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Ziamat's page
195 posts. Organized Play character for DoubleGold.
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Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
profession mercenary: 1d20 + 12 ⇒ (7) + 12 = 19
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1 person marked this as a favorite.
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Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Hmm, name the planets, I think we should do after visiting enough of it. The idea of Greenland not being Green bothers me. We shall not name a planet incorrectly. It is actually icy there. Luckily Greenland is a fictional place on a fictional planet called Earth.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat has none of those skills and hopes you all might know something you can tell us.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Light laser cannon on the only one left, using the ships floating bonus hit: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14 dmg: 2d4 ⇒ (3, 3) = 6
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Light laser cannon on number 2 hit: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23 dmg: 2d4 ⇒ (3, 2) = 5
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Light laser cannon on number 3 using the ships +1 hit: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21 dmg: 2d4 ⇒ (4, 3) = 7
Now that's it Navasi, finally hit something.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Light laser cannon on number 3 using ships bonus hit: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18 dmg: 2d4 ⇒ (3, 2) = 5
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat will use the light laser cannon on number 2. hit: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22 was the +1 to any 2 checks per round used yet, if not using it, hence the +1? Nobody seems to have posted they used it dmg: 2d4 ⇒ (3, 2) = 5
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Oh, good job guys, except Sobok, that was a bad evade, at least not terrible, at least you didn't move further into the enemies fire

Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat rewords things so Navasi understands. Some tribes are untouched by modern civilization and other tribes have only been touched lightly.
Pretend like Ziamat is speaking about dates in Starfinder terms. I don't know enough about Starfinder dates/places to speak in Starfinder term. I do know a little bit about the Starfinder/Pathfinder setting, but even looking it up and going through it all is confusing, cause many times you have to go through more than just the core rulebook to understand the setting completely. People who remember all that stuff, they remind of an encyclopedia. In Pathfinder, I would say my guy is from Florida, or the equivalent thereof in in the Pathfinder world. And Some people can give an approximate location as to where he would be, a place in Pathfinder that acts like Florida, hot, humid and rainy. Or when I say I'm from 10,000 BC speaking in Earth terms. Oh you are from blank region and 4--- year. Or I'm from 1600 AD Alaska, someone can translate what the equivalent of that would be in the Pathfinder world in terms of country/state and time. I'm not very good at translating Earth to Pathfinder, but some people can, and those people amaze me.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
furthest to closest.
Responding to Tcrunch Well it depends upon where in Castrovel you are. It is called the wild for a reason. So you can live among the cities like you are living in the 31st century or live among the cave men like you are in 10,000 BC or somewhere in between. Just watch out for Azlanti, they tried to take over Castrovel once, or at least part of it.
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3 people marked this as a favorite.
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Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
I propose
GalDCCII as chiefmate (athletics+5)
T Crunch as Science officer +8
Sobok as pilot (since it is the only one he has for starship combat)+6
Navasi as Captain or gunner+6 or +3
Ziamat as gunner or second gunner +5
Tixylix as Engineer +8
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Four new planetoids, it will take us forever to travel each planet. I'm still trying to explore all of my homeworld.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat is glad Navasi didn't cost us the mission. Ziamat can't help with anything else right now.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat squeezes his large sized self in one of the bedrooms.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Does anyone have any vials to put the blue liquid in? We should take some back to take some back to the science lab.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat looks over at GalDCCII You can always split the party and cover more ground faster that way if you want to go in a different order than us.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat agrees with the order.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat will try as Sobok assisted him piloting: 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23 includes +2 assist.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Oh great, from experience it is hard to get past security, I guess we will get caught and have to deal with it later.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Prepared?! Well, of I'm course I'm prepared, we all are!
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Yeah, I vote for Dataphiles.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Yeah, I need medicinal aid, I need to get rid of whatever these things just gave me with that bite, oh and a 10 minute rest would also be nice.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat will strike at red once, hoping to kill it hit: 1d20 + 4 - 3 ⇒ (8) + 4 - 3 = 9 dmg: 1d4 + 2 - 3 ⇒ (2) + 2 - 3 = 1 -2 from sickened and -1 from fatigued
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Oouch, that hurt, of course I'm always bit by these things. You all need to kill these things faster.
fort: 1d20 + 4 ⇒ (4) + 4 = 8
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat will strike twice at red hit: 1d20 + 4 - 4 ⇒ (2) + 4 - 4 = 2 dmg: 1d4 + 2 ⇒ (4) + 2 = 6
hit: 1d20 + 4 - 4 ⇒ (7) + 4 - 4 = 7 dmg: 1d4 + 2 ⇒ (3) + 2 = 5
Edit: sorry almost forgot the fort save fort: 1d20 + 4 ⇒ (15) + 4 = 19
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat will swing his staff at red hit: 1d20 + 4 ⇒ (6) + 4 = 10 vs KAC dmg: 1d4 + 2 ⇒ (4) + 2 = 6
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
I do have reach and Ziamat takes the opportunity hit: 1d20 + 4 ⇒ (20) + 4 = 24 dmg: 1d4 + 2 ⇒ (2) + 2 = 4 Wow, there is a possibility I kill it outright and it doesn't bite me.
fort: 1d20 + 4 ⇒ (17) + 4 = 21
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
This is one of the few times when Ziamat realizes being large is tough, so he moves and takes a swing at red with the battle staff hit: 1d20 + 4 ⇒ (8) + 4 = 12 vs KAC dmg: 1d4 + 2 ⇒ (4) + 2 = 6 and block ability +1 to ac if I hit.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
I go on the same init as Tixylix, we have shared bond, we both get the higher of the two inits, unless then enemy has an ability preventing that.
Dragonkin thing:
Partner Bond Tixylix
A dragonkin can form a permanent bond with one willing non-dragonkin creature. Once this bond is made, a dragonkin cannot form another partner bond unless its current partner dies. A dragonkin and its partner can communicate with each other as if they both had telepathy with a range of 100 feet. In combat, when a dragonkin is within 30 feet of its partner, both creatures roll initiative checks separately and treat the higher result as the result for both of them.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat moves up and makes sure he is next to Sobok. Coming Tixylix?
Remember DM, me and Tixylix have a shared bond, so when you roll init for the both of us, we both go on the same higher of the two inits.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
But what kind of Drugs are they? Some drugs are good, like steroids, even if they mess with your mind?
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ah, nice movie. He's talented.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Oh, good job, you navigated those computer screens in record time. Should we start with the most recent stop though, or the first one? I vote for LIFO(Last in first out) instead of FIFO
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Dirty Laundry, we should do these people a favor and do the laundry for them.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
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1 person marked this as a favorite.
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Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Infamy can be erased via spending some ACP, but the credits I keep that being said, Ziamat takes a fraudulent credstick
perception: 1d20 + 2 ⇒ (18) + 2 = 20
Hey, Hey, I'm rich. It is okay, I'll make up for it with community service.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Counterfeits, well then, we can use them to buy the best armor and guns and use them against the enemy. In a sense, we are just borrowing them for heroic purposes, so I guess it wouldn't be wrong to do so.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Got it, good advice. We might bring our own food then.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
You're welcome, happy to assist anytime.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ships seized from smugglers, sounds horrible, I'm in.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat can fly, he cannot do diplomacy or bluff. So Ziamat will grab the stuff before they do and fly the expensive stuff to the roof where they cannot reach it. init: 1d20 + 3 ⇒ (4) + 3 = 7 I rolled init, cause you probably want to see if I can and do move before they do. I have speed 25 vs their speed 30, but I might start flying a second before they start running.
athletics: 1d20 ⇒ 17 In case you need that too to see if I can grab it and fly with it.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
perception: 1d20 + 2 ⇒ (17) + 2 = 19
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Looks like we are all doing well Then sees GalDCCII performance Oh, well. as he shrugs.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat will show everyone how well he can fly and his Mercenary skills.
piloting: 1d20 + 10 ⇒ (18) + 10 = 28
profession mercenary: 1d20 + 10 ⇒ (1) + 10 = 11
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Ziamat isn't the diplomatic type, but he will ask around diplomacy: 1d20 ⇒ 16
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
Yes, I remember, but people can change, so maybe Zo isn't a mad man any more.
Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision
I'm glad we are all ready for this finally. Ziamat looks at the Ikesthi strangely
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