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![]() My last subscription was divided into two packages, although I can't really fathom why. One of the two arrived; the second never did. According to the tracking page, the last activity on the second package was "Depature Scan: Enroute to USPS" in Urbancrest, OH, on June 26. Since then, I have moved. I knew the move was coming, but the shipment came before the end of July (obviously, given the tracking), and I didn't leave my last address until July 16. As such, I figured there would be no problem with the package arriving before I moved, and indeed the other package arrived in plenty of time. Is there anything I can do to try to get the missing package? Especially given that I'm at a new address? I have put the new address into the system, so there shouldn't be any problem with future shipments. However, I would like to get the two items from my subscription that never arrived. Thank you, -Rob ![]()
![]() Douglas Edwards wrote: With this shift to the wiki, will the ships continue to be maintained a document in the website? In case you might find it useful, I made "ship sheet" versions of the Starfinder starships. (I used my own modified version of the ship sheet, rearranged so that it could include things like the range of weapons.) You can find it on pfsprep.com here : http://pfsprep.com/e107_plugins/forum/forum_viewtopic.php?3491 ![]()
![]() These are all good changes. (Well... I need to see how the whole AcP thing really shakes out before I make a judgement on it.) *THANK YOU* for the "players do their own downtime". Removing bits of gratuitous administration for GMs at the end of a game (when they might be rushing to get to the next session, or to get out of a closing game store) is nice. Also thank you for automatic success when you pay for a remove condition or similar.... I wish PFS1 had that. ![]()
![]() Can you spend AcP for body recovery and raising a character? I've not used it very much in PFS, and haven't yet had to use it in SFS, but having the "insurance policy" there for the character you've invested a bunch of time in is very nice. I would hate to lose that. (This will especially be true if we can't convert existing fame to AcP before we lose all of our Fame. The characters that previously had insurance policies may all of a sudden not have them any more.) (Also... I should have two novas, but they don't show up next to my name....) ![]()
![]() If we're going to have a Merry Veskmas, we need: 'Twas the night before Veskmas, when in the spacedocks,
The agents were nestled all snug in their beds,
When from the Armada there arose such a clatter,
The Sun was reflecting on starships and stuff,
More rapid than Oma his starships they came,
As asteroids of Diaspora will all freely tumble
And then, with a crackle, I heard on the speaker,
He had a long head and a mouth that was hidden,
He spoke not a word, but went straight to his work,
He sprang to his Drake, and his pilots were fast,
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![]() The second line of Table 1-1 reads "Light Shields 50". That is also the second line of Table 1-2, where it makes sense as that is a shields table. What should this line actually read? Based on context from the text, it should be something like "Mk 2 Standard Armor" or some such, but I'm not exactly sure. ![]()
![]() I was notified that two shipments from the following order were shipped on Monday Nov 2: #36262302 Neither shipment has arrived. If I follow the UPS tracking links that were in the shipment email, both of them end with "Nov 6 2020 Package received by dest MI facility Urbancrest, OH" Does this mean that the packages somehow got stuck in Ohio? What should I do? ![]()
![]() The first time I played through the game, I lost my kingdom and had to revert back to a much earlier save because I'd been operating in the mode I usually do with CRPGs. (I.e., do all the sidequests before you get the main quest too far along, so you don't lose the opportunity to do the sidequests.) I realized that when a new main quest comes up-- and you'll know because there are dire kingdom events that keep popping up-- to resolve directly, and then I would have something like 100-200 days to do other things before the next kingdom quest woudl come up. ![]()
![]() Zaister wrote: But I have to wonder, why is the single file PDF for Starfinder's Waking the Worldseed so huge, with 350 MB? Yikers. That's giant for a 64-page book. The Starfinder AP PDFs have been growing. Of all the 6-book PDFs, here's the collection sizes I have: 91M DeadSuns
I'd expect some variation, of course, but there was a big jump with Threefold Conspiracy. Sounds like it may be jumping again. ![]()
![]() Is there any way the IT folks can provide the CS folks with a way to sort the threads by original post date, rather than latest post date? Generally, with databases, that sort of thing is very easy to do, but I have no idea what software Paizo is using and whether or not that's a hard thing to do. But, it would be a much saner way to do things. ![]()
![]() As long as I can remember, there have been a lot of cancellation threads in the customer service forum. Years ago, it used to alarm me a little bit, but I've come to recognize it as the regular churn of people starting and cancelling subscriptions. Remember that you *don't* see people starting subscriptions, because those just happen, they don't require a thread in the forums. So, looking at forum subject lines is always going to give you a very stilted view of how subscriptions are going. The fact is that I don't think any of us have any way to really know how subscriptions are going, and any illusion of data we have is just going to be that: an illusion. ![]()
![]() SPOILERS, of course. The last map does not make sense with what is described. The PCs come in at the top of the map. A small side spur that they might explore has area C1. After that, the text says "Once the PCs pass the trapped locker, whether or not they dealt with it, they’ll need to attempt a new DC 22 Survival check (DC 25 in Subtier 5–6) to follow tracks and find the captured Starfinders’ trail again. The trail is harder to pick back up since the PCs are now pursuing their foes over hard, rocky ground." Here are my two problems with it: (1) The trapped lockers are off in a different direction from the direction the PCs need to go. So, they don't need to pass the trapped locker one way or the other, and many won't. This would make sense if the locker were right there close to where the PCs come into the map, and area C2 were further in the map towards where the PCs need to go. Or, it would make sense if area C1 wasn't on the map at all, but was part of the "exploration" phase before the PCs get to the map. As it is, though, it's a side thing, and I don't understand why the need to pick up the trail is described in the text for a 25'-30' long side spur that the PCs could easily ignore. (2) Flip mats are not that big. Anybody who really wants to use a sniper rifle already mostly knows this. Needing a survival check to pick up the tracks doesn't make sense to me when the PCs could just keep moving through the map down the widest hallway; there are two branches that both lead to the same place. Whether or not they make checks to follow up tracks, they'll pretty quickly end up in the same place. The only way I can see a survival check being necessary is if there's some danger of PCs taking one of the other paths that lead off of the map.... And, yes, while we're supposed to keep our character and player knowledge separate, and so the characters don't know that those other small tunnels lead off of the map, it's going to be blatant to the players, and it seems very heavy handed to say "you will be penalized if you don't make a survival check to continue moving within the confines of the map that I've just put down". Am I misreading this? If area C1 were right where the PCs come on to the map, most of this would be solved. They will go past the trap in the first place. Then, at least, past that, there are a couple of choices of direction they could go, making it a little more plausible that they'll have to figure things out when they haven't already gone down a spur. Can I have permission to move area C1 to the spot on the map indicated as where the PCs come in, and move spot C2 on the map to the right side closer to the actual crossroads where one of the paths that leads out from the crossroads relative to the direction the PCs come in go where they want to go? ![]()
![]() I think Varian turns into an Arcanist eventually. He's a Wizard... then he's a Sorcerer... then he's an Arcanist. Poor guy has identity problems. Wasn't there a paladin in Hellknight? Maybe I'm thinking of something else. There's one of them where there's a guy who's clearly a Paladin, and he hooks up with a woman who's a pretty hardcore Cheliax devil-summoner or some such type. ![]()
![]() It strikes me that there's something... strange... about our global economy that it makes sense to have a whole bunch of books printed on one continent and then shipped to another continent, rather than printed on the continent they will be distributed from. The cost in terms of real resources (not money, but fuel, whatever damage the fossil fuel does to the environment, etc.) of shipping stuff across the ocean is something. For Paizo's books, it's probably a truly insignificant effect in the global scheme of things, but Paizo is hardly alone; this is standard practice for a LOT of manufacturing. (What fraction of the stuff sold at Wal-Mart is produced in China? And Wal-Mart in the US and Canada sell a LOT of stuff, many orders of magnitude more than Paizo does.) For a small operation like Paizo's, it's impossible to avoid some shipping of stuff around. But our economy has made it cheaper to ship reams of stuff across the ocean when there's no technical reason it couldn't be produced a whole lot closer (and, thus, cheaper in terms of fuel, etc.) to where it's going to be distributed from. ![]()
![]() The real question about July is: will the uptick in corona virus cases and deaths that is going to result from too many states and cities opening up right now going to have made it into the statistics in time for people to realize that we're still in a lot of trouble? (Unless there really is something about this virus that makes it go inactive in warm summer months, in which case the fall is really going to suck. However, given that at least some countries in the Southern Hemisphere have seen COVID cases, I doubt the summer will really suppress it all by itself.) ![]()
![]() It sounds like Laarafel is not interesting in finding a way to make it work, but is interested in getting the Con shut down for whatever motivation. *Anybody else* who has issues signing up with Warhorn because of being vision impaired or for any other reason, the VOs have indicated a willingness to help. I know that there is a vision impaired person who's played in a couple of VTT games here (that were mustered via Warhorn). Please reach out to the VOs and find a way to make it work. They really do want to help make it work for you. There's no exclusionary sign hung out anywhere; it just may require a little manual intervention to get things working for you. (And, heck, that kind of thing happens all the time. I know that a few times I've had to ask for manual intervention to get my subscriptions to ship right, for example.) ![]()
![]() Also, I'm not sure how Google Sheets can substitute for Warhorn. It may be that there are ways to lock the columns that I don't know about. The core operation for Warhorn is that people can sign up for games, and Warhorn remembers the order in which they signed up. You can't remove other people's signups. With Google Sheets, if you want the public to be able to edit the sheet, you have to open up the sheet to the public. Or, at the very least, you have to approve people to edit the public parts. But, I believe that if one person signs up, another person could then remove that first person's signup, UNLESS you use the labor-intensive process of locking the rows of the signed-up people to only those people. As I understand Google Sheets, it's not really a practical solution for massive amounts of signups on a convention of this size. (It works well for single games, and I've used it that way, where you have a handful of people registering for it. But when it comes to managing massive numbers of signups for massive numbers of games, and making sure that people can't just remove other people's signups, I don't believe that Google Sheets is practical. I'd have to see a demonstration or an explanation before I believed that.) ![]()
![]() I strongly suspect that if there are people who need individual help in registering for events, there are folks in the venture-officer corps who would be happy to help them register. Lots of people sometimes need at the very least some coaching on Warhorn, and I know that my local VO has sometimes signed people up for games who were having trouble using Warhorn themselves. Perhaps this would be a better solution than threatening (or even following up on) shutting down the entire convention because the infrastructure isn't perfect? A solution exists, even with the current infrastructure. Just use that! Doesn't that make a lot more sense than trying to make sure that nobody gets an online con at all? |