rax's page

91 posts. No reviews. No lists. No wishlists.


RSS

1 to 50 of 91 << first < prev | 1 | 2 | next > last >>

Climb: 1d20 + 1 ⇒ (8) + 1 = 9


Aid another: 1d20 + 1 ⇒ (6) + 1 = 7


Throw splash weapon: 1d20 + 4 ⇒ (19) + 4 = 23


Amella Sense Motive: 1d20 + 1 ⇒ (6) + 1 = 7


Amella initiative: 1d20 + 1 ⇒ (1) + 1 = 2

Readied attack: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d6 + 2 ⇒ (3) + 2 = 5


Spot check: 1d20 + 5 ⇒ (2) + 5 = 7

Listen check: 1d20 + 1 ⇒ (3) + 1 = 4


Healing belt: 2d8 ⇒ (1, 3) = 4


Spring Attack w/ +1 longspear and flanking bonus: 1d20 + 12 ⇒ (5) + 12 = 17

Damage incl. skirmish, rage and brute gauntlets: 1d8 + 9 + 2d6 ⇒ (6) + 9 + (3, 2) = 20


Spring Attack w/ +1 longspear: 1d20 + 10 ⇒ (5) + 10 = 15

Damage incl. skirmish, rage and brute gauntlets: 1d8 + 9 + 2d6 ⇒ (6) + 9 + (5, 5) = 25


Spring Attack w/ +1 longspear: 1d20 + 10 ⇒ (17) + 10 = 27

Damage incl. skirmish, rage and brute gauntlets: 1d8 + 9 + 2d6 ⇒ (2) + 9 + (1, 4) = 16


Move Silently: 1d20 + 8 ⇒ (1) + 8 = 9


Listen: 1d20 + 8 ⇒ (15) + 8 = 23
Spot: 1d20 + 8 ⇒ (1) + 8 = 9


Healing belt: 3d8 ⇒ (2, 8, 8) = 18


Spring Attack w/ +1 longspear: 1d20 + 8 ⇒ (18) + 8 = 26
Damage incl. skirmish: 1d8 + 2d6 + 4 ⇒ (5) + (3, 6) + 4 = 18


Initiative: 1d20 + 6 ⇒ (9) + 6 = 15


Listen check: 1d20 + 8 ⇒ (17) + 8 = 25

Spot check: 1d20 + 8 ⇒ (16) + 8 = 24


Attack w/ longspear +1: 1d20 + 8 ⇒ (8) + 8 = 16

Damage incl. skirmish: 1d8 + 4 + 2d6 ⇒ (7) + 4 + (5, 1) = 17

If target counts as flanked, add +2 to attack roll.
If target counts as humanoid (human), add +4 to attack and damage rolls.
If target counts as prone, it takes a -4 penalty to AC.


Attack w/ longspear +1 and flanking bonus: 1d20 + 10 ⇒ (4) + 10 = 14

Damage incl. skirmish: 1d8 + 4 + 2d6 ⇒ (1) + 4 + (2, 2) = 9

If the target counts as humanoid (human), add another +4 to the attack and damage rolls.


Crossbow attack: 1d20 + 8 ⇒ (11) + 8 = 19

Damage incl. skirmish: 1d8 + 2d6 ⇒ (2) + (5, 2) = 9


Use Rope: 1d20 + 3 ⇒ (8) + 3 = 11


Ranger 1 HP: 1d8 ⇒ 6


Healing belt: 2d8 ⇒ (6, 2) = 8


Standard attack w/ longspear +1: 1d20 + 8 ⇒ (16) + 8 = 24 incl. bless

Damage: 1d8 + 4 ⇒ (3) + 4 = 7


Standard attack w/ +1 longspear: 1d20 + 9 ⇒ (17) + 9 = 26 incl. flanking bonus

Damage: 1d8 + 4 ⇒ (3) + 4 = 7


Standard attack w/ +1 longspear: 1d20 + 9d1d8 + 4 ⇒ (4) + (3, 4, 4, 4, 6, 4, 5, 4, 7) + 4 = 49


Standard attack w/ +1 longspear: 1d20 + 8 ⇒ (2) + 8 = 10

Damage incl. skirmish: 1d8 + 4 + 1d6 ⇒ (8) + 4 + (4) = 16


Attack w/+1 longspear: 1d20 + 8 ⇒ (18) + 8 = 26

Damage incl. skirmish: 1d8 + 4 + 1d6 ⇒ (7) + 4 + (3) = 14


Spot check: 1d20 + 7 ⇒ (13) + 7 = 20


Ilneval's shot: 1d20 - 7 ⇒ (7) - 7 = 0


Phen's initiative: 1d20 + 6 ⇒ (20) + 6 = 26


Attack w/ +1 longspear: 1d20 + 7 ⇒ (3) + 7 = 10 plus +3 teamwork bonus if applicable

Defensive+Know (nature): 3d6 + 11 ⇒ (1, 4, 6) + 11 = 22

Defensive+Move Silently: 3d6 + 11 ⇒ (4, 1, 1) + 11 = 17

Fort save: 1d20 + 6 ⇒ (15) + 6 = 21

Fort save: 1d20 + 6 ⇒ (13) + 6 = 19


Healing belt: 2d8 ⇒ (8, 6) = 14


Crossbow damage: 1d8 ⇒ 6

Crossbow damage: 1d8 ⇒ 1


Crossbow attack: 1d20 + 5 ⇒ (18) + 5 = 23 (-2 penalty due to range)

Crossbow attack: 1d20 + 5 ⇒ (17) + 5 = 22 (-2 penalty due to range)

Fort save: 1d20 + 6 ⇒ (5) + 6 = 11

Ref save: 1d20 + 7 ⇒ (13) + 7 = 20

Will save: 1d20 + 4 ⇒ (14) + 4 = 18

Str check: 1d20 + 2 ⇒ (10) + 2 = 12

Balance check: 1d20 + 10 ⇒ (2) + 10 = 12

Defensive check: 2d6 + 2 ⇒ (1, 6) + 2 = 9


Survival check: 1d20 + 9 ⇒ (5) + 9 = 14 or 19 if taking 10 is allowed

Reflex save: 1d20 + 7 ⇒ (14) + 7 = 21

AC check: 2d6 + 22 ⇒ (6, 1) + 22 = 29 incl. +1 skirmish bonus and potion of shield of faith (+2 deflection bonus)

Climb check taking 10 = 25


Spot check: 1d20 + 7 ⇒ (4) + 7 = 11

Fort save: 1d20 + 6 ⇒ (5) + 6 = 11

3d6+AC: 3d6 + 20 ⇒ (5, 1, 3) + 20 = 29 incl. +1 from skirmish

Ranged attack w/ throwing axe: 1d20 + 7 ⇒ (13) + 7 = 20

Throwing axe dmg: 2d6 + 2 ⇒ (5, 2) + 2 = 9 incl. +1d6 skirmish damage


Healing belt: 2d8 ⇒ (8, 3) = 11


Fort save: 1d20 + 6 ⇒ (1) + 6 = 7


Attack w/throwing axe: 1d20 + 6 ⇒ (2) + 6 = 8

Damage incl. +1d6 skirmish: 2d6 + 2 ⇒ (3, 3) + 2 = 8


Splintering bolt dmg incl. +1d6 skirmish: 2d6 ⇒ (3, 6) = 9


Initiative: 1d20 + 6 ⇒ (16) + 6 = 22

Spot: 1d20 + 7 ⇒ (14) + 7 = 21


Knowledge (nature): 1d20 + 8 ⇒ (2) + 8 = 10

Listen: 1d20 + 7 ⇒ (13) + 7 = 20

Spot: 1d20 + 7 ⇒ (7) + 7 = 14


Knowledge (dungeoneering): 1d20 + 6 ⇒ (20) + 6 = 26


Attack with long spear +1 and flanking: 1d20 + 11 ⇒ (11) + 11 = 22

Damage incl. skirmish: 1d8 + 7 + 1d6 ⇒ (1) + 7 + (2) = 10


Opposed Str check: 1d20 + 2 ⇒ (7) + 2 = 9


Ranged touch attack with net: 1d20 + 7 ⇒ (12) + 7 = 19


Will save: 1d20 + 4 ⇒ (14) + 4 = 18


Know. dungeoneering: 1d20 + 6 ⇒ (19) + 6 = 25

Know. nature: 1d20 + 8 ⇒ (16) + 8 = 24


Listen check: 1d20 + 7 ⇒ (5) + 7 = 12

Spot check: 1d20 + 7 ⇒ (8) + 7 = 15


Potion of CLW: 1d8 + 1 ⇒ (3) + 1 = 4

1 to 50 of 91 << first < prev | 1 | 2 | next > last >>