"Lack of GM's"?
GM Lamplighter wrote:
My problem with the whole "then GM" is that if you join a game late, you're unlikely to GM unless if you find a different group. Or, players who have played a lot feel as if they're forced to GM and they can't play anymore.
In my group, I WANT to GM. However, I can't because everyone in my regular group has already played every mod I've played and more. Rule is, you only GM what you've already played and enough players haven't that it's worthwhile. Anything new? Goes to more experienced DMs who will also be running it at the next con.
I can GM now, but only for a different group, and I can't play anything with that group because I'm out of 1-5's. They don't care because now everyone can play.. So... win?
Doesn't really feel like it.