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Greetings again

I was just wondering, what happens to a flying creature when it suffers a ranged trip attack such as from the toppling meta-magic feat or a ranged trip from a really good archer.

Of the books I have access to, I cant find the rules for it.


Greetings

Although the spell does not specify. Does the Mage's Sword spell allow multiple attacks if the base attack bonus is high enough to do so?

I have noticed in other force construct spells (Spiritual weapon, Guardian....etc) some of them make it a point to tell you this.

Given its a level 7 spell this would make sense to me.


Greetings everyone

I was just wondering, Simulacrum is a very powerful Illusion spell.
Can it simply be dispelled with the level 3 or 4 Dispel Magic?

If so,I hope it fools whoever sees it, otherwise, what a waste of money!


Greetings

In a current game I'm playing in, one of the other players created a Simulacrum of a Jabberwock. The creature pretty much rules most combat situations we find ourselves in. Is the spell simulacrum really that powerful? I read the spell in question and its pretty vague as to what the abilities of the creature actually are. All it states is the Hit Dice are half. Does it really have all of its natural abilities? Is this spell being used correctly?


Greetings

The spell "Ray of Sickness" states that it functions exactly like the Ray of Exhaustion spell, except it makes the target sickened instead of exhausted.

RAY OF SICKENING
School necromancy; Level cleric 1, druid 1, sorcerer/wizard 1, summoner 1, witch 1
This spell functions as ray of exhaustion, except the target is sickened if it fails its save and unaffected if it makes its save.

Then it lists the Ray of Exhaustion spell.

RAY OF EXHAUSTION
School necromancy; Level sorcerer/wizard 3
Casting Time 1 standard action
Components V, S, M (a drop of sweat)
Range close (25 ft. + 5 ft./2 levels)
Effect ray
Duration 1 min./level
Saving Throw Fortitude partial; see text; Spell Resistance yes
A black ray projects from your pointing finger. You must succeed on a ranged touch attack with the ray to strike a target.

The subject is immediately exhausted for the spell's duration. A successful Fortitude save means the creature is only fatigued.

A character that is already fatigued instead becomes exhausted.

This spell has no effect on a creature that is already exhausted. Unlike normal exhaustion or fatigue, the effect ends as soon as the spell's duration expires.

The Ray of exhaustion spell states. "A character that is already fatigued instead becomes exhausted."

Does the Ray of Sickening have a similar affect? Those already sickened become Nauseated?


Hey

I was just wondering, there are so many spells (sleep, Color Spray, Scare..etc) that after a certain level are just a waste of spell book space. Is there a Feat, Spell, Magic Item, or anything that could be applied to these spells to make them useful again? A way to perhaps adjust the level cap on these spells?


Greetings

I was just wondering about something I heard a couple of players talking about, If my character possesses Damage Reduction 2/cold iron, does a creature that has the same damage reduction bypass my damage reduction with its natural attacks?

The reason I ask is because I have armor that gives DR 5/magic, and I have a feeling that I may end up fighting monsters that have it too (such as a Gargoyle), will they be able to bypass it?

Also If my character has 2 different types of Damage reduction such as 5/magic and 3/- do I get both or just the higher valued one.

I have a 13th level barbarian with DR 3/- and armor with DR 5/magic..
Is the reason I'm asking.


Greetings

Of all the various spells in the pathfinder rules that summon/create swarms of creatures (rats,bats,spiders,centipedes,locusts ...etc).
Whips of... plagues and dooms. How does swarm damage interact with damage reduction? Are any of the swarms created/summoned by these magics considered magic?


Greetings

A friend recently picked up Champions of Corruption and decided to use a number of spells from that source. His necromancer character used the spell "Wracking ray" twice on an Adult blue dragon in flight. The touch rolls were easy and he penetrated the dragons SR both times and the dragon even failed one of the saving throws. Essentially the ability damage reduced the dragons Dexterity and Strength to 1's. What happens to that dragon does he crash? Or just keep on flying?


Greetings

The spell suggests,It's a negative energy attack in its name hence the word "Vampiric"
But the spell itself doesn't actually specify. Does the spell Vampiric Touch have a damage type? If so, What is it?


Greetings

I've been running the Rise of the Runelords adventure path. One of my players is a necromancer with a flair for evil spells. She casts the spell Starvation on a group of Simulacra succubus' Does the nature of the runewell to magicly sustain people inside stop this spell?


Hi

I was just wondering, because this particular feat seems pretty powerful.
In the weapon masters handbook, the weapon master feat "Smash from the Air" states that it can deflect/negate spells requiring a to hit roll.
Does this include powerful spells such as Disintegrate?


Hello

My Necromancer is currently undergoing the Rise of the Runelords AE
In the description of a certain location, it was disclosed there was a pile/mound of dead clones, generated from attempts at improving the Clone spell. Can these dead clones be animated as zombies or skeletons? If so what types of undead could be generated from them? My necromancer is currently carrying a wand of desecrate and 10,50gp onyx gems and 20, 25gp onyx gems.


Hi
I have a question involving my level 9 NG Druid. While in combat she wildshaped into a bear, in order to fight a monster that has damage reduction 5/good. Does her bite and claw attacks bypass the monster's DR because she is of good alignment and using natural attacks?


I have a rather simple question about this spell.

In it's main spell block it states that there is a saving throw of 1/2.
It also mentions "see below". I read the spell several times. Am I crazy? Am I blind? I don't see anywhere in the text of the spell where a saving throw comes in.


Greetings
I have a friend that plays an Elf wizard character that uses the spell Chronal Lance almost exclusively (for his first level spells). It quite literally changes any battle into a piece of cake because nothing can resist the staggered condition. Is the staggered condition really this powerful? Or is there an immunity or resistance that includes the staggered condition by default, such as stun or immunity to non lethal damage?


I was just wondering, What happens when you use the Intensify Spell meta-magic feat on the Magic Missile spell? Ive heard it does nothing and Ive heard it adds 2 missiles. Which is it?


Greetings
The other day, some friends and I were playing the Curse of the Crimson Throne adventure path. While we confronted a particular NPC, a combat ensued. During the combat nobody could hit this guy so I attempted to use a Burning Disarm spell on him and the GM asked me to make a Spell resistance check, is that how it works? The Burning Disarm spell targets an object not the creature or am I missing something? Also we attempted to cast dispel magic on him to perhaps remove his defensive spells the GM asked us to again roll a spell resistance check which failed. This NPC's armor class was unhitable and no spells worked on him because his SR was better than 25 and yet the GM stated that he was to be defeated in order to proceed and only 3 of us lived through this encounter. After this disaster the GM admitted to being fairly new to pathfinder having played DnD 3.5, and after reading the bestiary, he figured it was the same. He said if I could discover to correct rules he would implement them but until then his ruling stood. And so I'm here asking the Pro's.


Can the 2nd level Cleric/Oracle Spell Consecrate be used to target an item (say, a weapon or a god's fixture item like a relic)? If so will the emanation move with this item. Or is it simply cast at a spot on the floor and not movable?