Goblin Pirate

Zeex's page

67 posts. Alias of JAF0.


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HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

"Me wants drake hide armor! We skin?" Zeex looks hopefully at the others, hoping someone knows basic survival skills, like skinning a dead creature.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex moves to flank with Morgana, if not already doing so, and strikes...

to hit: 1d20 + 8 + 2 ⇒ (2) + 8 + 2 = 12
dmg if hits: 1d4 + 1 ⇒ (1) + 1 = 2

He barely avoids hitting himself...


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

ah ok... understood.. cons are not for everyone!


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

is it? you should go... LOTS of pathfinder games and now starfinder too!


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

no problem - thanks for the update.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

I know.. it's disappointing, but I was hoping it would pick up again...


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

I will be attending Strategicon from Friday through Monday... Will be able to make limited posts, but not reliably nor frequently... I will try to keep up with at least one post a day, but no guarantees. Please bot me as needed to keep up the pace of the game, thanks.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

I will be traveling from Saturday morning until Weds. night (driving up north to see the eclipse). I will try to check in at least once a day, but if I miss a post time, please feel free to bot me to keep the flow going. I don't want to hold up the game.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex dances forward, using acrobatic maneuvers to avoid any aoos in case it has reach

acro: 1d20 + 14 ⇒ (10) + 14 = 24

to hit: 1d20 + 9 ⇒ (11) + 9 = 20
dmg if hits: 1d4 + 6 ⇒ (3) + 6 = 9


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex stands his ground, readied action to attack defensively when a drake gets near enough to him.

readied action:

to hit: 1d20 + 8 - 2 ⇒ (18) + 8 - 2 = 24
dmg if hits: 1d4 + 1 ⇒ (4) + 1 = 5

to confirm crit: 1d20 + 8 - 2 ⇒ (12) + 8 - 2 = 18
extra dmg if crits: 1d4 + 1 ⇒ (3) + 1 = 4

If the drake attacks him and misses, he will take a step into the drake's space, mouser ability, does not provoke.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex slings one of the drakes.

to hit: 1d20 + 8 ⇒ (9) + 8 = 17
dmg if hits: 1d3 + 1 ⇒ (2) + 1 = 3

Then he draws his blade and readies to confront a drake.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

no problem - just good to hear from you and that all is well... enjoy your trip and see you when you return or can post at the very least.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex nods... "Sound good as long as not die. Then it not be enuff." He says matter-of=factly.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

"Me can be sneaky, but no tracky." He shrugs... tracking just isn't in his wheelhouse... "Like he say, they come to us?"


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

"Zeex be mighty dragon killer... me go!"


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

have fun! Monday is fine.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

"I like shiny things." Zeex says in answer to K'Wai...

when the woman asks who's dead, he shrugs and bites his lip... because she's all old and wrinkly and looks like maybe she might be close. He's a goblin after all, they're not used to the concept of living to old age. He looks at his companions quickly to make sure they're all alive still. "No one. No want dead things"


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

diplo: 1d20 + 2 ⇒ (7) + 2 = 9


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

"shouldnt magpie princess have magpie masthead?" zeex asks curiously


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex wakes up and tries to ignore the bell, but that only works for a few moments and he crawls out of bed. He stumbles downstairs, donning his gear as he maneuvers the steps designed for big folk. He grabs several sweet rolls with butter and a strong mug of kaf and heads for the boat, drinking and munching along the way...

When he gets to the docks, he sees the others already there and grins. [b]"You be fastest, yes. He ogles MOrgana a moment... she gets the weird feeling from the glint in his eye that he considers the momentary exchange of glances to be a first date. Luckily (for him, probably?), that only lasts a brief moment before he looks instead at what he assumes is their contracted ship. Since he doesn't read, he looks for any familiar faces on board.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex goes to bed with thoughts of the captain on his brain... needless to say his dreams are rather intense... and wet. Some of them involve not only the captain, but Morgana as well... either alone or as part of a threesome... Assuming it's otherwise a quiet night, he wakes up with a little sigh and a lot of wishful thinking....


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex thinks about that for a while... a long while... before the implications get through to his tiny goblin brain... he just nods and shrugs... "Hey! More fun that way!"


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

"pfffft... me good at bouncy-bouncy... no try, no do!" he says, ever hopeful.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

"She pretty for longshanks... You think she like short green menfolk?" Zeex says with a bright glint in his eye as he watches her walk off.... She did say where she staying... if need something... me need something!


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

"Me protect you, pretty lady!" he says boldly, then adds... CAPTAIN Pretty Lady."


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex marks a crude 'ZX' on the paper with some trepidation, followed by a grin. "Me sign up!" He doesn't read the words on the paper at all, in fact seems leery of the whole process though he does it. "Werdz be bad... but me sign!" For a goblin, he's fairly cosmopolitan and at least doesn't burn the hateful written words...


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

"... and if not a 'who', then a 'what'?" Zeex says, adding to Rikkivar's question.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

sounds good


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

perfectly willing to give up the amulet if others think it will do better on someone else... Zeex just likes it because it's shiny... offer him a pretty rock and he'd be just as happy with that tbh. Eventually he'll become more savvy about magic items and such, but for now it's just a pretty bauble to him.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

"Dunno... they shiney!"


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

potions zeex randomly took: 2d9 ⇒ (4, 3) = 7 = 2 cure mods


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

no problem, welcome back. hope it was a great trip!


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex picks up a sap, but it's a little big for him, so he puts it back, sighs because all the weapons and armor are too large, so I takes a couple of random potions, a shiny amulet and a tanglefoot bag... He puts the amulet on because it's pretty.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

"We wins!" Zeex leaves the pit and races upstairs... glares at the guard at the top. "Me pass now?"


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex strikes at Huldren, taking a step to get into flank if possible...

to hit: 1d20 + 8 - 4 ⇒ (1) + 8 - 4 = 5 +2 if flanking
dmg if htis: 1d4 + 6 ⇒ (4) + 6 = 10 non-lethal

and nearly loses his grip on his sword as it twists in his hand and he's so off-balance, he nearly trips...

"Gah! look out!" he calls out as he almost stumbles into Kwai.

When he regains his solid footing, he draws himself up to his full height (which is still pretty small) and looks around proudly... "Me meant to do that."


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex lands acrobatics: 1d20 + 14 ⇒ (9) + 14 = 23 fairly gracefully after being dropped and gives Carl a bow with a flourish of his little hat.... "You be good... go siddown."


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

to hit, oops: 1d20 + 8 - 4 - 2 ⇒ (20) + 8 - 4 - 2 = 22

to confirm crit: 1d20 + 8 - 4 - 2 ⇒ (3) + 8 - 4 - 2 = 5 won't confirm, but that 20 should hit!


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex makes another attempt to get the half-orc to drop him...

to hit: 1d220 + 8 - 4 - 2 ⇒ (9) + 8 - 4 - 2 = 11
dmg if hits: 1d4 + 6 ⇒ (1) + 6 = 7


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Is Zeex up again?


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex wriggles til he can bring his scimitar up to slice upwards into Carl, though at the last moment, he turns the blade so it does not actually cut him, just bruise him.

"Let... Zeex.... GO!"

to hit: 1d20 + 8 - 4 ⇒ (11) + 8 - 4 = 15
non-lethal dmg if hits: 1d4 + 6 ⇒ (2) + 6 = 8

To add insult to injure he bites him again, [ooc]though again, since he has no bite attack, that's just fluff[/oioc]


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

"Me think grip be all he gotz firm!"


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex squawks in surprise when he's grabbed and bites at the hands holding him... that's just fluff - he doesn't really have a bite attack

"Lemme go... bad green longshanks... " *bite* *bite *wiggle* *bite*


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

actually adhesive spittle is a standard action to cast (or drink) and it's a standard action to spit (written into the spell), so while the rolls should stand, the actual spit shouldn't happen til next round - I know, I use this spell all the time with my investigator. Text from the spell: "Once during this spell’s duration, you can spit a viscous liquid as a standard action."


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex takes the initiative and moves up to Huldren and the half-0rc on the left, and attacking the half-orc with his scimitar, though only using the flat of the blade...

to hit: 1d20 + 9 - 4 ⇒ (15) + 9 - 4 = 20
non-lethal dmg if hits: 1d4 + 6 ⇒ (3) + 6 = 9

if anyone attacks and misses Zeex:

Underfoot Assault (Ex): At 1st level, if a foe whose size is larger than the mouser’s is adjacent to her and misses her with a melee attack, the mouser can as an immediate action spend 1 panache point to move 5 feet into an area of the attacker’s space. This movement does not count against the mouser’s movement the next round, and it doesn’t provoke attacks of opportunity. While the mouser is within a foe’s space, she is considered to occupy her square within that foe’s space.

While the mouser is within her foe’s space, the foe takes a –4 penalty on all attack rolls and combat maneuver checks not made against the mouser, and all of the mouser’s allies that are adjacent to both the foe and the mouser are considered to be flanking the foe. The mouser is considered to be flanking the foe whose space she is within if she is adjacent to an ally who is also adjacent to the foe. The mouser can move within her foe’s space and leave the foe’s space unhindered and without provoking attacks of opportunity, but if the foe attempts to move to a position where the mouser is no longer in its space, the movement provokes an attack of opportunity from the mouser. This deed replaces opportune parry and riposte.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex sticks his tongue out at the old man, "You old and stoopid." he says as a parting insult.

He walks downstairs, drawing his scimitar as he descends. "No be afraid, K'wai.. me here to save you!" he says bravely. He hops into the pit and stands by the undine's side, brandishing his little blade.


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

so is the old man intimidated enough to a) let Zeex pass, or do I b) need to go down and fight in the pit... willing to go either way, but would prefer option a, lol


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

"He say 'You get by me, you win'! Me get past him... Me win! Let Zeex pass! And me no land rat, old man!"

intimidate?: 1d20 + 9 ⇒ (12) + 9 = 21


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex tries to tumble through and past the hulking longshanks blocking his way...and make a mad dash for the stairs..

acrobatics, taking 10 and spending a point of panache to add 1d6: 10 + 14 + 1d6 ⇒ 10 + 14 + (3) = 27 hoping a 27 is enough


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Zeex continues on with the race sorry for the break, but typing dice rolls on phone is near impossible, so I had to continue after I got home from con

round 2... or 3? not sure

Zeex tries to bluff his way through the crowds
bluff dc 14: 1d20 + 7 ⇒ (19) + 7 = 26
then jump the bridge
acro dc 15: 1d20 + 14 ⇒ (9) + 14 = 23

then knock the brawlers into the bay: 1d20 + 5 ⇒ (1) + 5 = 6

next round:

he rushes a different group of brawlers: 1d20 + 5 ⇒ (14) + 5 = 19 ... and manages to knock some out of the way and into the drink.

next round:

trip: 1d20 + 5 - 2 ⇒ (17) + 5 - 2 = 20 He manages despite his small stature, to knock a few other racers into the water.

bluff: 1d20 + 7 ⇒ (8) + 7 = 15 ... and tricks them into looking back and losing ground and precious time.

dodging drunks: 1d20 + 14 ⇒ (6) + 14 = 20 On the final sprint to the inn, he manages to dodge all the drunken revelers nimbly


HP 27/37; AC 18, t 16, ff 12; f 3, r 9, w 1; bab 4, melee +5/+8, ranged +8; cmb 5, cmd 20; init +8; panache 1/2 | goblin swashbuckler (mouser, whirling dervish) / 4 | image
skills:
acro 14, bluff 7, climb 9, escape 10, intim 9, know local 7, perc 7, perform: dance 7, prof sailor 6, slt of hand 9, stealth 10, swim 7

Oh...I misunderstood...lemme fix that

Zeex tries to rush thru the crowds by bu)lling his way thru, then ducking thru a gap.

intimidate DC 12: 1d20 + 9 ⇒ (5) + 9 = 14

****

Then he notices a shortcut to continue.

perc DC 14: 1d20 + 7 ⇒ (15) + 7 = 22

hope I did it right this time... I only rolled once for the 'continuING on or can you just keep going as long as you roll double successes in a row?

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