzerai counter insurgency forces to help the characters.

That's it so far. I plan on starting the game in July so still got time to figure things out. Would love to hear from other people running Incursion.


For inspiration I would say watch a few war films. When i started my campaign, i had so many ideas that were inspired by/stolen from films. For example, a small village, needs defending ala the seven samurai. Or how about your adventurers are tasked with capturing a downed githyanki planar raider (or other planar ship) like in black hawk down, just with the roles reversed.

They were two major points in my campaign. Unfortunatly its not going to well, the whole thing is falling apart, because people are giving up/unable to post. About 3 or 4 out of 8-ish have dies in the first scenario. Grrr...


Great, thanks.

Do you have a game log of some kind? Would be interested to read it. Honestly I am surprised not more people are using Incursion. The Gith are one of my favourite races and an Independence Day style invasion sounds like a pretty interesting campaign idea.


To be honest I don't. It was a pbp (play by post, in a forum. I think i explained it earlier). But i could post my kinda introduction thing:

"The darkness that had settled over the world is complete. Glimers of light are few and far between, often sparking the hopes of the local population, but, more often than not, the light is less than it pretendeds to be, crushed, and defeated by the ever present, always encroaching darkness. Some thought that the shadow the Githyanki cast was too deep, too complete to escape. After all, had not an entire world not fallen to them? Not one of the world's so called "super powers" had managed to defend the Earth. Indeed, the loss to the Githyanki had been great, but they can always retreat to their home plane, the timeless Astral Plane, where they may recoup and recover. Humanity does not have that luxury. Despite their overwhelming victory, pockets of resistance, and relative peace still exist, though one can only wonder for how long.

Rumour's reach my ears now of new resistance, and more astral travellers. Words reach me of more creatures we thought mythical. Elves, perhaps. Maybe even Dwarves. I doubt the sanity of those people who spread these stories. What next? Dragons? Doubtful. This is the real world, not a fantasy work, and in the real world there are no heros, no knights in shining armour to defend the weak and usurp the opressors.

No, I belive humanity is lost.

~From the journal of John Reddin, scholar, and Chronicler of Humanity's End, c. 2012, 3 A.I

"I haven't seen anything like it Tom. The scene before me is indescribeable. Hordes of humanoid cretures are in the streets, killing, looting and plundering. They appear to be coming from what can only be described as holes in the sky, in their strange engineless ships. Their numbers seem to be endless, for each ship shot down, two takes its place. It does indeed seem to be a dark day for humanity".

~Last news broadcast of Damien Quinn, war correspondant, CBS News, c. 2009.

The strange invanders have taken full control of the USA. However, they have not yet made any contact with other nations, and any countries wonder if they are next. Emergeny meetings of NATO and the UN have decided that all countries should recall all foreign troops based abroad, and prepare for the worst. No one knows where these invaders come from, and no one knows what they want, yet they are definitly here to stay. Their quick capture of the USA and all its resources are indeed a foreboding shadow of whats to come".

~Extract from the article, A War Yet To Come?, Shane Byrne, The Irish Independant, c. 2010.

The campaign is set in Earth, in the not too distant future. All of the Earth's government's have been overthrown, and anarchy rules. There are a few pockets of humanity left, some living in relative peace, trying to live their lives in relative peace. For the most part, the Githyanki have retreated to their Astral Plane home, however they maintain control of some key facilities, inclusding power plants, weapon silos, and munitions factories. Everyday the Githyanki become more and more familiar with the weapons of the conquered worlds. However, for the humans, every day is a struggle for survival.

There are some who fight to overthrow the remaining Githyanki, others still who see this as a chance for humanity to move past its past prejudices and come together to form a new human nation. Finally, there are those who wish to exploit the situation for their own gain. In such a bleak and desolate land, one where fires burn constantly, and ash is the predominant terrain feature, can anyone hold onto hope...

If ye were familiar with the d20 modern rules ye could be pretty musch anything from that. Think basically anything from a D'n'D world, except for;

Sorcerers,
Mages,
Paladins,
Rangers,
Druids,

Lol. Just kidding. Your character can have philosophies like those of the above classes, just without the magic. There's no magic for humans in this world. Also, ye can only play humans. History for your char isn't really that important as ye are not familiar with the world (either am i really lol). Ye are llowed to have guns, as though the Githyanki control the munitions plants and stuff, there are still an awful lot of guns. However, ammo will be finite. Check here (was a link to the d20 srd ;D) so you have an idea of how much ammo each clip holds. I think one or two clips each should be enough. That way you get to fight, but you still have to think about ammo.

Please post your basic char descriptions etc here for approval. This is gonna be kinda realistic. Also, no Neo, Blade other cool movie hero clones please.

PS All you chars will know each other, so theres no need for dark stranger, mysterious past etc.

I also pointed my players here; i think its an the 2nd ed MM entry for the guthyanki;
http://www.planetadnd.com/interactive_books/mm00131.php

I had big plans for this campaign, but as i said its dieing on its feet. I had intended to have the party save a mage (the githyanki were transporting prisoners, or possibly an inter-planar adventuring party) of some description, and then have them believe this guy could be their saviour. But he ws gonna be a anti-hero, Riddick, style guy. Anyway, let me know what you think.


Sounded good. How far in did you get?


Well, they all decided to play themselves, or at least how they hoped they would be in ten years. We're all friends in real life, so basically the story was that we all went our seperate ways etc etc. There was an explosive reunion in our hometown, as some of the group were less than sane and they fought each other for a while. Then they were captured by a group of human bandits, for lack of a better word, during their fighting. They were imprisoned, and then dragged before the leader. The leader was going to kill the guys and keep the women for himself. Enraged, one of the guys attcked the leader, knocking him unconcious. A large fight erupted, with one person getting killed almost immediatly (she had to leave cause she was moving house and losing her internet connection). A few stray shot started a fire, and the place is currently burning to the ground. Two confirmed casualities, i dunno who else will die. But i don't know how far it'll get along. So many ideas....I guess they'll have to wait for another chance to use them.


I like gythianki as creatures, 'cause they rock, but the incursion setting just seemed a little redundant. I mean, what DM hasn't used a "monster take over the world" plot at least once? It just happened that the gyths got the publicity.


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For anyone interested, more published sources:

http://www.planewalker.com/forums/viewThread.php?intPostID=21281

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