Chain Mauler

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Full Name

Raggnor Grub

Race

Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

Gender

Male

Size

5ft1

Age

9

Alignment

CG

Languages

Common orc druid

Strength 17
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 14
Charisma 8

About Raggnor Grub

Male Half-orc feyform shifter 3
CG Medium Humanoid (Half-orc)
Init +2; Darkvison; Perception +8

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Defense
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HP 28; CMD 18 +1 trait bonus against bull rush and overrun
AC 16; Touch 13; Flat-footed 14
Fort +5; Ref +5; Will +3

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Offense
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Speed 30 ft.
BAB +3; CMB +6
2 Shifter Claws +6 (1d4+3 p,s, crit 20/×2)
Bite +6 (1d4+3 S,B,P, ; Crit 20/x2)
Club +6 (1d6+3 B, crit 20/×2)
Cold iron Spear +6 (1d8+4 P, Crit 20/x3)
+1 boar spear +7 (1d8+5 P, Crit 20/x2)
Mw Dagger +7 (1d4+3 p,s, crit 19/×2
Range:Cold iron Spear +5 (1d8+3 P, Crit 20/x3)
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Statistics
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Str 16 (+3); Dex 14 (+2); Con 14 (+12; Int 10 (0); Wis 14 (+2); Cha 8 (-1)

Skills
Knowledge nature +5 (2rk,+3 class,+0 int)
Perception +8 (3rk, +3 class, +2 Wis)
Acrobatics +7 (3rk,+3 class, +2 Dex -1 Armor)
Climb +6 (1rk,+3 class, +3 str -1 Armor)
Survival +7 (2rk, +3 class, +2 Wis)add half his level Survival checks to follow tracks
Stealth +5 (1rk,+3 class, +2 Dex -1 Armor)

Feats
Light Armor Proficiency (Class Bonus)
Medium Armor Proficiency (Class Bonus)
Heavy Armor Proficiency (Class Bonus)
Shield all Proficiency (Class Bonus)
Simple Weapon Proficiency (Class Bonus)
Martial Weapon Proficiency (Class Bonus)
Endurance (Shaman’s Apprentice)
(Dirty Fighting) you can forgo the +2 bonus on your attack roll for flanking to instead have the combat maneuver not provoke an AoO. If you have a feat that allows you to attempt the combat maneuver without provoking an AoO you increase the bonus on your attack roll for flanking to +4 for the combat maneuver check This feat counts as having Dex 13, Int 13, Combat Expertise, and Improved Unarmed Strike for the purposes of meeting the prerequisites of the various improved combat maneuver feats, as well as feats that require those improved combat maneuver feats as prerequisites.(1st)
(Improved Grapple) You do not provoke an attack of opportunity when performing a grapple combat maneuver. You receive a +2 bonus on checks made to grapple a foe. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to grapple you.

Languages
Common,Orc,druid

Combat Gear
Studded Leather,Cold iron Spear ,Sling,Club, 2+1 animal-bane arrows,Spear of Manhunting

Other Gear Masterwork Backpack, Bedroll, Belt pouch, Cold-weather outfit, cooking kit, chalk (10), Silk rope(50ft), torch, Flint and steel, Marbles, waterskin,Traveler's Any-Tool

Total Weight:81 (86 Light Load)(100 with Masterwork Backpack)

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Class Features
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Spell-like ability once per day can cast Purify Food and Drink
Shifter Claws (Su):
Wild Empathy (Ex)
Defensive Instinct (Ex)
Track (Ex)
Fey Aspect (Su) feyform shifter can take on a First World aspect and assume fey traits as a swift action. While in this form, she gains low-light vision (or darkvision with a range of 30 feet, if she already has low-light vision) and DR 1/cold iron. Her body outline becomes indistinct; she is treated as though she has concealment, except that she cannot use this concealment to attempt Stealth checks. She can maintain this form for a number of minutes per day equal to 3 + her shifter level. The duration does not need to be consecutive, but it must be spent in 1-minute increments (6 times day) 5,time's left.
woodland stride(Ex)

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Other Statistics
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DarkVision: 60ft
Intimidating
Orc Blood
Weapon Familiarity
Toothy
Shaman’s Apprentice
Trait:Green-Blooded(once per day can cast Purify Food and Drink)
Trait:Blood of Giants(You gain a +1 trait bonus on combat maneuver checks to sunder, and a +1 trait bonus to your CMD against bull rush and overrun combat maneuvers.)

Money:362gp,7sp,25cp,

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Tracked Resources
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Sling ammo 20/19
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Physical Description
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Raggnor is about 5ft1 with a round frame he's got yellow greenish skin with bright blonde hair in a bowl cut which he hates but his mum insists in cutting that way, his two large teeth pointing out of his bottom jaw.

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Background
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Raggnor comes from a long line of like minded free loving druids most of which were human half-orc or orc but there were the occasional giant, fey or even animals as long as everyone was willing there was a spell to make it possible.

His half-orc parents mum Elorook and dad Bodak who both look human except for a slightly pronounced brows, they are both druids who sell recreational herbs and hallucinogens to people looking to relax, and one a month they take a group of people into the forest for spiritual quests and the occasional adult party.

Raggnor is an only child, growing up he was always taught to lover and not harm any living thing but he was different from rest of his family because of the generations of different species in the family blood have made him more savage looking and given him a deep down wild hunger to hunt and eat prey, but he also has a strong carefree desire for play and friendship making him act more like a puppy than a person.

Raggnor has always been fascinated by the weird and wonderful creatures his parents have met and told him storys about he sometimes goes wandered through the forest hoping to find them but hasn't yet, but he has no time from time managed to chase down and catch small mammals and birds in which he eats in secret because his parents are strict vegetarian and he doesn't want to upset them.